⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ddgamehelper.csproj

📁 这是网上下载的很好的串口发短信的程序! 是用VC++来做的
💻 CSPROJ
字号:
<VisualStudioProject>
    <CSHARP
        ProjectType = "Local"
        ProductVersion = "7.10.3077"
        SchemaVersion = "2.0"
        ProjectGuid = "{A84C6924-88D6-4DC3-A003-193C11AC1444}"
    >
        <Build>
            <Settings
                ApplicationIcon = ""
                AssemblyKeyContainerName = ""
                AssemblyName = "DDGameHelper"
                AssemblyOriginatorKeyFile = ""
                DefaultClientScript = "JScript"
                DefaultHTMLPageLayout = "Grid"
                DefaultTargetSchema = "IE50"
                DelaySign = "false"
                OutputType = "Library"
                PreBuildEvent = ""
                PostBuildEvent = ""
                RootNamespace = "DDGameHelper"
                RunPostBuildEvent = "OnBuildSuccess"
                StartupObject = ""
            >
                <Config
                    Name = "Debug"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "DEBUG;TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "true"
                    FileAlignment = "4096"
                    IncrementalBuild = "false"
                    NoStdLib = "false"
                    NoWarn = ""
                    Optimize = "false"
                    OutputPath = "bin\Debug\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
                <Config
                    Name = "Release"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "TRACE"
                    DocumentationFile = ""
                    DebugSymbols = "false"
                    FileAlignment = "4096"
                    IncrementalBuild = "false"
                    NoStdLib = "false"
                    NoWarn = ""
                    Optimize = "true"
                    OutputPath = "bin\Release\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
            </Settings>
            <References>
                <Reference
                    Name = "System"
                    AssemblyName = "System"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
                />
                <Reference
                    Name = "System.Data"
                    AssemblyName = "System.Data"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
                />
                <Reference
                    Name = "System.XML"
                    AssemblyName = "System.Xml"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
                />
                <Reference
                    Name = "System.Drawing"
                    AssemblyName = "System.Drawing"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Drawing.dll"
                />
                <Reference
                    Name = "System.Windows.Forms"
                    AssemblyName = "System.Windows.Forms"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Windows.Forms.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX"
                    AssemblyName = "Microsoft.DirectX"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v9.05.132\Microsoft.DirectX.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectSound"
                    AssemblyName = "Microsoft.DirectX.DirectSound"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v9.05.132\Microsoft.DirectX.DirectSound.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectInput"
                    AssemblyName = "Microsoft.DirectX.DirectInput"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v9.05.132\Microsoft.DirectX.DirectInput.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX.DirectDraw"
                    AssemblyName = "Microsoft.DirectX.DirectDraw"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v9.05.132\Microsoft.DirectX.DirectDraw.dll"
                />
            </References>
        </Build>
        <Files>
            <Include>
                <File
                    RelPath = "AssemblyInfo.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DDHelper\DDFPSPainter.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DDHelper\DDHandler.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DDHelper\DDHelper.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DDHelper\DIHandler.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DDHelper\DSHandler.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DXTimer\DXTimer.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "GameObject\GameObject.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "GLHelper\GameLoopHandler.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "PhysicalHelper\CollisionDetection.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "ResourceHelper\BitmapObject.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "ResourceHelper\BmpRectCombo.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "ResourceHelper\RectangleArray.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
            </Include>
        </Files>
    </CSHARP>
</VisualStudioProject>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -