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📄 scrollablejsvgcanvas.java

📁 Delineate is a tool for converting bitmap raster images to SVG (Scalable Vector Graphics) using Auto
💻 JAVA
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/* * ScrollableJSVGCanvas.java - scrollable JSVGCanvas * * Copyright (C) 2003 Jan Lolling *               2003 Robert McKinnon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */package net.sf.delineate.gui;import org.apache.batik.swing.JSVGCanvas;import org.apache.batik.swing.gvt.JGVTComponent;//import org.apache.batik.swing.gvt.Interactor;//import org.apache.batik.swing.gvt.AbstractPanInteractor;import org.w3c.dom.svg.SVGDocument;import javax.swing.Scrollable;import java.awt.Dimension;import java.awt.Rectangle;import java.awt.Container;import java.awt.Window;//import java.awt.event.InputEvent;//import java.awt.event.MouseEvent;public class ScrollableJSVGCanvas extends JSVGCanvas implements Scrollable {    /**     * @see javax.swing.Scrollable#getPreferredScrollableViewportSize()     */    public Dimension getPreferredScrollableViewportSize() {        return getPreferredSize();    }    /**     * @see javax.swing.Scrollable#getScrollableUnitIncrement(java.awt.Rectangle, int, int)     */    public int getScrollableUnitIncrement(Rectangle visibleRect, int orientation, int direction) {        return 10;    }    /**     * @see javax.swing.Scrollable#getScrollableBlockIncrement(java.awt.Rectangle, int, int)     */    public int getScrollableBlockIncrement(Rectangle visibleRect, int orientation, int direction) {        return 10;    }    /**     * Returns true if component do not need vertical scrollbar-support     * otherwise false if vertical scrollbar are needed if component bigger than viewport.     */    public boolean getScrollableTracksViewportWidth() {        return false;    }    /**     * Returns true if component doesn't need horizontal scrollbar-support     */    public boolean getScrollableTracksViewportHeight() {        return false;    }    /*    it is    necessary to do the next    to retrieve    an swing    component wich    fits perfect    in a scrollpane*/    /**     * this method will be called from constructor of JGVTComponent     */    protected JGVTComponent.Listener createListener() {        return new ScrollableCanvasSVGListener();    }    /**     * This method avoid the problem, that the original methode in CanvasSVGListener     * use pack() methode to rearrange the Swing components     */    protected class ScrollableCanvasSVGListener extends JSVGCanvas.CanvasSVGListener {        public void setMySize(Dimension d) {            setPreferredSize(d);            invalidate();            Container p = getParent();            while(p != null) {                if(p instanceof Window) {                    Window w = (Window)p;                    w.validate(); // im Orignial wurde hier pack() aufgerufen                    break;                }                p = p.getParent();            }        }    }    public void installSVGDocument(SVGDocument doc) {        super.installSVGDocument(doc);    }    /**     * An interactor to perform a translation.     * <p>Binding: BUTTON1 + SHIFT Key</p>     *///    protected Interactor panInteractor = new AbstractPanInteractor() {//        public boolean startInteraction(InputEvent event) {//            int mods = event.getModifiers();//            boolean mousePressed = event.getID() == MouseEvent.MOUSE_PRESSED;//            boolean firstButton = (mods & InputEvent.BUTTON1_MASK) != 0;//            boolean shiftPressed = (mods & InputEvent.ALT_MASK) != 0;////            return mousePressed && firstButton && shiftPressed;//        }//    };}

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