📄 opengl.h
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#if !defined(AFX_OPENGL_H__2C8A255C_B677_4F97_A9D8_49E1C9AA063F__INCLUDED_)
#define AFX_OPENGL_H__2C8A255C_B677_4F97_A9D8_49E1C9AA063F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "Resource.h"
/////////////////////////////////////////////////////////////////////////////
// COpenGL wrapper class
class COpenGL : public CWnd
{
protected:
DECLARE_DYNCREATE(COpenGL)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xcd390ba4, 0x7b9d, 0x4a63, { 0xa5, 0xdf, 0xfb, 0x2b, 0x82, 0xeb, 0x4d, 0xd9 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{
return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID);
}
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{
return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey);
}
// Attributes
public:
// Operations
public:
COpenGL();
void AboutBox();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_OPENGL_H__2C8A255C_B677_4F97_A9D8_49E1C9AA063F__INCLUDED_)
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