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📄 secdedencoding.nc

📁 传感器网络中的嵌入式操作系统源代码
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// $Id: SecDedEncoding.nc,v 1.2.10.2 2003/08/18 22:09:49 cssharp Exp $/*									tab:4 * "Copyright (c) 2000-2003 The Regents of the University  of California.   * All rights reserved. * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose, without fee, and without written agreement is * hereby granted, provided that the above copyright notice, the following * two paragraphs and the author appear in all copies of this software. *  * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *  * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS." * * Copyright (c) 2002-2003 Intel Corporation * All rights reserved. * * This file is distributed under the terms in the attached INTEL-LICENSE      * file. If you do not find these files, copies can be found by writing to * Intel Research Berkeley, 2150 Shattuck Avenue, Suite 1300, Berkeley, CA,  * 94704.  Attention:  Intel License Inquiry. */module SecDedEncoding{   provides {	interface RadioEncoding as Code;   }}implementation{enum {	IDLE_STATE         = 0,	DECODING_BYTE_3    = 1,	DECODING_BYTE_2    = 2,	DECODING_BYTE_1    = 3,	ENCODING_BYTE      = 4};char data1;char data2;char data3;char state;                     // state of this componentvoid radio_decode_thread();void radio_encode_thread();command result_t Code.decode(char d1){	if(state == IDLE_STATE){		state = DECODING_BYTE_1;		data1 = d1;		return 1;	}else if(state == DECODING_BYTE_1){		state = DECODING_BYTE_2;		data2 = d1;		return 1;	}else if(state == DECODING_BYTE_2){		state = DECODING_BYTE_3;		data3 = d1;			radio_decode_thread();		return 1;	}	return 0;	}command result_t Code.encode_flush(){	return 1;}command result_t Code.encode(char d){	if(state == IDLE_STATE){		state = ENCODING_BYTE;		data1 = d;		radio_encode_thread();		return 1;	}	return 0;	}/* This function encode the data using SEC_DED encoding */void radio_encode_thread(){     char ret_high = 0;     char ret_low = 0;     char parity = 0;     char val = data1;	//encode then expand.	//encode first.	if((val & 0x1) != 0) {    		parity ^=0x5b; 		ret_low |= 0x1;	} else { ret_low |= 0x2;}	if((val & 0x2) != 0) {    		parity ^=0x58; 		ret_low |= 0x4;} 	else { ret_low |= 0x8;}	if((val & 0x4) != 0) {    		parity ^=0x52; 		ret_low |= 0x10;} 	else { ret_low |= 0x20;}	if((val & 0x8) != 0) {    		parity ^=0x51; 		ret_low |= 0x40;} 	else { ret_low |= 0x80;}	if((val & 0x10) != 0) {    		parity ^=0x4a;  		ret_high |= 0x1;} 	else { ret_high |= 0x2;} 	if((val & 0x20) != 0) {     		parity ^=0x49;  		ret_high |= 0x4;} 	else { ret_high |= 0x8;} 	if((val & 0x40) != 0) {     		parity ^=0x13;  		ret_high |= 0x10;} 	else { ret_high |= 0x20;} 	if((val & 0x80) != 0) {     		parity ^=0x0b;  		ret_high |= 0x40;} 	else { ret_high |= 0x80;}	//now balance the the parity parts.	if(!(parity & 0x40)) parity |= 0x80;	if(!(parity & 0x50)) parity |= 0x20;	if(!(parity & 0xa)) parity |= 0x4;		     state = IDLE_STATE;     signal Code.encodeDone(parity);     signal Code.encodeDone(ret_high);     signal Code.encodeDone(ret_low); }/* This function decodes SEC_DED encoded data */void radio_decode_thread(){         //strip the data     char ret_high = 0;     char ret_low = 0;     char parity;     char error = 0;     short encoded_value = 0;     parity = data1;     ret_high = data2;     ret_low = data3;     if((ret_low & 0x1) != 0) encoded_value |= 0x1;       if((ret_low & 0x4) != 0) encoded_value |= 0x2;     if((ret_low & 0x10) != 0) encoded_value |= 0x4;     if((ret_low & 0x40) != 0) encoded_value |= 0x8;     if((ret_high & 0x01) != 0) encoded_value |= 0x10;     if((ret_high & 0x04) != 0) encoded_value |= 0x20;     if((ret_high & 0x10) != 0) encoded_value |= 0x40;     if((ret_high & 0x40) != 0) encoded_value |= 0x80;     parity = (parity & 0x3) | ((parity & 0x18) >> 1) | ((parity & 0x40) >> 2);     encoded_value =  encoded_value << 5 | parity;	// check the parity	parity = 0;	if((encoded_value & 0x1) != 0) parity ^= 0x1;	if((encoded_value & 0x2) != 0) parity ^= 0x2;	if((encoded_value & 0x4) != 0) parity ^= 0x4;	if((encoded_value & 0x8) != 0) parity ^= 0x8;	if((encoded_value & 0x10) != 0) parity ^= 0x10;	if((encoded_value & 0x20) != 0) parity ^= 0x1f;	if((encoded_value & 0x40) != 0) parity ^= 0x1c;	if((encoded_value & 0x80) != 0) parity ^= 0x1a;	if((encoded_value & 0x100) != 0) parity ^= 0x19;	if((encoded_value & 0x200) != 0) parity ^= 0x16;	if((encoded_value & 0x400) != 0) parity ^= 0x15;	if((encoded_value & 0x800) != 0) parity ^= 0xb;	if((encoded_value & 0x1000) != 0) parity ^= 0x7;		//now fix the error.	error = -1;	if(parity == 0){}	else if(parity == 0x1) { encoded_value ^= 0x1;}	else if(parity == 0x2) { encoded_value ^= 0x2; }	else if(parity == 0x4) { encoded_value ^= 0x4; }	else if(parity == 0x8) { encoded_value ^= 0x8; }	else if(parity == 0x10) { encoded_value ^= 0x10;}	else{		error = 0;		if(parity == 0x1f) { encoded_value ^= 0x20;}		else if(parity == 0x1c) { encoded_value ^= 0x40;}		else if(parity == 0x1a) { encoded_value ^= 0x80;}		else if(parity == 0x19) { encoded_value ^= 0x100; }		else if(parity == 0x16) { encoded_value ^= 0x200; }		else if(parity == 0x15) { encoded_value ^= 0x400; }		else if(parity == 0xb) { encoded_value ^= 0x800; }		else if(parity == 0x7) { encoded_value ^= 0x1000;}		else {			error = 1;		}	}	//pull off the data bits     state = IDLE_STATE;     dbg(DBG_ENCODE, "Decoded 0x%x to 0x%hhx with error %i\n", (((data1 << 16) | (data2 << 8) | data3)) & 0xffffff, (char)((encoded_value >> 5) & 0xff), (int)error);     signal Code.decodeDone((encoded_value >> 5) & 0xff, error);}}

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