📄 w_wad.h
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// Emacs style mode select -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: w_wad.h,v 1.2 2003/09/08 22:34:32 jasonk Exp $//// Copyright (C) 1993-1996 by id Software, Inc.//// This source is available for distribution and/or modification// only under the terms of the DOOM Source Code License as// published by id Software. All rights reserved.//// The source is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License// for more details.//// DESCRIPTION:// WAD I/O functions.////-----------------------------------------------------------------------------#ifndef __W_WAD__#define __W_WAD__#ifdef __GNUG__#pragma interface#endif//// TYPES//typedef struct{ // Should be "IWAD" or "PWAD". char identification[4]; int numlumps; int infotableofs; } wadinfo_t;typedef struct{ int filepos; int size; char name[8]; } filelump_t;//// WADFILE I/O related stuff.//typedef struct{ char name[8]; int handle; int position; int size;} lumpinfo_t;extern void** lumpcache;extern lumpinfo_t* lumpinfo;extern int numlumps;void W_InitMultipleFiles (char** filenames);void W_Reload (void);int W_CheckNumForName (char* name);int W_GetNumForName (char* name);int W_LumpLength (int lump);void W_ReadLump (int lump, void *dest);void* W_CacheLumpNum (int lump, int tag);void* W_CacheLumpName (char* name, int tag);#endif//-----------------------------------------------------------------------------//// $Log: w_wad.h,v $// Revision 1.2 2003/09/08 22:34:32 jasonk// Updated files because this fucker won't build for no fucking good reason.//// Revision 1.1.1.1 2003/09/04 21:08:14 jasonk// Initial import//// Revision 1.1 2000/12/08 21:07:54 jeffw// nxdoom initial entry -- No nxdoom/Makefile so it won't build automatically//////-----------------------------------------------------------------------------
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