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📄 tl_sb.c

📁 gameboy 模拟器的源代码
💻 C
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/*** thinlib (c) 2001 Matthew Conte (matt@conte.com)****** tl_sb.c**** DOS Sound Blaster routines**** Note: the information in this file has been gathered from many**  Internet documents, and from source code written by Ethan Brodsky.**** $Id: $*/#include <stdlib.h>#include <string.h>#include <time.h>#include <dos.h>#include <dpmi.h>#include "tl_types.h"#include "tl_djgpp.h"#include "tl_int.h"#include "tl_sb.h"#include "tl_log.h"/* General defines */#define  LOW_BYTE(x)          (uint8) ((x) & 0xFF)#define  HIGH_BYTE(x)         (uint8) ((x) >> 8)#define  INVALID              0xFFFFFFFF#define  DEFAULT_TIMEOUT      20000#define  DETECT_POLL_REPS     1000#define  DSP_VERSION_SB_15    0x0200#define  DSP_VERSION_SB_20    0x0201#define  DSP_VERSION_SB_PRO   0x0300#define  DSP_VERSION_SB16     0x0400/* DSP register offsets */#define  DSP_RESET            0x06#define  DSP_READ             0x0A#define  DSP_READ_READY       0x0E#define  DSP_WRITE            0x0C#define  DSP_WRITE_BUSY       0x0C#define  DSP_DMA_ACK_8BIT     0x0E#define  DSP_DMA_ACK_16BIT    0x0F#define  DSP_RESET_SUCCESS    0xAA/* SB 1.0 commands */#define  DSP_DMA_TIME_CONST   0x40#define  DSP_DMA_DAC_8BIT     0x14#define  DSP_DMA_PAUSE_8BIT   0xD0#define  DSP_DMA_CONT_8BIT    0xD4#define  DSP_SPEAKER_ON       0xD1#define  DSP_SPEAKER_OFF      0xD3#define  DSP_GET_VERSION      0xE1/* SB 1.5 - Pro commands */#define  DSP_DMA_BLOCK_SIZE   0x48#define  DSP_DMA_DAC_AI_8BIT  0x1C  /* low-speed autoinit */#define  DSP_DMA_DAC_HS_8BIT  0x90  /* high-speed autoinit *//* SB16 commands */#define  DSP_DMA_DAC_RATE     0x41#define  DSP_DMA_START_16BIT  0xB0#define  DSP_DMA_START_8BIT   0xC0#define  DSP_DMA_DAC_MODE     0x06#define  DSP_DMA_PAUSE_16BIT  0xD5#define  DSP_DMA_CONT_16BIT   0xD6#define  DSP_DMA_STOP_8BIT    0xDA/* DMA flags */#define  DSP_DMA_UNSIGNED     0x00#define  DSP_DMA_SIGNED       0x10#define  DSP_DMA_MONO         0x00#define  DSP_DMA_STEREO       0x20/* DMA address/port/command defines */#define  DMA_MASKPORT_16BIT   0xD4#define  DMA_MODEPORT_16BIT   0xD6#define  DMA_CLRPTRPORT_16BIT 0xD8#define  DMA_ADDRBASE_16BIT   0xC0#define  DMA_COUNTBASE_16BIT  0XC2#define  DMA_MASKPORT_8BIT    0x0A#define  DMA_MODEPORT_8BIT    0x0B#define  DMA_CLRPTRPORT_8BIT  0x0C#define  DMA_ADDRBASE_8BIT    0x00#define  DMA_COUNTBASE_8BIT   0x01#define  DMA_STOPMASK_BASE    0x04#define  DMA_STARTMASK_BASE   0x00#define  DMA_AUTOINIT_MODE    0x58#define  DMA_ONESHOT_MODE     0x48/* centerline */#define  SILENCE_SIGNED       0x00#define  SILENCE_UNSIGNED     0x80/* get the irq vector number from an irq channel */#define  SB_IRQVEC(chan)      ((chan < 8) ? (0x08 + (chan)) : (0x70 + ((chan) - 8)))/* DOS low-memory buffer info */static struct{   _go32_dpmi_seginfo buffer;   uint32 bufaddr; /* linear address */   uint32 offset;   uint32 page;} dos;/* DMA information */static struct{   volatile int count;   uint16 addrport;   uint16 ackport;   bool autoinit;} dma;/* 8 and 16 bit DMA ports */static const uint8 dma8_ports[4] =  { 0x87, 0x83, 0x81, 0x82 };static const uint8 dma16_ports[4] = { 0xFF, 0x8B, 0x89, 0x8A };/* Sound Blaster context */static struct{   bool initialized;   uint16 baseio;   uint16 dsp_version;   uint16 sample_rate;   uint8 format;   uint8 irq, dma, dma16;      uint8 *buffer;   uint32 buf_size;   uint32 buf_chunk;      sbmix_t callback;   void *user_data;} sb;/*** Basic DSP routines*/static void dsp_write(uint8 value){   int timeout = DEFAULT_TIMEOUT;   /* wait until DSP is ready... */   while (timeout-- && (inportb(sb.baseio + DSP_WRITE_BUSY) & 0x80))      ; /* loop */   outportb(sb.baseio + DSP_WRITE, value);}static uint8 dsp_read(void){   int timeout = DEFAULT_TIMEOUT;   while (timeout-- && (0 == (inportb(sb.baseio + DSP_READ_READY) & 0x80)))      ; /* loop */   return inportb(sb.baseio + DSP_READ);}/* returns zero if DSP found and successfully reset, nonzero otherwise */static int dsp_reset(void){   outportb(sb.baseio + DSP_RESET, 1); /* reset command */   delay(5);                           /* 5 usec delay */   outportb(sb.baseio + DSP_RESET, 0); /* clear */   delay(5);                           /* 5 usec delay */   if (DSP_RESET_SUCCESS == dsp_read())      return 0;   /* BLEH, we failed */   return -1;}/* return DSP version in 8:8 major:minor format */static uint16 dsp_getversion(void){   uint8 major, minor;   dsp_write(DSP_GET_VERSION);      major = dsp_read();   minor = dsp_read();   return ((uint16) (major << 8) | minor);}/*** BLASTER environment variable parsing*/static int get_env_item(char *env, void *ptr, char find, int base, int width){   char *item;   int value;   item = strrchr(env, find);   if (NULL == item)      return -1;   item++;   value = strtol(item, NULL, base);   switch (width)   {   case 32:      *(uint32 *) ptr = value;      break;   case 16:      *(uint16 *) ptr = value;      break;   case 8:      *(uint8 *) ptr = value;      break;   default:      break;   }   return 0;}/* parse the BLASTER environment variable */static int parse_blaster_env(void){   char blaster[255 + 1], *penv;   penv = getenv("BLASTER");   /* bail out if we can't find it... */   if (NULL == penv)      return -1;   /* copy it, normalize case */   strncpy(blaster, penv, 255);   strupr(blaster);   if (get_env_item(blaster, &sb.baseio, 'A', 16, 16))      return -1;   if (get_env_item(blaster, &sb.irq, 'I', 10, 8))      return -1;   if (get_env_item(blaster, &sb.dma, 'D', 10, 8))      return -1;   if (get_env_item(blaster, &sb.dma16, 'H', 10, 8))      sb.dma16 = (uint8) INVALID;   return 0;}/*** Brute force autodetection code*//* detect the base IO by attempting to ** reset the DSP at known addresses */static uint16 detect_baseio(void){   int i;   static const uint16 port_val[] =   {      0x210, 0x220, 0x230, 0x240,      0x250, 0x260, 0x280, (uint16) INVALID   };   for (i = 0; (uint16) INVALID != port_val[i]; i++)   {      sb.baseio = port_val[i];      if (0 == dsp_reset())         break;   }   /* will return INVALID if not found */   return port_val[i];}/* stop all DSP activity */static void dsp_stop(void){   /* pause 8/16 bit DMA mode digitized sound IO */   dsp_reset();   dsp_write(DSP_DMA_PAUSE_8BIT);   dsp_write(DSP_DMA_PAUSE_16BIT);}/* return number of set bits in byte x */static int bitcount(uint8 x){   int i, set_count = 0;   for (i = 0; i < 8; i++)      if (x & (1 << i))         set_count++;   return set_count;}/* returns position of lowest bit set in byte x (INVALID if none) */static int bitpos(uint8 x){   int i;   for (i = 0; i < 8; i++)      if (x & (1 << i))         return i;   return INVALID;}static uint8 detect_dma(bool high_dma){   uint8 dma_maskout, dma_mask;   int i;   /* stop DSP activity */   dsp_stop();   dma_maskout = ~0x10; /* initially mask only DMA4 */   /* poll to find out which dma channels are in use */   for (i = 0; i < DETECT_POLL_REPS; i++)      dma_maskout &= ~(inportb(0xD0) & 0xF0) | (inportb(0x08) >> 4);   /* TODO: this causes a pretty nasty sound */   /* program card, see whch channel becomes active */   if (false == high_dma)   {      /* 8 bit */      dsp_write(DSP_DMA_DAC_8BIT);   }   else   {      dsp_write(DSP_DMA_START_16BIT); /* 16-bit, D/A, S/C, FIFO off */      dsp_write(DSP_DMA_SIGNED | DSP_DMA_MONO); /* 16-bit mono signed PCM */   }   dsp_write(0xF0);  /* send some default length */   dsp_write(0xFF);   /* poll to find out which DMA channels are in use with sound */   dma_mask = 0; /* dma channels active during audio, minus masked out */   for (i = 0; i < DETECT_POLL_REPS; i++)      dma_mask |= (((inportb(0xD0) & 0xF0) | (inportb(0x08) >> 