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📄 qrect.h

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#ifndef QRECT_H#define QRECT_H#include "qpoint.h"class QRect{ protected:  int m_nX;  int m_nY;  int m_nWidth;  int m_nHeight; public:  QRect() { m_nWidth = m_nHeight = m_nX = m_nY = 0; }  QRect(int left, int top, int width, int height)    {      m_nX = left;      m_nY = top;      m_nWidth = width;      m_nHeight = height;    }  bool contains(const QRect & r, bool proper=false) const;  bool contains(const QPoint & p, bool proper=false) const;  bool intersects(const QRect & r) const;  QRect intersect(const QRect & r) const;  void moveBy(int dx, int dy)     {       m_nX += dx;      m_nY += dy;    }  int x() const { return m_nX; }  int y() const { return m_nY; }  int width() const { return m_nWidth; }  int height() const { return m_nHeight; }  void setRight(int r) { m_nWidth = r - m_nX; }  void setBottom(int b) { m_nHeight = b - m_nY; }  void setWidth(int w) { m_nWidth = w; }  void setHeight(int h) { m_nHeight = h; }};#endif

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