📄 ddt2.csproj
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<VisualStudioProject>
<CSHARP
ProjectType = "Local"
ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{4C65B182-D16A-44B7-BF9E-2C371E1933BB}"
>
<Build>
<Settings
ApplicationIcon = "App.ico"
AssemblyKeyContainerName = ""
AssemblyName = "ddt2"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "WinExe"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "ddt2"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
>
<Config
Name = "Debug"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "DEBUG;TRACE"
DocumentationFile = ""
DebugSymbols = "true"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "false"
OutputPath = "bin\Debug\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
<Config
Name = "Release"
AllowUnsafeBlocks = "false"
BaseAddress = "285212672"
CheckForOverflowUnderflow = "false"
ConfigurationOverrideFile = ""
DefineConstants = "TRACE"
DocumentationFile = ""
DebugSymbols = "false"
FileAlignment = "4096"
IncrementalBuild = "false"
NoStdLib = "false"
NoWarn = ""
Optimize = "true"
OutputPath = "bin\Release\"
RegisterForComInterop = "false"
RemoveIntegerChecks = "false"
TreatWarningsAsErrors = "false"
WarningLevel = "4"
/>
</Settings>
<References>
<Reference
Name = "System"
AssemblyName = "System"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
/>
<Reference
Name = "System.Data"
AssemblyName = "System.Data"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
/>
<Reference
Name = "System.Drawing"
AssemblyName = "System.Drawing"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Drawing.dll"
/>
<Reference
Name = "System.Windows.Forms"
AssemblyName = "System.Windows.Forms"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Windows.Forms.dll"
/>
<Reference
Name = "System.XML"
AssemblyName = "System.Xml"
HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
/>
<Reference
Name = "DDGameHelper"
Project = "{A84C6924-88D6-4DC3-A003-193C11AC1444}"
Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
/>
<Reference
Name = "Microsoft.DirectX"
AssemblyName = "Microsoft.DirectX"
HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0900\Microsoft.DirectX.dll"
AssemblyFolderKey = "hklm\dn\manageddx"
/>
<Reference
Name = "Microsoft.DirectX.DirectDraw"
AssemblyName = "Microsoft.DirectX.DirectDraw"
HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0900\Microsoft.DirectX.DirectDraw.dll"
AssemblyFolderKey = "hklm\dn\manageddx"
/>
<Reference
Name = "Microsoft.DirectX.DirectInput"
AssemblyName = "Microsoft.DirectX.DirectInput"
HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0900\Microsoft.DirectX.DirectInput.dll"
AssemblyFolderKey = "hklm\dn\manageddx"
/>
<Reference
Name = "Microsoft.DirectX.DirectSound"
AssemblyName = "Microsoft.DirectX.DirectSound"
HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v4.09.00.0900\Microsoft.DirectX.DirectSound.dll"
AssemblyFolderKey = "hklm\dn\manageddx"
/>
</References>
</Build>
<Files>
<Include>
<File
RelPath = "App.ico"
BuildAction = "Content"
/>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Form1.cs"
SubType = "Form"
BuildAction = "Compile"
/>
<File
RelPath = "Form1.resx"
DependentUpon = "Form1.cs"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "GameObject_Blast1.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "GameObject_Enum.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "GameObject_Player_Plane.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "GameObject_Sprite.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "GameSettings.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "Resource\Picture\animate.png"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Resource\Picture\blast1.png"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Resource\Picture\Player_Plane_1.png"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Resource\Sound\blast1.wav"
BuildAction = "EmbeddedResource"
/>
<File
RelPath = "Resource\Sound\plane_shoot.wav"
BuildAction = "EmbeddedResource"
/>
</Include>
</Files>
</CSHARP>
</VisualStudioProject>
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