4)) & dma_maskout);   /* stop all DSP activity */   dsp_stop();   if (1 == bitcount(dma_mask))      return (uint8) bitpos(dma_mask);   else      return (uint8) INVALID;}static void dsp_transfer(uint8 dma){   outportb(DMA_MASKPORT_8BIT, DMA_STOPMASK_BASE | dma);   /* write DMA mode: single-cycle read transfer */   outportb(DMA_MODEPORT_8BIT, DMA_ONESHOT_MODE | dma);   outportb(DMA_CLRPTRPORT_8BIT, 0x00);   /* one transfer */   outportb(DMA_COUNTBASE_8BIT + (2 * dma), 0x00); /* low */   outportb(DMA_COUNTBASE_8BIT + (2 * dma), 0x00); /* high */   /* address */   outportb(DMA_ADDRBASE_8BIT + (2 * dma), 0x00);   outportb(DMA_ADDRBASE_8BIT + (2 * dma), 0x00);   outportb(dma8_ports[dma], 0x00);   /* unmask DMA channel */   outportb(DMA_MASKPORT_8BIT, DMA_STARTMASK_BASE | dma);   /* 8-bit single cycle DMA mode */   dsp_write(DSP_DMA_DAC_8BIT);   dsp_write(0x00);   dsp_write(0x00);}/*** IRQ autodetection*/#define  NUM_IRQ_CHANNELS  5static const uint8 irq_channels[NUM_IRQ_CHANNELS] = { 2, 3, 5, 7, 10 };static volatile bool irq_hit[NUM_IRQ_CHANNELS];#define  MAKE_IRQ_HANDLER(num) \static int chan##num##_handler(void) { irq_hit[num] = true; return 0; } \THIN_LOCKED_STATIC_FUNC(chan##num##_handler)MAKE_IRQ_HANDLER(0)MAKE_IRQ_HANDLER(1)MAKE_IRQ_HANDLER(2)MAKE_IRQ_HANDLER(3)MAKE_IRQ_HANDLER(4)static void ack_interrupt(uint8 irq){   /* acknowledge the interrupts! */   inportb(sb.baseio + 0x0E);   if (irq > 7)      outportb(0xA0, 0x20);   outportb(0x20, 0x20);}static uint8 detect_irq(void){   bool irq_mask[NUM_IRQ_CHANNELS];   uint8 irq = (uint8) INVALID;   int i;   THIN_LOCK_FUNC(chan0_handler);   THIN_LOCK_FUNC(chan1_handler);   THIN_LOCK_FUNC(chan2_handler);   THIN_LOCK_FUNC(chan3_handler);   THIN_LOCK_FUNC(chan4_handler);   THIN_LOCK_VAR(irq_hit);   THIN_DISABLE_INTS();   /* install temp handlers */   thin_int_install(SB_IRQVEC(irq_channels[0]), chan0_handler);   thin_int_install(SB_IRQVEC(irq_channels[1]), chan1_handler);   thin_int_install(SB_IRQVEC(irq_channels[2]), chan2_handler);   thin_int_install(SB_IRQVEC(irq_channels[3]), chan3_handler);   thin_int_install(SB_IRQVEC(irq_channels[4]), chan4_handler);   /* enable IRQs */   for (i = 0; i < NUM_IRQ_CHANNELS; i++)   {      thin_irq_enable(irq_channels[i]);      irq_hit[i] = false;   }   THIN_ENABLE_INTS();   /* wait to see which interrupts are triggered without sound */   delay(100);   /* mask out any interrupts triggered without sound */   for (i = 0; i < NUM_IRQ_CHANNELS; i++)   {      irq_mask[i] = irq_hit[i];      irq_hit[i] = false;   }   /* try to trigger an interrupt using DSP command F2 */   dsp_write(0xF2);   delay(100);   /* detect triggered interrupts */   for (i = 0; i < NUM_IRQ_CHANNELS; i++)   {      if (true == irq_hit[i] && false == irq_mask[i])      {         irq = irq_channels[i];         ack_interrupt(irq);         break;      }   }   /* if F2 fails to trigger an int, run a short transfer */   if ((uint8) INVALID == irq)   {      dsp_reset();      dsp_transfer(sb.dma);      delay(100);      /* detect triggered interrupts */      for (i = 0; i < NUM_IRQ_CHANNELS; i++)      {         if (true == irq_hit[i] && false == irq_mask[i])         {            irq = irq_channels[i];            ack_interrupt(irq);            break;         }      }   }   /* reset DSP just in case */   dsp_reset();   THIN_DISABLE_INTS();   /* restore IRQs to previous state, uninstall handlers */   for (i = 0; i < NUM_IRQ_CHANNELS; i++)   {      thin_irq_restore(irq_channels[i]);      thin_int_remove(SB_IRQVEC(irq_channels[i]));   }   THIN_ENABLE_INTS();   return irq;}/* try and detect an SB without environment variables */static int sb_detect(void){   sb.baseio = detect_baseio();   if ((uint16) INVALID == sb.baseio)      return -1;   sb.irq = detect_irq();   if ((uint8) INVALID == sb.irq)      return -1;

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