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📄 htmliter.cpp

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/* This file is part of the KDE libraries    Copyright (C) 1998 Martin Jones (mjones@kde.org)    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 59 Temple Place - Suite 330,    Boston, MA 02111-1307, USA.*/#include "htmlobj.h"#include "htmlclue.h"#include "htmltable.h"#include "htmliter.h"//---------------------------------------------------------------------------HTMLListIterator::HTMLListIterator( HTMLClue *c ){    clue = c;    curr = clue->children();    iter = 0;    if ( curr )	iter = curr->getIterator();}HTMLObject *HTMLListIterator::current(){    // if we have a child iterator then returns its current object    if ( iter )	return iter->current();    return curr;}bool HTMLListIterator::next(){    if ( !curr )	return false;    if ( iter )    {	// tell the child iterator to move to the next object	if ( iter->next() == false )	{	    delete iter;	    iter = 0;	}	else	{	    return true;	}    }    // move to the next object, skipping over empty child iterators.    do    {	curr = curr->next();	if ( curr )	    iter = curr->getIterator();    }    while ( curr && iter && iter->current() == 0 );    return ( curr != 0 );}//---------------------------------------------------------------------------HTMLTableIterator::HTMLTableIterator( HTMLTable *t ){    row = 0;    col = 0;    curr = 0;    table = t;    iter = 0;    // move to the next object, skipping over empty child iterators.    do    {	curr = nextCell();	if ( curr )	    iter = curr->getIterator();    }    while ( curr && iter && iter->current() == 0 );}HTMLObject *HTMLTableIterator::current(){    if ( iter )	return iter->current();    return curr;}bool HTMLTableIterator::next(){    if ( !curr )	return false;    if ( iter )    {	if ( iter->next() == false )	{	    delete iter;	    iter = 0;	}	else	{	    return true;	}    }    do    {	curr = nextCell();	if ( curr )	    iter = curr->getIterator();    }    while ( curr && iter && iter->current() == 0 );    return ( curr != 0 );}HTMLObject *HTMLTableIterator::nextCell(){    // If this is not the first time that nextCell has been called then    // increment the column.    if ( row != 0 || col != 0 || curr != 0 )    {	col++;    }    // find the next non-null cell    while ( row < table->rows() )    {	for ( ; col < table->cols(); col++ )	{	    if ( ( curr = table->cell( row, col ) ) == 0 )		continue;	    if ( col < table->cols() - 1 && curr == table->cell( row, col+1 ) )		continue;	    if ( row < table->rows() - 1 && curr == table->cell( row+1, col ) )		continue;	    if ( curr )		return curr;	}	row++;	col = 0;    }    return 0;}

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