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📄 product.cpp

📁 有全屏显示的一个很优秀的中国象棋软件.用VC6.0开发
💻 CPP
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// Product.cpp: implementation of the CProduct class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "chess.h"
#include "Product.h"
#include "chessdlg.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
int i=0,j,k;
CString ss[50];
CChessDlg* www;
CClientDC *dc;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CProduct::CProduct(CDialog* w)
{
        www=(CChessDlg*)w;
		dc=new CClientDC(www);
	int x;
	for (x=0;x<10;x++)
		{
			memset(board,0,90);
			for (int z=0;z<9;z++) board[x][z]=1;
			for (z=0;z<9;z++) {BitCreate(board,chex[x][z]);BitCreate(board,paox[x][z]);}
			
	}
	for (x=0;x<9;x++)
	{
		memset(board,0,90);
		for (int z=0;z<10;z++) board[z][x]=1;
		for (z=0;z<10;z++) {BitCreate(board,chey[z][x]);BitCreate(board,paoy[z][x]);}
	}
	for (x=0;x<10;x++)
	    for (int y=0;y<9;y++)
		{
			memset(board,0,90);
			if (x-1>=0) board[x-1][y]=1;
			if (x+1<=9) board[x+1][y]=1;
			if (y-1>=0) board[x][y-1]=1;
			if (y+1<=8) board[x][y+1]=1;
            BitCreate(board,ma[x][y]);
			BitCreate(board,bin[x][y]);
			BitCreate(board,jiang[x][y]);
			memset(board,0,90);
			if (x-1>=0&&y-1>=0) board[x-1][y-1]=1;
			if (x-1>=0&&y+1<=8) board[x-1][y+1]=1;
			if (x+1<=9&&y-1>=0) board[x+1][y-1]=1;
			if (x+1<=9&&y+1<=8) board[x+1][y+1]=1;
			BitCreate(board,xiang[x][y]);
			BitCreate(board,shi[x][y]);
			memset(board,0,90);
			if (x-1>=0&&y-2>=0) board[x-1][y-2]=1;
			if (x-1>=0&&y+2<=8) board[x-1][y+2]=1;
			if (x+1<=9&&y-2>=0) board[x+1][y-2]=1;
			if (x+1<=9&&y+2<=8) board[x+1][y+2]=1;
			if (x-2>=0&&y-1>=0) board[x-2][y-1]=1;
			if (x-2>=0&&y+1<=8) board[x-2][y+1]=1;
			if (x+2<=9&&y-1>=0) board[x+2][y-1]=1;
			if (x+2<=9&&y+1<=8) board[x+2][y+1]=1;
			BitCreate(board,zouma[x][y]);
			memset(board,0,90);
			if (x-2>=0&&y-2>=0) board[x-2][y-2]=1;
			if (x-2>=0&&y+2<=8) board[x-2][y+2]=1;
			if (x+2<=9&&y-2>=0) board[x+2][y-2]=1;
			if (x+2<=9&&y+2<=8) board[x+2][y+2]=1;
			BitCreate(board,zouxiang[x][y]);
			memset(board,0,90);
			board[x][y]=1;
			BitCreate(board,bitData[x][y]);

		}
    memset(board,0,90);
	for (x=0;x<5;x++)
		for (int y=0;y<9;y++)
			board[x][y]=1;
	BitCreate(board,zu[0]);
	memset(board,0,90);
	for (x=5;x<10;x++)
		for (int y=0;y<9;y++)
			board[x][y]=1;
	BitCreate(board,zu[1]);
	memset(board,0,90);
	for (x=0;x<3;x++)
		for (int y=3;y<6;y++)
			board[x][y]=1;
	BitCreate(board,shuai[0]);
	memset(board,0,90);
	for (x=7;x<10;x++)
		for (int y=3;y<6;y++)
			board[x][y]=1;
	BitCreate(board,shuai[1]);
}
void CProduct::Print(const char s[])
{
       ss[i].Format ("%s                    ",s);
       if (i>25) 
	   {
		   for (int x=0;x<i;x++) ss[x]=ss[x+1];
		   i=25;
	   }
	   i++;

