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📄 idct_arai.cc

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      a6 = tmp[v][1]-tmp[v][7];      a7 = tmp1 + tmp2;      tmp4 = MUL32(C6,(a4+a6));      b2 = IDESCALE(MUL32(C4 , a2)       , IDCT_PostM1_Shift);      b4 = IDESCALE(MUL32(Q  , a4) -tmp4 , IDCT_PostM1_Shift);      b5 = IDESCALE(MUL32(C4 , a5)       , IDCT_PostM1_Shift);      b6 = IDESCALE(MUL32(R  , a6) -tmp4 , IDCT_PostM1_Shift);      a0 >>= -(IDCT_M1Scale - IDCT_PostM1_Shift);      a1 >>= -(IDCT_M1Scale - IDCT_PostM1_Shift);      a3 >>= -(IDCT_M1Scale - IDCT_PostM1_Shift);      a7 >>= -(IDCT_M1Scale - IDCT_PostM1_Shift);      tmp3 = b6-a7;      n0 = tmp3-b5;      n1 = a0-a1;      n2 = b2-a3;      n3 = a0+a1;      m3 = n1+n2;      m4 = n3+a3;      m5 = n1-n2;      m6 = n3-a3;      m7 = b4-n0;      out[v][0] = IDESCALE( (m4+a7)   , IDCT_PostM1_NK);      out[v][1] = IDESCALE( (m3+tmp3) , IDCT_PostM1_NK);      out[v][2] = IDESCALE( (m5-n0)   , IDCT_PostM1_NK);      out[v][3] = IDESCALE( (m6-m7)   , IDCT_PostM1_NK);      out[v][4] = IDESCALE( (m6+m7)   , IDCT_PostM1_NK);      out[v][5] = IDESCALE( (m5+n0)   , IDCT_PostM1_NK);      out[v][6] = IDESCALE( (m3-tmp3) , IDCT_PostM1_NK);      out[v][7] = IDESCALE( (m4-a7)   , IDCT_PostM1_NK);    }}}//// --------------- The following IDCT-code originates from libJPEG ! -----------------/**********************************************************//* inverse two dimensional DCT, Chen-Wang algorithm       *//* (cf. IEEE ASSP-32, pp. 803-816, Aug. 1984)             *//* 32-bit integer arithmetic (8 bit coefficients)         *//* 11 mults, 29 adds per DCT                              *//*                                      sE, 18.8.91       *//**********************************************************//* coefficients extended to 12 bit for IEEE1180-1990      *//* compliance                           sE,  2.1.94       *//**********************************************************//* this code assumes >> to be a two's-complement arithmetic *//* right shift: (-2)>>1 == -1 , (-3)>>1 == -2               */// #include "config.h"#define W1 2841 /* 2048*sqrt(2)*cos(1*pi/16) */#define W2 2676 /* 2048*sqrt(2)*cos(2*pi/16) */#define W3 2408 /* 2048*sqrt(2)*cos(3*pi/16) */#define W5 1609 /* 2048*sqrt(2)*cos(5*pi/16) */#define W6 1108 /* 2048*sqrt(2)*cos(6*pi/16) */#define W7 565  /* 2048*sqrt(2)*cos(7*pi/16) *//* global declarations *///void Initialize_Fast_IDCT _ANSI_ARGS_((void));//void Fast_IDCT _ANSI_ARGS_((short *block));/* private prototypes *///static void idctrow _ANSI_ARGS_((short *blk));//static void idctcol _ANSI_ARGS_((short *blk));/* row (horizontal) IDCT * *           7                       pi         1 * dst[k] = sum c[l] * src[l] * cos( -- * ( k + - ) * l ) *          l=0                      8          2 * * where: c[0]    = 128 *        c[1..7] = 128*sqrt(2) */inline void idctrow(short *blk){  int x0, x1, x2, x3, x4, x5, x6, x7, x8;  /* shortcut */  if (!