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📄 qevent.h

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#ifndef __QEVENT_H#define __QEVENT_H#include "qpoint.h"#include "qrect.h"#include "qsize.h"#include "qkeycode.h"#define Event_None		    0		// invalid event#define Event_Timer		    1		// timer event#define Event_MouseButtonPress	    2		// mouse button pressed#define Event_MouseButtonRelease    3		// mouse button released#define Event_MouseButtonDblClick   4		// mouse button double click#define Event_MouseMove		    5		// mouse move#define Event_KeyPress		    6		// key pressed#define Event_KeyRelease	    7		// key released#define Event_FocusIn		    8		// keyboard focus received#define Event_FocusOut		    9		// keyboard focus lost#define Event_Enter		   10		// mouse enters widget#define Event_Leave		   11		// mouse leaves widget#define Event_Paint		   12		// paint widget#define Event_Move		   13		// move widget#define Event_Resize		   14		// resize widget#define Event_Create		   15		// after object creation#define Event_Destroy		   16		// during object destruction#define Event_Show		   17		// widget is shown#define Event_Hide		   18		// widget is hidden#define Event_Close		   19		// request to close widget#define Event_Quit		   20		// request to quit application#define Event_Accel		   30		// accelerator event#define Event_Clipboard		   40		// internal clipboard event#define Event_SockAct		   50		// socket activation#define Event_DragEnter		   60		// drag moves into widget#define Event_DragMove		   61		// drag moves in widget#define Event_DragLeave		   62		// drag leaves or is cancelled#define	Event_Drop		   63		// actual drop#define	Event_DragResponse	   64		// drag accepted/rejected#define Event_ChildInserted	   70		// new child widget#define Event_ChildRemoved	   71		// deleted child widget#define Event_LayoutHint	   72		// child min/max size changed#define Event_ActivateControl	   80		// ActiveX activation#define Event_DeactivateControl	   81		// ActiveX deactivation#define Event_User		 1000		// first user event idclass QEvent{ public:  QEvent() {}   QEvent(int type) { }};class QPaintEvent : public QEvent{ public:  QPaintEvent( const QRect &paintRect )    : QEvent(Event_Paint), r(paintRect) {}  const QRect &rect() const	{ return r; } protected:  QRect r;};class QResizeEvent : public QEvent{public:    QResizeEvent( const QSize &size, const QSize &oldSize )	: QEvent(Event_Resize), s(size), olds(oldSize) {}    const QSize &size()	  const { return s; }    const QSize &oldSize()const { return olds;}protected:    QSize s, olds;};enum ButtonState {				// mouse/keyboard state values    NoButton	    = 0x00,    LeftButton	    = 0x01,    RightButton	    = 0x02,    MidButton	    = 0x04,    MouseButtonMask = 0x07,    ShiftButton	    = 0x08,    ControlButton   = 0x10,    AltButton	    = 0x20,    KeyButtonMask   = 0x38};class QMouseEvent : public QEvent{ protected:  static QPoint g;  QPoint m_Point;  int	   b;  unsigned short s; public:  QMouseEvent() { s = 0; b = 0; }  const QPoint &pos() const	{ return m_Point; }  const QPoint &globalPos() const { return g; }  int	   x()		const	{ return m_Point.x(); }  int	   y()		const	{ return m_Point.y(); }  int	   globalX()		const	{ return g.x(); }  int	   globalY()		const	{ return g.y(); }  int	   button()	const	{ return b; }  int	   state()	const	{ return s; }    void setButton(int _b) { b = _b; }  void setPos(const QPoint & pos) { m_Point = pos; }  void setGlobalPos(const QPoint & pos) { g = pos; }};class QCloseEvent : public QEvent{ public:  void accept() { }};class QKeyEvent : public QEvent{public:  QKeyEvent( int type, int key, int ascii, int state )    : QEvent(type), k((unsigned short)key),     s((unsigned short)state),     a((unsigned char)ascii),    accpt(true) {}    int	   key()	const	{ return k; }    int	   ascii()	const	{ return a; }    int	   state()	const	{ return s; }    bool   isAccepted() const	{ return accpt; }    void   accept()		{ accpt = true; }    void   ignore()		{ accpt = false; }protected:    unsigned short k, s;    unsigned char  a;    char   accpt;};class QTimerEvent : public QEvent{};class QFocusEvent : public QEvent{};#endif

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