	   for (int x=0;x<i;x++) dc->TextOut(48*10,20*x,ss[x]);
}

void CProduct::Print(const CString s)
{
       ss[i].Format ("%s                  ",s);
       if (i>25) 
	   {
		   for (int x=0;x<i;x++) ss[x]=ss[x+1];
		   i=25;
	   }
	   i++;

	   for (int x=0;x<i;x++) dc->TextOut(48*10,20*x,ss[x]);

}
void CProduct::Draw()
{
	for (int x=0;x<i;x++) dc->TextOut(48*10,20*x,ss[x]);

}
void CProduct::Print(const __int32 s)
{
       ss[i].Format ("%d                  ",s);
       if (i>25) 
	   {
		   for (int x=0;x<i;x++) ss[x]=ss[x+1];
		   i=25;
	   }
	   i++;

	   for (int x=0;x<i;x++) dc->TextOut(48*10,20*x,ss[x]);

}
void CProduct::Pt(BYTE p[][9],__int32 b[][3],BYTE bitboard[][10][9],CPoint& from,CPoint& to,CPoint move[][9][20],BYTE top[][9])
{
	int x=from.x;int y=from.y;
	int xx=to.x;int yy=to.y;
	if ((b[1][0]&chex[x][y][0])||(b[1][1]&chex[x][y][1])||(b[1][2]&chex[x][y][2]))
        for (int i=0;i<9;i++) if (p[x][i]==1) www->m_ppm->Extend(CPoint(x,j),move[x][j],top[x][j],p);
	if ((b[2][0]&ma[x][y])||(b[2][1]&ma[x][y])||(b[2][2]&ma[x][y])){
		if (x-1>=0&&p[x-1][y]==2) www->m_ppm->Extend (CPoint(x-1,y),move[x-1][y],top[x-1][y],p);
		if (x+1<=9&&p[x+1][y]==2) www->m_ppm->Extend (CPoint(x+1,y),move[x+1][y],top[x+1][y],p);
		if (y-1>=0&&p[x][y-1]==2) www->m_ppm->Extend (CPoint(x,y-1),move[x][y-1],top[x][y-1],p);
		if (y+1<=8&&p[x][y+1]==2) www->m_ppm->Extend (CPoint(x,y+1),move[x][y+1],top[x][y+1],p);
	}
	if ((b[2][0]&zouma[x][y])||(b[2][1]&zouma[x][y])||(b[2][2]&zouma[x][y])){
		if (x-1>=0&&y-2>=0&&p[x-1][y-2]==2) www->m_ppm->Extend (CPoint(x-1,y),move[x-1][y],top[x-1][y],p);
		if (x+1>=0&&p[x+1][y]==2) www->m_ppm->Extend (CPoint(x+1,y),move[x+1][y],top[x+1][y],p);
		if (y-1>=0&&p[x][y-1]==2) www->m_ppm->Extend (CPoint(x,y-1),move[x][y-1],top[x][y-1],p);
		if (y+1>=0&&p[x][y+1]==2) www->m_ppm->Extend (CPoint(x,y+1),move[x][y+1],top[x][y+1],p);
	}
	
}

CProduct::~CProduct()
{


}

void CProduct::BitCreate(BYTE C[][9],__int32 b[])
{
				int j,k;
				memset(b,0,3*4);
				for (j=0;j<3;j++)
					for (k=0;k<10;k++) 
						if (C[k][j]==1) b[0]|=(1<<(30-j*10-k));
				for (j=3;j<6;j++)
					for (k=0;k<10;k++) 
						if (C[k][j]==1) b[1]|=(1<<(30-(j-3)*10-k));
				for (j=6;j<9;j++)
					for (k=0;k<10;k++) 
						if (C[k][j]==1) b[2]|=(1<<(30-(j-6)*10-k));

}

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