((x1 = blk[4]<<11) | (x2 = blk[6]) | (x3 = blk[2]) |        (x4 = blk[1]) | (x5 = blk[7]) | (x6 = blk[5]) | (x7 = blk[3])))  {    blk[0]=blk[1]=blk[2]=blk[3]=blk[4]=blk[5]=blk[6]=blk[7]=blk[0]<<3;    return;  }  x0 = (blk[0]<<11) + 128; /* for proper rounding in the fourth stage */  /* first stage */  x8 = W7*(x4+x5);  x4 = x8 + (W1-W7)*x4;  x5 = x8 - (W1+W7)*x5;  x8 = W3*(x6+x7);  x6 = x8 - (W3-W5)*x6;  x7 = x8 - (W3+W5)*x7;    /* second stage */  x8 = x0 + x1;  x0 -= x1;  x1 = W6*(x3+x2);  x2 = x1 - (W2+W6)*x2;  x3 = x1 + (W2-W6)*x3;  x1 = x4 + x6;  x4 -= x6;  x6 = x5 + x7;  x5 -= x7;    /* third stage */  x7 = x8 + x3;  x8 -= x3;  x3 = x0 + x2;  x0 -= x2;  x2 = (181*(x4+x5)+128)>>8;  x4 = (181*(x4-x5)+128)>>8;    /* fourth stage */  blk[0] = (x7+x1)>>8;  blk[1] = (x3+x2)>>8;  blk[2] = (x0+x4)>>8;  blk[3] = (x8+x6)>>8;  blk[4] = (x8-x6)>>8;  blk[5] = (x0-x4)>>8;  blk[6] = (x3-x2)>>8;  blk[7] = (x7-x1)>>8;}/* column (vertical) IDCT * *             7                         pi         1 * dst[8*k] = sum c[l] * src[8*l] * cos( -- * ( k + - ) * l ) *            l=0                        8          2 * * where: c[0]    = 1/1024 *        c[1..7] = (1/1024)*sqrt(2) */inline void idctcol2(short **in,int i,short** out){  int x0, x1, x2, x3, x4, x5, x6, x7, x8;  /* shortcut */  if (!((x1 = (in[4][i]<<8)) | (x2 = in[6][i]) | (x3 = in[2][i]) |        (x4 = in[1][i]) | (x5 = in[7][i]) | (x6 = in[5][i]) | (x7 = in[3][i])))  {      out[0][i] = out[1][i] = out[2][i] = out[3][i] =      out[4][i] = out[5][i] = out[6][i] = out[7][i] = (in[0][i]+32)>>6;  //iclp    return;  }  x0 = (in[0][i]<<8) + 8192;  /* first stage */  x8 = W7*(x4+x5) + 4;  x4 = (x8+(W1-W7)*x4)>>3;  x5 = (x8-(W1+W7)*x5)>>3;  x8 = W3*(x6+x7) + 4;  x6 = (x8-(W3-W5)*x6)>>3;  x7 = (x8-(W3+W5)*x7)>>3;    /* second stage */  x8 = x0 + x1;  x0 -= x1;  x1 = W6*(x3+x2) + 4;  x2 = (x1-(W2+W6)*x2)>>3;  x3 = (x1+(W2-W6)*x3)>>3;  x1 = x4 + x6;  x4 -= x6;  x6 = x5 + x7;  x5 -= x7;    /* third stage */  x7 = x8 + x3;  x8 -= x3;  x3 = x0 + x2;  x0 -= x2;  x2 = (181*(x4+x5)+128)>>8;  x4 = (181*(x4-x5)+128)>>8;    /* fourth stage */  out[0][i] = (x7+x1)>>14;  out[1][i] = (x3+x2)>>14;  out[2][i] = (x0+x4)>>14;  out[3][i] = (x8+x6)>>14;  out[4][i] = (x8-x6)>>14;  out[5][i] = (x0-x4)>>14;  out[6][i] = (x3-x2)>>14;  out[7][i] = (x7-x1)>>14;}inline void idctcol2b(short *in,int i,Pixel** out,bool add){  int x0, x1, x2, x3, x4, x5, x6, x7, x8;  /* shortcut */  if (!