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📄 opengl.h

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#if !defined(AFX_OPENGL_H__2C8A255C_B677_4F97_A9D8_49E1C9AA063F__INCLUDED_)
#define AFX_OPENGL_H__2C8A255C_B677_4F97_A9D8_49E1C9AA063F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.
#include "Resource.h"
/////////////////////////////////////////////////////////////////////////////
// COpenGL wrapper class

class COpenGL : public CWnd
{
protected:
	DECLARE_DYNCREATE(COpenGL)
public:
	CLSID const& GetClsid()
	{
		static CLSID const clsid
			= { 0xcd390ba4, 0x7b9d, 0x4a63, { 0xa5, 0xdf, 0xfb, 0x2b, 0x82, 0xeb, 0x4d, 0xd9 } };
		return clsid;
	}
	virtual BOOL Create(LPCTSTR lpszClassName,
		LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect,
		CWnd* pParentWnd, UINT nID,
		CCreateContext* pContext = NULL)
	{ 
		return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); 
	}

    BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect, CWnd* pParentWnd, UINT nID,
		CFile* pPersist = NULL, BOOL bStorage = FALSE,
		BSTR bstrLicKey = NULL)
	{ 
		return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
		pPersist, bStorage, bstrLicKey); 
	}

// Attributes
public:

// Operations
public:
	COpenGL();
	void AboutBox();
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_OPENGL_H__2C8A255C_B677_4F97_A9D8_49E1C9AA063F__INCLUDED_)

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