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📄 hu_lib.c

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// Emacs style mode select   -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: hu_lib.c,v 1.2 2003/09/08 22:34:28 jasonk Exp $//// Copyright (C) 1993-1996 by id Software, Inc.//// This source is available for distribution and/or modification// only under the terms of the DOOM Source Code License as// published by id Software. All rights reserved.//// The source is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License// for more details.//// $Log: hu_lib.c,v $// Revision 1.2  2003/09/08 22:34:28  jasonk// Updated files because this fucker won't build for no fucking good reason.//// Revision 1.1.1.1  2003/09/04 21:08:12  jasonk// Initial import//// Revision 1.1  2000/12/08 21:07:53  jeffw// nxdoom initial entry -- No nxdoom/Makefile so it won't build automatically////// DESCRIPTION:  heads-up text and input code////-----------------------------------------------------------------------------static const charrcsid[] = "$Id: hu_lib.c,v 1.2 2003/09/08 22:34:28 jasonk Exp $";#include <ctype.h>#include "m_swap.h"#include "doomdef.h"#include "v_video.h"#include "hu_lib.h"#include "r_local.h"#include "r_draw.h"// boolean : whether the screen is always erased#define noterased viewwindowxextern boolean	automapactive;	// in AM_map.cvoid HUlib_init(void){}void HUlib_clearTextLine(hu_textline_t* t){    t->len = 0;    t->l[0] = 0;    t->needsupdate = true;}voidHUlib_initTextLine( hu_textline_t*	t,  int			x,  int			y,  patch_t**		f,  int			sc ){    t->x = x;    t->y = y;    t->f = f;    t->sc = sc;    HUlib_clearTextLine(t);}booleanHUlib_addCharToTextLine( hu_textline_t*	t,  char			ch ){    if (t->len == HU_MAXLINELENGTH)	return false;    else    {	t->l[t->len++] = ch;	t->l[t->len] = 0;	t->needsupdate = 4;	return true;    }}boolean HUlib_delCharFromTextLine(hu_textline_t* t){    if (!t->len) return false;    else    {	t->l[--t->len] = 0;	t->needsupdate = 4;	return true;    }}voidHUlib_drawTextLine( hu_textline_t*	l,  boolean		drawcursor ){    int			i;    int			w;    int			x;    unsigned char	c;    // draw the new stuff    x = l->x;    for (i=0;i<l->len;i++)    {	c = toupper(l->l[i]);	if (c != ' '	    && c >= l->sc	    && c <= '_')	{	    w = SHORT(l->f[c - l->sc]->width);	    if (x+w > SCREENWIDTH)		break;	    V_DrawPatchDirect(x, l->y, FG, l->f[c - l->sc]);	    x += w;	}	else	{	    x += 4;	    if (x >= SCREENWIDTH)		break;	}    }    // draw the cursor if requested    if (drawcursor	&& x + SHORT(l->f['_' - l->sc]->width) <= SCREENWIDTH)    {	V_DrawPatchDirect(x, l->y, FG, l->f['_' - l->sc]);    }}// sorta called by HU_Erase and just better darn get things straightvoid HUlib_eraseTextLine(hu_textline_t* l){    int			lh;    int			y;    int			yoffset;    static boolean	lastautomapactive = true;    // Only erases when NOT in automap and the screen is reduced,    // and the text must either need updating or refreshing    // (because of a recent change back from the automap)    if (!automapactive &&	viewwindowx && l->needsupdate)    {	lh = SHORT(l->f[0]->height) + 1;	for (y=l->y,yoffset=y*SCREENWIDTH ; y<l->y+lh ; y++,yoffset+=SCREENWIDTH)	{	    if (y < viewwindowy || y >= viewwindowy + viewheight)		R_VideoErase(yoffset, SCREENWIDTH); // erase entire line	    else	    {		R_VideoErase(yoffset, viewwindowx); // erase left border		R_VideoErase(yoffset + viewwindowx + viewwidth, viewwindowx);		// erase right border	    }	}    }    lastautomapactive = automapactive;    if (l->needsupdate) l->needsupdate--;}voidHUlib_initSText( hu_stext_t*	s,  int		x,  int		y,  int		h,  patch_t**	font,  int		startchar,  boolean*	on ){    int i;    s->h = h;    s->on = on;    s->laston = true;    s->cl = 0;    for (i=0;i<h;i++)	HUlib_initTextLine(&s->l[i],			   x, y - i*(SHORT(font[0]->height)+1),			   font, startchar);}void HUlib_addLineToSText(hu_stext_t* s){    int i;    // add a clear line    if (++s->cl == s->h)	s->cl = 0;    HUlib_clearTextLine(&s->l[s->cl]);    // everything needs updating    for (i=0 ; i<s->h ; i++)	s->l[i].needsupdate = 4;}voidHUlib_addMessageToSText( hu_stext_t*	s,  char*		prefix,  char*		msg ){    HUlib_addLineToSText(s);    if (prefix)	while (*prefix)	    HUlib_addCharToTextLine(&s->l[s->cl], *(prefix++));    while (*msg)	HUlib_addCharToTextLine(&s->l[s->cl], *(msg++));}void HUlib_drawSText(hu_stext_t* s){    int i, idx;    hu_textline_t *l;    if (!*s->on)	return; // if not on, don't draw    // draw everything    for (i=0 ; i<s->h ; i++)    {	idx = s->cl - i;	if (idx < 0)	    idx += s->h; // handle queue of lines		l = &s->l[idx];	// need a decision made here on whether to skip the draw	HUlib_drawTextLine(l, false); // no cursor, please    }}void HUlib_eraseSText(hu_stext_t* s){    int i;    for (i=0 ; i<s->h ; i++)    {	if (s->laston && !*s->on)	    s->l[i].needsupdate = 4;	HUlib_eraseTextLine(&s->l[i]);    }    s->laston = *s->on;}voidHUlib_initIText( hu_itext_t*	it,  int		x,  int		y,  patch_t**	font,  int		startchar,  boolean*	on ){    it->lm = 0; // default left margin is start of text    it->on = on;    it->laston = true;    HUlib_initTextLine(&it->l, x, y, font, startchar);}// The following deletion routines adhere to the left margin restrictionvoid HUlib_delCharFromIText(hu_itext_t* it){    if (it->l.len != it->lm)	HUlib_delCharFromTextLine(&it->l);}void HUlib_eraseLineFromIText(hu_itext_t* it){    while (it->lm != it->l.len)	HUlib_delCharFromTextLine(&it->l);}// Resets left margin as wellvoid HUlib_resetIText(hu_itext_t* it){    it->lm = 0;    HUlib_clearTextLine(&it->l);}voidHUlib_addPrefixToIText( hu_itext_t*	it,  char*		str ){    while (*str)	HUlib_addCharToTextLine(&it->l, *(str++));    it->lm = it->l.len;}// wrapper function for handling general keyed input.// returns true if it ate the keybooleanHUlib_keyInIText( hu_itext_t*	it,  unsigned char ch ){    if (ch >= ' ' && ch <= '_')   	HUlib_addCharToTextLine(&it->l, (char) ch);    else 	if (ch == KEY_BACKSPACE) 	    HUlib_delCharFromIText(it);	else 	    if (ch != KEY_ENTER) 		return false; // did not eat key    return true; // ate the key}void HUlib_drawIText(hu_itext_t* it){    hu_textline_t *l = &it->l;    if (!*it->on)	return;    HUlib_drawTextLine(l, true); // draw the line w/ cursor}void HUlib_eraseIText(hu_itext_t* it){    if (it->laston && !*it->on)	it->l.needsupdate = 4;    HUlib_eraseTextLine(&it->l);    it->laston = *it->on;}

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