main.java
来自「一个很不错的j2me的rpg游戏的源码」· Java 代码 · 共 80 行
JAVA
80 行
package mobileRPG.client;
import javax.microedition.lcdui.*;
import javax.microedition.midlet.*;
public class Main extends MIDlet implements CommandListener, Runnable {
public Display display;
public ImageSetLoader imageSetLoader;
private Command exitCommand = new Command("Exit", Command.EXIT, 60);
private Command changeCommand = new Command("Change", Command.ITEM, 60);
public Displayable canvasTemp;
public MapCanvas map;
// Character Rotation
public String[] charName;
public int charIndex;
public Main() {
display = Display.getDisplay(this);
charName = new String[2];
charName[0] = "/res/BlackMage.ent";
charName[1] = "/res/BlackBelt.ent";
charIndex = 0;
}
public void startApp() {
(new Thread(this)).start();
}
public void run() {
imageSetLoader = new ImageSetLoader(this);
map = new MapCanvas(this, "/res/Town.map");
map.addCommand(changeCommand);
setCanvas(map);
}
public void showLoadingScreen() {
canvasTemp = display.getCurrent();
setCanvas(imageSetLoader);
}
public void hideLoadingScreen() {
if (canvasTemp != null) {
display.setCurrent((Canvas)canvasTemp);
canvasTemp = null;
}
}
public void pauseApp() {}
public void destroyApp(boolean unconditional) {
display.setCurrent(null);
}
public void commandAction(Command c, Displayable s) {
if (c == exitCommand) {
destroyApp(false);
notifyDestroyed();
} else if (c == changeCommand) {
charIndex++;
if (charIndex >= charName.length) {
charIndex = 0;
}
map.loadEntity(charName[charIndex]);
} else {
System.out.println("Unknown command issued " + c);
}
}
public void setCanvas(Canvas canvas) {
canvas.addCommand(exitCommand);
canvas.setCommandListener(this);
display.setCurrent(canvas);
}
}
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