📄 ddgamehelper.csproj
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<VisualStudioProject>
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ProductVersion = "7.10.3077"
SchemaVersion = "2.0"
ProjectGuid = "{A84C6924-88D6-4DC3-A003-193C11AC1444}"
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<Build>
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ApplicationIcon = ""
AssemblyKeyContainerName = ""
AssemblyName = "DDGameHelper"
AssemblyOriginatorKeyFile = ""
DefaultClientScript = "JScript"
DefaultHTMLPageLayout = "Grid"
DefaultTargetSchema = "IE50"
DelaySign = "false"
OutputType = "Library"
PreBuildEvent = ""
PostBuildEvent = ""
RootNamespace = "DDGameHelper"
RunPostBuildEvent = "OnBuildSuccess"
StartupObject = ""
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OutputPath = "bin\Release\"
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HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.dll"
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AssemblyName = "System.Drawing"
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AssemblyName = "Microsoft.DirectX.DirectDraw"
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<Files>
<Include>
<File
RelPath = "AssemblyInfo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "DDHelper\DDFPSPainter.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "DDHelper\DDHandler.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
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BuildAction = "Compile"
/>
<File
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BuildAction = "Compile"
/>
<File
RelPath = "DDHelper\DSHandler.cs"
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BuildAction = "Compile"
/>
<File
RelPath = "DXTimer\DXTimer.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "GameObject\GameObject.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "GLHelper\GameLoopHandler.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "PhysicalHelper\CollisionDetection.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ResourceHelper\BitmapObject.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ResourceHelper\BmpRectCombo.cs"
SubType = "Code"
BuildAction = "Compile"
/>
<File
RelPath = "ResourceHelper\RectangleArray.cs"
SubType = "Code"
BuildAction = "Compile"
/>
</Include>
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</VisualStudioProject>
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