📄 winform.pas.~2~
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unit WinForm;
interface
uses
System.Drawing, System.Collections, System.ComponentModel,
System.Windows.Forms, System.Data,System.Drawing.Drawing2D;
type
TWinForm = class(System.Windows.Forms.Form)
{$REGION 'Designer Managed Code'}
strict private
/// <summary>
/// Required designer variable.
/// </summary>
Components: System.ComponentModel.Container;
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
procedure InitializeComponent;
{$ENDREGION}
strict protected
/// <summary>
/// Clean up any resources being used.
/// </summary>
procedure Dispose(Disposing: Boolean); override;
private
{ Private Declarations }
public
constructor Create;
end;
[assembly: RuntimeRequiredAttribute(TypeOf(TWinForm))]
implementation
{$AUTOBOX ON}
{$REGION 'Windows Form Designer generated code'}
/// <summary>
/// Required method for Designer support -- do not modify
/// the contents of this method with the code editor.
/// </summary>
procedure TWinForm.InitializeComponent;
begin
Self.Components := System.ComponentModel.Container.Create;
Self.Size := System.Drawing.Size.Create(300, 300);
Self.Text := 'WinForm';
end;
{$ENDREGION}
procedure TWinForm.Dispose(Disposing: Boolean);
begin
if Disposing then
begin
if Components <> nil then
Components.Dispose();
end;
inherited Dispose(Disposing);
end;
constructor TWinForm.Create;
begin
inherited Create;
//
// Required for Windows Form Designer support
//
InitializeComponent;
//
// TODO: Add any constructor code after InitializeComponent call
//
Self.CreateGraphics.Clear(Color.White);
end;
end.
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