sprite.cc

来自「PIXIL is a small footprint operating env」· CC 代码 · 共 92 行

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/////////////////////////////////////////////////////////////// Flash Plugin and Player// Copyright (C) 1998,1999 Olivier Debon// // This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.// /////////////////////////////////////////////////////////////////  Author : Olivier Debon  <odebon@club-internet.fr>//  #include "swf.h"#ifdef RCSIDstatic char *rcsid = "$Id: sprite.cc,v 1.1 2003/09/08 19:41:59 jasonk Exp $";#endifSprite::Sprite(FlashMovie *movie, long id, long frameCount) : Character(SpriteType, id){	program = new Program(movie, frameCount);	if (program == NULL) return;	if (program->totalFrames == 0) {		delete program;		program = NULL;		return;	}	program->dl->isSprite = 1;}Sprite::~Sprite(){	delete program;}voidSprite::reset(){	program->rewindMovie();}intSprite::isSprite(void){    return 1;}Program *Sprite::getProgram(){	return program;}intSprite::execute(GraphicDevice *gd, Matrix *matrix, Cxform *cxform){	return program->dl->render(gd,matrix,cxform);}ActionRecord *Sprite::eventHandler(GraphicDevice *gd, FlashEvent *event){#if 0	DisplayList *dl;	ActionRecord *actions;	dl = program->getDisplayList();	actions = dl->processEvent(gd, event);	if (actions) {		program->doAction(actions,0);	}	return actions;#endif	return NULL;}voidSprite::getBoundingBox(Rect *bb, DisplayListEntry *e){	program->dl->getBoundary(bb);}

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