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📄 updownclient.h

📁 非常难得的eMule(电骡) V0.45b 源码下载 值得研究
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//this file is part of eMule
//Copyright (C)2002 Merkur ( devs@emule-project.net / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#pragma once
#include "BarShader.h"

class CClientReqSocket;
class CPeerCacheDownSocket;
class CPeerCacheUpSocket;
class CFriend;
class CPartFile;
class CClientCredits;
class CAbstractFile;
class CKnownFile;
class Packet;
class CxImage;
struct Requested_Block_Struct;
class CSafeMemFile;
class CEMSocket;
class CAICHHash;
enum EUtf8Str;

struct Country_Struct; //EastShare - added by AndCycle, IP to Country

struct Pending_Block_Struct{
	Pending_Block_Struct()
	{
		block = NULL;
		zStream = NULL;
		totalUnzipped = 0;
		fZStreamError = 0;
		fRecovered = 0;
		fQueued = 0;
	}
	Requested_Block_Struct*	block;
	struct z_stream_s*      zStream;       // Barry - Used to unzip packets
	uint32                  totalUnzipped; // Barry - This holds the total unzipped bytes for all packets so far
	UINT					fZStreamError : 1,
							fRecovered    : 1,
							fQueued		  : 3;
};

#pragma pack(1)
struct Requested_File_Struct{
	uchar	  fileid[16];
	uint32	  lastasked;
	uint8	  badrequests;
};
#pragma pack()

enum EUploadState{
	US_UPLOADING,
	US_ONUPLOADQUEUE,
	US_WAITCALLBACK,
	US_CONNECTING,
	US_PENDING,
	US_LOWTOLOWIP,
	US_BANNED,
	US_ERROR,
	US_NONE
};

enum EDownloadState{
	DS_DOWNLOADING,
	DS_ONQUEUE,
	DS_CONNECTED,
	DS_CONNECTING,
	DS_WAITCALLBACK,
	DS_WAITCALLBACKKAD,
	DS_REQHASHSET,
	DS_NONEEDEDPARTS,
	DS_TOOMANYCONNS,
	DS_TOOMANYCONNSKAD,
	DS_LOWTOLOWIP,
	DS_BANNED,
	DS_ERROR,
	DS_NONE,
	DS_REMOTEQUEUEFULL  // not used yet, except in statistics
};

enum EPeerCacheDownState{
	PCDS_NONE = 0,
	PCDS_WAIT_CLIENT_REPLY,
	PCDS_WAIT_CACHE_REPLY,
	PCDS_DOWNLOADING
};

enum EPeerCacheUpState{
	PCUS_NONE = 0,
	PCUS_WAIT_CACHE_REPLY,
	PCUS_UPLOADING
};

enum EChatState{
	MS_NONE,
	MS_CHATTING,
	MS_CONNECTING,
	MS_UNABLETOCONNECT
};

enum EKadState{
	KS_NONE,
	KS_QUEUED_FWCHECK,
	KS_CONNECTING_FWCHECK,
	KS_CONNECTED_FWCHECK,
	KS_QUEUED_BUDDY,
	KS_INCOMING_BUDDY,
	KS_CONNECTING_BUDDY,
	KS_CONNECTED_BUDDY,
	KS_NONE_LOWID,
	KS_WAITCALLBACK_LOWID,
	KS_QUEUE_LOWID
};

enum EClientSoftware{
	SO_EMULE			= 0,	// default
	SO_CDONKEY			= 1,	// ET_COMPATIBLECLIENT
	SO_XMULE			= 2,	// ET_COMPATIBLECLIENT
	SO_AMULE			= 3,	// ET_COMPATIBLECLIENT
	SO_SHAREAZA			= 4,	// ET_COMPATIBLECLIENT
	SO_MLDONKEY			= 10,	// ET_COMPATIBLECLIENT
	SO_LPHANT			= 20,	// ET_COMPATIBLECLIENT
	// other client types which are not identified with ET_COMPATIBLECLIENT
	SO_EDONKEYHYBRID	= 50,
	SO_EDONKEY,
	SO_OLDEMULE,
	SO_URL,
	SO_UNKNOWN
};

enum ESecureIdentState{
	IS_UNAVAILABLE		= 0,
	IS_ALLREQUESTSSEND  = 0,
	IS_SIGNATURENEEDED	= 1,
	IS_KEYANDSIGNEEDED	= 2,
};

enum EInfoPacketState{
	IP_NONE				= 0,
	IP_EDONKEYPROTPACK  = 1,
	IP_EMULEPROTPACK	= 2,
	IP_BOTH				= 3,
};

enum ESourceFrom{
	SF_SERVER			= 0,
	SF_KADEMLIA			= 1,
	SF_SOURCE_EXCHANGE	= 2,
	SF_PASSIVE			= 3,
	SF_LINK				= 4
};

struct PartFileStamp{
	CPartFile*	file;
	DWORD		timestamp;
};

#define	MAKE_CLIENT_VERSION(mjr, min, upd) \
	((UINT)(mjr)*100U*10U*100U + (UINT)(min)*100U*10U + (UINT)(upd)*100U)

