tl_sound.h
来自「gameboy 模拟器的源代码」· C头文件 代码 · 共 49 行
H
49 行
/*** thinlib (c) 2001 Matthew Conte (matt@conte.com)****** tl_sound.h**** thinlib sound routines**** $Id: $*/#ifndef _TL_SOUND_H_#define _TL_SOUND_H_#include "tl_types.h"#define THIN_SOUND_8BIT 0x00#define THIN_SOUND_16BIT 0x01#define THIN_SOUND_MONO 0x00#define THIN_SOUND_STEREO 0x02#define THIN_SOUND_UNSIGNED 0x00#define THIN_SOUND_SIGNED 0x04typedef void (*audio_callback_t)(void *user_data, void *buffer, int samples);typedef struct thinsound_s{ int sample_rate; int frag_size; int format; audio_callback_t callback; void *user_data;} thinsound_t;extern int thin_sound_init(thinsound_t *sound_params);extern void thin_sound_shutdown(void);// TODO: roll into one pause() functionextern void thin_sound_start(void);extern void thin_sound_stop(void);extern void thin_sound_setrate(int sample_rate);#endif /* !_TL_SOUND_H_ *//*** $Log: $*/
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