((x1 = (in[4*8]<<8)) | (x2 = in[6*8]) | (x3 = in[2*8]) |        (x4 = in[1*8]) | (x5 = in[7*8]) | (x6 = in[5*8]) | (x7 = in[3*8])))  {    if (add)      {#if 0        out[0][i] = clip2_0_255[ out[0][i] + ((in[0][i]+32)>>6)];        out[1][i] = clip2_0_255[ out[1][i] + ((in[1][i]+32)>>6)];        out[2][i] = clip2_0_255[ out[2][i] + ((in[2][i]+32)>>6)];        out[3][i] = clip2_0_255[ out[3][i] + ((in[3][i]+32)>>6)];        out[4][i] = clip2_0_255[ out[4][i] + ((in[4][i]+32)>>6)];        out[5][i] = clip2_0_255[ out[5][i] + ((in[5][i]+32)>>6)];        out[6][i] = clip2_0_255[ out[6][i] + ((in[6][i]+32)>>6)];        out[7][i] = clip2_0_255[ out[7][i] + ((in[7][i]+32)>>6)];        return;#endif      }    else      {#if 1        out[0][i] = out[1][i] = out[2][i] = out[3][i] =        out[4][i] = out[5][i] = out[6][i] = out[7][i] = clip2_0_255[(in[0*8]+32)>>6];  //iclp        return;#endif      }  }  x0 = (in[0*8]<<8) + 8192;  /* first stage */  x8 = W7*(x4+x5) + 4;  x4 = (x8+(W1-W7)*x4)>>3;  x5 = (x8-(W1+W7)*x5)>>3;  x8 = W3*(x6+x7) + 4;  x6 = (x8-(W3-W5)*x6)>>3;  x7 = (x8-(W3+W5)*x7)>>3;    /* second stage */  x8 = x0 + x1;  x0 -= x1;  x1 = W6*(x3+x2) + 4;  x2 = (x1-(W2+W6)*x2)>>3;  x3 = (x1+(W2-W6)*x3)>>3;  x1 = x4 + x6;  x4 -= x6;  x6 = x5 + x7;  x5 -= x7;    /* third stage */  x7 = x8 + x3;  x8 -= x3;  x3 = x0 + x2;  x0 -= x2;  x2 = (181*(x4+x5)+128)>>8;  x4 = (181*(x4-x5)+128)>>8;    /* fourth stage */  if (add)    {      out[0][i] = clip2_0_255[ out[0][i] + ((x7+x1)>>14) ];      out[7][i] = clip2_0_255[ out[7][i] + ((x7-x1)>>14) ];      out[1][i] = clip2_0_255[ out[1][i] + ((x3+x2)>>14) ];      out[6][i] = clip2_0_255[ out[6][i] + ((x3-x2)>>14) ];      out[2][i] = clip2_0_255[ out[2][i] + ((x0+x4)>>14) ];      out[5][i] = clip2_0_255[ out[5][i] + ((x0-x4)>>14) ];      out[3][i] = clip2_0_255[ out[3][i] + ((x8+x6)>>14) ];      out[4][i] = clip2_0_255[ out[4][i] + ((x8-x6)>>14) ];    }  else    {      out[0][i] = clip2_0_255[ ((x7+x1)>>14) ];      out[7][i] = clip2_0_255[ ((x7-x1)>>14) ];      out[1][i] = clip2_0_255[ ((x3+x2)>>14) ];      out[6][i] = clip2_0_255[ ((x3-x2)>>14) ];      out[2][i] = clip2_0_255[ ((x0+x4)>>14) ];      out[5][i] = clip2_0_255[ ((x0-x4)>>14) ];      out[3][i] = clip2_0_255[ ((x8+x6)>>14) ];      out[4][i] = clip2_0_255[ ((x8-x6)>>14) ];    }}/* two dimensional inverse discrete cosine transform */void IDCT_Int2(short* in[8], short* out[8]){  int i;  for (i=0; i<8; i++)    idctrow(in[i]);  for (i=0; i<8; i++)    idctcol2(in,i,out);}void IDCT_Int2b(short* in, Pixel* out[8],bool add){  int i;  for (i=0; i<8; i++)    idctrow(in+8*i);  for (i=0; i<8; i++)    idctcol2b(in+i,i,out,add);}

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