📄 listing3.cpp
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/* Copyright (C) Gari Biasillo, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Gari Biasillo, 2001"
*/
// The velocity of a point relative to the center of gravity can
// be calculated with the function PointVel().
vector3 PointVel(const vector3& linearVel, const vector3& angularVel,
const vector3& point)
{
// linearVel = Linear velocity
// angularVel = Axis of rotation * spin rate
// point = Relative position to body's center of gravity
return (linearVel + CrossProduct(angularVel, point));
}
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