📄 write_yuv.hh
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/********************************************************************* fileio/writeyuv.hh purpose: Write an YUV image to a ostream as follows: First the complete Y plane is written. Then the U and V components are written either one after the other or interleaved. If you're saving a greyscale only image you can choose between saving dummy color information or omitting the U,V data. The alpha mask that may be available in the image will be saved into a separate ostream if specified. notes: - You may save entire YUV sequences into a single file by simply calling WriteImage() several times. to do: author(s): - Dirk Farin, farin@ti.uni-mannheim.de University Mannheim, Dept. Circuitry and Simulation B 6,26 EG, room 0.10 / D-68131 Mannheim / Germany modifications: 15/Jul/99 - Dirk Farin - complete rewrite, interleaved output, greyscale output 25/May/99 - Dirk Farin - first implementation *********************************************************************/#ifndef LIBVIDEOGFX_GRAPHICS_FILEIO_WRITEYUV_HH#define LIBVIDEOGFX_GRAPHICS_FILEIO_WRITEYUV_HH#include <fstream.h>#include "libvideogfx/graphics/basic/image.hh"class FileWriter_YUV1{public: FileWriter_YUV1(); ~FileWriter_YUV1() { } void SetYUVStream(ostream& str) { d_yuvstr = &str; } void SetAlphaStream(ostream& str) { d_alphastr = &str; } void SetWriteGreyscaleAsColor(bool flag=true) { d_write_greyscale_as_color=flag; } void WriteInterleaved(bool flag=true) { d_write_interleaved=flag; } void WriteImage(const Image_YUV<Pixel>&);private: ostream* d_yuvstr; ostream* d_alphastr; bool d_write_greyscale_as_color; bool d_write_interleaved;};#endif
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