//#pragma pack(2)
class CUpDownClient : public CObject
{
	DECLARE_DYNAMIC(CUpDownClient)

	friend class CUploadQueue;
//EastShare Start - added by AndCycle, IP to Country
public:
	CString			GetCountryName(bool longName = false) const;
	int				GetCountryFlagIndex() const;
	void			ResetIP2Country();
private:
	struct	Country_Struct* m_structUserCountry; //EastShare - added by AndCycle, IP to Country
//EastShare End - added by AndCycle, IP to Country

public:
	//base
	CUpDownClient(CClientReqSocket* sender = 0);
	CUpDownClient(CPartFile* in_reqfile, uint16 in_port, uint32 in_userid, uint32 in_serverup, uint16 in_serverport, bool ed2kID = false);
	virtual ~CUpDownClient();

	void			StartDownload();
	virtual void	CheckDownloadTimeout();
	virtual void	SendCancelTransfer(Packet* packet = NULL);
	virtual bool	IsEd2kClient() const							{ return true; }
	virtual bool	Disconnected(LPCTSTR pszReason, bool bFromSocket = false);
	virtual bool	TryToConnect(bool bIgnoreMaxCon = false, CRuntimeClass* pClassSocket = NULL);
	virtual bool	Connect();
	virtual void	ConnectionEstablished();
	virtual void	OnSocketConnected(int nErrorCode);
	bool			CheckHandshakeFinished(UINT protocol, UINT opcode) const;
	void			CheckFailedFileIdReqs(const uchar* aucFileHash);
	uint32			GetUserIDHybrid() const							{ return m_nUserIDHybrid; }
	void			SetUserIDHybrid(uint32 val)						{ m_nUserIDHybrid = val; }
	LPCTSTR			GetUserName() const								{ return m_pszUsername; }
	void			SetUserName(LPCTSTR pszNewName);
	uint32			GetIP() const									{ return m_dwUserIP; }
	void			SetIP( uint32 val ) //Only use this when you know the real IP or when your clearing it.
						{
							m_dwUserIP = val;
							m_nConnectIP = val;
						}
	bool			HasLowID() const;
	uint32			GetConnectIP() const							{ return m_nConnectIP; }
	uint16			GetUserPort() const								{ return m_nUserPort; }
	void			SetUserPort(uint16 val)							{ m_nUserPort = val; }
	uint32			GetTransferredUp() const							{ return m_nTransferredUp; }
	uint32			GetTransferredDown() const						{ return m_nTransferredDown; }
	uint32			GetServerIP() const								{ return m_dwServerIP; }
	void			SetServerIP(uint32 nIP)							{ m_dwServerIP = nIP; }
	uint16			GetServerPort() const							{ return m_nServerPort; }
	void			SetServerPort(uint16 nPort)						{ m_nServerPort = nPort; }
	const uchar*	GetUserHash() const								{ return (uchar*)m_achUserHash; }
	void			SetUserHash(const uchar* pUserHash);
	bool			HasValidHash() const
						{
							return ((const int*)m_achUserHash[0]) != 0 || ((const int*)m_achUserHash[1]) != 0 || ((const int*)m_achUserHash[2]) != 0 || ((const int*)m_achUserHash[3]) != 0;
						}
	int				GetHashType() const;
	const uchar*	GetBuddyID() const								{ return (uchar*)m_achBuddyID; }
	void			SetBuddyID(const uchar* m_achTempBuddyID);
	bool			HasValidBuddyID() const							{ return m_bBuddyIDValid; }
	void			SetBuddyIP( uint32 val )						{ m_nBuddyIP = val; }
	uint32			GetBuddyIP() const								{ return m_nBuddyIP; }
	void			SetBuddyPort( uint16 val )						{ m_nBuddyPort = val; }
	uint16			GetBuddyPort() const							{ return m_nBuddyPort; }
	EClientSoftware	GetClientSoft() const							{ return (EClientSoftware)m_clientSoft; }
	const CString&	GetClientSoftVer() const						{ return m_strClientSoftware; }
	const CString&	GetClientModVer() const							{ return m_strModVersion; }
	void			ReGetClientSoft();
	uint32			GetVersion() const								{ return m_nClientVersion; }
	uint8			GetMuleVersion() const							{ return m_byEmuleVersion; }
	bool			ExtProtocolAvailable() const					{ return m_bEmuleProtocol; }
	bool			SupportMultiPacket() const						{ return m_bMultiPacket; }
	bool			SupportPeerCache() const						{ return m_fPeerCache; }
	bool			IsEmuleClient() const							{ return m_byEmuleVersion; }
	uint8			GetSourceExchangeVersion() const				{ return m_bySourceExchangeVer; }
	CClientCredits* Credits() const									{ return credits; }
	bool			IsBanned() const;
	const CString&	GetClientFilename() const						{ return m_strClientFilename; }
	void			SetClientFilename(const CString& fileName)		{ m_strClientFilename = fileName; }

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