📄 formhelp.java
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import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class FormHelp extends Form implements CommandListener {
private GAEM midletReference;
private Command back;
private StringItem instructions;
public FormHelp(GAEM midlet) {
super(null);
instructions = new StringItem(null, "TITLE OPTIONS" + '\n' +
"New game: Starts a game and erase previous saved game." + '\n' +
"Load game: Loads the previous saved game if there is, else starts new game." + '\n' +
"Help: Displays this help" + '\n' + " " + '\n' +
"IN GAME CONTROLS" + '\n' +
"Use directions keys or keypad to move. Back to Title saves the game and return to title screen. Open menu for options:" + '\n' +
"-look, grab: Looks at or takes a nearby object." + '\n' +
"-Inventory: Displays inventory." + '\n' + " " + '\n' +
"INVENTORY MODE" + '\n' +
"-Use in inventory: Uses selected with another one located in the inventory." + '\n' +
"-Use in map: Uses Uses selected object with another located in the map. A pointer is displayed to select second object, move with keys.");
append(instructions);
midletReference = midlet;
back = new Command("Back", Command.BACK, 3);
addCommand(back);
setCommandListener(this);
}
public void commandAction(Command c, Displayable d) {
if (c == back)
midletReference.changeScreen(0);
}
}
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