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📄 kled.h

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/* This file is part of the KDE libraries    Copyright (C) 1998 J鰎g Habenicht (j.habenicht@europemail.com)    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public License    along with this library; see the file COPYING.LIB.  If not, write to    the Free Software Foundation, Inc., 59 Temple Place - Suite 330,    Boston, MA 02111-1307, USA.*/#ifndef LED_H#define LED_H#include <qwidget.h>#include <qcolor.h>/** * KLed displays a round light emmiting diode.** It is configurable to 5 colors and the 2 on/off states.** It may display itself in a performant flat view, a round view with* light spot or a round view sunken in the screen.** @short A round led widget* @author J鰎g Habenicht*/class KLed : public QWidget{Q_OBJECTpublic:  /**   * color of the led   * @short led color   */  enum Color { yellow, orange, red, green, blue };  /**   * Status of the light is on/off   * @short led on/off   */  enum State { Off=0, On=1 };  /**   * Displays a flat, round or round-sunken led.   * Displaying the led flat is less time and color consuming,   * but not so nice to see.   *   * The sunken led itself is (for shure) smaller than the round led   * because of the 3 shading circles and is   * most time consuming. Makes sense for led > 15x15 pixels.   *   * timings:   * ( AMD K5/133, Diamond Stealth 64 PCI Graphics, widgetsize 29x29 )   *  - flat approx. 0.7 msec per paint    *  - round approx. 2.9 msec per paint   *  - sunken approx. 3.3 msec per paint   *   * The widget will be updated the next repaining event.   * @short led look   */  enum Look  { flat, round, sunken };  /**   * Constructor with the ledcolor, the parent widget, and the name.   *   * The State will be defaulted On and the Look round   *   * @param ledcolor initializes with Color   * @param parent   will be handed over to QWidget   * @param name     will be handed over to QWidget   * @short Constructor   */KLed( KLed::Color ledcolor, QWidget *parent = 0, const char *name = 0 );  /**   * Constructor with the ledcolor, ledstate, ledlook,   * the parent widget, and the name.   *   * Differs from above only in the parameters, which configure all settings   *   * @param ledcolor initializes with Color   * @param state    sets the State   * @param look     sets the Look   * @param parent   will be handed over to QWidget   * @param name     will be handed over to QWidget   * @short Constructor   */KLed( KLed::Color ledcolor, KLed::State state, KLed::Look look, QWidget *parent = 0, const char *name = 0 );  /**   * Hands back the current state of the widget (on/off)   * see enum State   * @short returns led state   */  inline State getState() const;  /**   * Hands back the color of the widget   * see enum Color   * @short returns led color   */  inline Color getColor() const;  /**   * Hands back the color of the widget in RGB value.   * The value depends on the state of the the led (on, off)   * see QRgb   * @short returns led color in RGB value   */  inline QRgb getRgbColor() const;  /**   * Hands back the look of the widget   * see enum Look   * @short returns led look   */  inline  Look getLook() const;  /**   * sets the state of the widget to On or Off.   * The widget will be painted immediately.   * see also: on(), off(), toggle(), toggleState()   *   * @param state the led state on or off   * @short set led state   */  inline void setState( State state );  /**   * toggles the state of the led from Off to On and vice versa.   * The widget will be repainted when returning to the main   * event loop.   * @short toggles led on->off / off->on   */  inline void toggleState();  /**   * Sets the color of the widget.   * The widget calls the update method, so it will   * be updated when entering the main event loop.   *   * see also: enum Color   *   * @param color new Color of the led   * @short sets the led color   */  inline void setColor( KLed::Color color );  /**   * Sets the look of the widget.   * the look may be flat, round or sunken.   * The widget calls the update method, so it will   * be updated when entering the main event loop.   *   * see also: enum Look   *   * @param look new look of the led   * @short sets led look   */  inline void setLook( Look look );public slots:  /**   * toggles the state of the led from Off to On an vice versa.   * The widget repaints itself immediately.   */  inline void toggle();  /**   * sets the state of the widget to On.   * The widget will be painted immediately.   * see off(), toggle(), toggleState(), setState()   */    inline void on();  /**   * sets the state of the widget to Off.   * The widget will be painted immediately.   * see also: on(), toggle(), toggleState(), setState()   */  inline void off();protected:  void paintEvent( QPaintEvent * );private:  void paintflat();  void paintround();  void paintsunken();  static const QRgb lightcolor[], darkcolor[];  State led_state;  Color led_color;  Look  led_look;  QRgb current_color;};KLed::StateKLed::getState() const{ return led_state; }KLed::ColorKLed::getColor() const{ return led_color; }QRgbKLed::getRgbColor() const{ return current_color; }KLed::LookKLed::getLook() const{ return led_look; }voidKLed::setState( State state ){  if (led_state != state) {    led_state = state;    current_color=led_state ? lightcolor[led_color] : darkcolor[led_color];    update();  }}voidKLed::toggleState(){  led_state = (State)!led_state;  current_color = led_state ? lightcolor[led_color] : darkcolor[led_color];  update(); }voidKLed::setColor( KLed::Color color){   if (led_color != color) {    led_color = color;    current_color = led_state ? lightcolor[led_color] : darkcolor[led_color];    update();   }}voidKLed::setLook( Look look ){  if (led_look != look) {    led_look = look;    update();  }}voidKLed::toggle(){ toggleState(); };voidKLed::on(){ setState(On); };voidKLed::off(){ setState(Off); };#endif

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