📄 dballgame.rc
字号:
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 4, 2\r\n"
"#pragma code_page(936)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\DBallGame.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""l.chs\\afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\DBallGame.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOG DISCARDABLE 0, 0, 235, 55
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "双子球3.01 版"
FONT 9, "宋体"
BEGIN
ICON IDR_MAINFRAME,IDC_STATIC,11,17,20,20
LTEXT "双子球3.01 版",IDC_STATIC,40,15,119,8,SS_NOPREFIX
LTEXT "版权所有 (P-Sprite Studio) 2004",IDC_STATIC,40,28,128,8
DEFPUSHBUTTON "确定",IDOK,178,19,50,14,WS_GROUP
END
IDD_DBALLGAME_DIALOG DIALOGEX 0, 0, 192, 249
STYLE DS_MODALFRAME | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "双子球3.01版(PSprite St.)"
FONT 9, "宋体"
BEGIN
CONTROL "",IDC_GAMEWIN,"Static",SS_WHITERECT | SS_SUNKEN |
WS_DISABLED | WS_BORDER,16,15,161,179,WS_EX_CLIENTEDGE
LTEXT "消息提示:",IDC_STATIC,12,208,36,10
LTEXT "",IDC_NEWS,52,202,126,18,WS_DISABLED,WS_EX_CLIENTEDGE
CONTROL "单人模式",IDC_SINGLE,"Button",BS_AUTORADIOBUTTON |
WS_GROUP,25,228,48,12
CONTROL "对战模式",IDC_MARTCH,"Button",BS_AUTORADIOBUTTON |
WS_GROUP,77,228,48,12
CONTROL "联机模式",IDC_NET,"Button",BS_AUTORADIOBUTTON |
WS_GROUP,131,228,48,12
GROUPBOX "",IDC_STATIC,7,7,179,191
GROUPBOX "",IDC_STATIC,7,220,179,23
END
IDD_NETMODE DIALOG DISCARDABLE 0, 0, 160, 110
STYLE WS_POPUP | WS_BORDER
FONT 9, "宋体"
BEGIN
DEFPUSHBUTTON "确定",IDOK,20,84,51,15
PUSHBUTTON "取消",IDCANCEL,87,84,51,15
GROUPBOX "若为客户机请输入连接地址",IDC_STATIC,16,45,127,33
CONTROL "IPAddress1",IDC_IPADDRESS,"SysIPAddress32",WS_TABSTOP,
21,58,117,17
CONTROL "服务器",IDC_SERVERMODE,"Button",BS_AUTORADIOBUTTON,31,
25,40,10
CONTROL "客户端",IDC_CLIENTMODE,"Button",BS_AUTORADIOBUTTON,89,
25,41,10
GROUPBOX "请选择联入方式:",IDC_STATIC,16,13,127,28
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404B0"
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "DBallGame Microsoft 基础类应用程序\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "DBallGame\0"
VALUE "LegalCopyright", "版权所有 (C) 2004\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "DBallGame.EXE\0"
VALUE "ProductName", "DBallGame 应用程序\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 228
TOPMARGIN, 7
BOTTOMMARGIN, 48
END
IDD_DBALLGAME_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 185
TOPMARGIN, 7
BOTTOMMARGIN, 242
HORZGUIDE, 220
HORZGUIDE, 228
HORZGUIDE, 240
END
IDD_NETMODE, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 153
VERTGUIDE, 16
VERTGUIDE, 143
TOPMARGIN, 7
BOTTOMMARGIN, 103
HORZGUIDE, 35
HORZGUIDE, 84
HORZGUIDE, 99
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// WAVE
//
SOUND WAVE DISCARDABLE "res\\Sound.WAV"
START WAVE DISCARDABLE "res\\46.WAV"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
IDS_ABOUTBOX "关于 DBallGame(&A)..."
IDP_SOCKETS_INIT_FAILED "Windows 通信端口初始化失败。"
END
#endif // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE 4, 2
#pragma code_page(936)
#endif //_WIN32
#include "res\DBallGame.rc2" // non-Microsoft Visual C++ edited resources
#include "l.chs\afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -