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📄 kbutton.cpp

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/* This file is part of the KDE libraries    Copyright (C) 1997 Torben Weis (weis@kde.org)	              1997 Matthias Ettrich (ettrich@kde.org)    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 59 Temple Place - Suite 330,    Boston, MA 02111-1307, USA.*/#include "kbutton.h"#include <qpainter.h>#include <qdrawutil.h>KButton::KButton( QWidget *_parent, const char *name )    : QButton( _parent , name){  raised = FALSE;  setFocusPolicy( NoFocus );}void KButton::enterEvent( QEvent* ){  if ( isEnabled() )    {      raised = TRUE;      repaint(FALSE);    }}void KButton::leaveEvent( QEvent * ){  if( raised != FALSE )    {      raised = FALSE;      repaint();    }}    void KButton::drawButton( QPainter *_painter ){  paint( _painter );}void KButton::drawButtonLabel( QPainter *_painter ){  paint( _painter );}void KButton::paint( QPainter *painter ){  if ( isDown() || isOn() )    {      if ( style() == WindowsStyle )	qDrawWinButton( painter, 0, 0, width(), 			height(), colorGroup(), TRUE );      else	qDrawShadePanel( painter, 0, 0, width(), 			 height(), colorGroup(), TRUE, 2, 0L );    }  else if ( raised )    {      if ( style() == WindowsStyle )	qDrawWinButton( painter, 0, 0, width(), height(), 			colorGroup(), FALSE );      else	qDrawShadePanel( painter, 0, 0, width(), height(), 			 colorGroup(), FALSE, 2, 0L );    }    if ( pixmap() )    {      int dx = ( width() - pixmap()->width() ) / 2;      int dy = ( height() - pixmap()->height() ) / 2;      if ( isDown() && style() == WindowsStyle ) {       ++dx;       ++dy;      }      painter->drawPixmap( dx, dy, *pixmap() );    }}KButton::~KButton(){}#include "kbutton.moc"

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