📄 platform.h
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/* * * There are platform dependent and general defines. * *//* * * On Windows platforms the types are: * */#ifdef _WINDOWS_ // --- This should be used on Windows platformstypedef unsigned char BYTE;typedef signed char TSS_BOOL; // Make specific to TSS to avoid potential conflictstypedef unsigned short UINT16;typedef unsigned long UINT32;typedef unsigned short UNICODE;typedef void* PVOID;#endif// On Linux platforms the types are:#ifdef __GNUC__typedef unsigned char BYTE;typedef signed char TSS_BOOL; // Make specific to TSS to avoid potential conflictstypedef unsigned short UINT16;typedef unsigned int UINT32;typedef unsigned short UNICODE;typedef void* PVOID;#endif
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