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📄 w_wad.h

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// Emacs style mode select   -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: w_wad.h,v 1.2 2003/09/08 22:34:32 jasonk Exp $//// Copyright (C) 1993-1996 by id Software, Inc.//// This source is available for distribution and/or modification// only under the terms of the DOOM Source Code License as// published by id Software. All rights reserved.//// The source is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License// for more details.//// DESCRIPTION://	WAD I/O functions.////-----------------------------------------------------------------------------#ifndef __W_WAD__#define __W_WAD__#ifdef __GNUG__#pragma interface#endif//// TYPES//typedef struct{    // Should be "IWAD" or "PWAD".    char		identification[4];		    int			numlumps;    int			infotableofs;    } wadinfo_t;typedef struct{    int			filepos;    int			size;    char		name[8];    } filelump_t;//// WADFILE I/O related stuff.//typedef struct{    char	name[8];    int		handle;    int		position;    int		size;} lumpinfo_t;extern	void**		lumpcache;extern	lumpinfo_t*	lumpinfo;extern	int		numlumps;void    W_InitMultipleFiles (char** filenames);void    W_Reload (void);int	W_CheckNumForName (char* name);int	W_GetNumForName (char* name);int	W_LumpLength (int lump);void    W_ReadLump (int lump, void *dest);void*	W_CacheLumpNum (int lump, int tag);void*	W_CacheLumpName (char* name, int tag);#endif//-----------------------------------------------------------------------------//// $Log: w_wad.h,v $// Revision 1.2  2003/09/08 22:34:32  jasonk// Updated files because this fucker won't build for no fucking good reason.//// Revision 1.1.1.1  2003/09/04 21:08:14  jasonk// Initial import//// Revision 1.1  2000/12/08 21:07:54  jeffw// nxdoom initial entry -- No nxdoom/Makefile so it won't build automatically//////-----------------------------------------------------------------------------

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