📄 cube.cxx
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//// "$Id: cube.cxx,v 1.1.1.1 2003/08/07 21:18:42 jasonk Exp $"//// Another forms test program for the Fast Light Tool Kit (FLTK).//// Modified to have 2 cubes to test multiple OpenGL contexts//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//#include <config.h>#include <FL/Fl.H>#include <FL/Fl_Window.H>#include <FL/Fl_Box.H>#include <FL/Fl_Button.H>#include <FL/Fl_Radio_Light_Button.H>#include <FL/Fl_Slider.H>#include <stdlib.h>#if !HAVE_GLclass cube_box : public Fl_Box {public: double lasttime; int wire; double size; double speed; cube_box(int x,int y,int w,int h,const char *l=0) :Fl_Box(FL_DOWN_BOX,x,y,w,h,l){ label("This demo does\nnot work without GL"); }};#else#include <FL/Fl_Gl_Window.H>#include <FL/gl.h>class cube_box : public Fl_Gl_Window { void draw();public: double lasttime; int wire; double size; double speed; cube_box(int x,int y,int w,int h,const char *l=0) : Fl_Gl_Window(x,y,w,h,l) {lasttime = 0.0;}};/* The cube definition */float v0[3] = {0.0, 0.0, 0.0};float v1[3] = {1.0, 0.0, 0.0};float v2[3] = {1.0, 1.0, 0.0};float v3[3] = {0.0, 1.0, 0.0};float v4[3] = {0.0, 0.0, 1.0};float v5[3] = {1.0, 0.0, 1.0};float v6[3] = {1.0, 1.0, 1.0};float v7[3] = {0.0, 1.0, 1.0};#define v3f(x) glVertex3fv(x)void drawcube(int wire) {/* Draw a colored cube */ glBegin(wire ? GL_LINE_LOOP : GL_POLYGON); glColor3ub(0,0,255); v3f(v0); v3f(v1); v3f(v2); v3f(v3); glEnd(); glBegin(wire ? GL_LINE_LOOP : GL_POLYGON); glColor3ub(0,255,255); v3f(v4); v3f(v5); v3f(v6); v3f(v7); glEnd(); glBegin(wire ? GL_LINE_LOOP : GL_POLYGON); glColor3ub(255,0,255); v3f(v0); v3f(v1); v3f(v5); v3f(v4); glEnd(); glBegin(wire ? GL_LINE_LOOP : GL_POLYGON); glColor3ub(255,255,0); v3f(v2); v3f(v3); v3f(v7); v3f(v6); glEnd(); glBegin(wire ? GL_LINE_LOOP : GL_POLYGON); glColor3ub(0,255,0); v3f(v0); v3f(v4); v3f(v7); v3f(v3); glEnd(); glBegin(wire ? GL_LINE_LOOP : GL_POLYGON); glColor3ub(255,0,0); v3f(v1); v3f(v2); v3f(v6); v3f(v5); glEnd();}void cube_box::draw() { lasttime = lasttime+speed; if (!valid()) { glLoadIdentity(); glViewport(0,0,w(),h()); glEnable(GL_DEPTH_TEST); glFrustum(-1,1,-1,1,2,10000); glTranslatef(0,0,-10); } glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); glRotatef(float(lasttime*1.6),0,0,1); glRotatef(float(lasttime*4.2),1,0,0); glRotatef(float(lasttime*2.3),0,1,0); glTranslatef(-1.0, 1.2f, -1.5); glScalef(float(size),float(size),float(size)); drawcube(wire); glPopMatrix();}#endifFl_Window *form;Fl_Slider *speed, *size;Fl_Button *button, *wire, *flat;cube_box *cube, *cube2;void makeform(const char *name) { form = new Fl_Window(510+390,390,name); new Fl_Box(FL_DOWN_FRAME,20,20,350,350,""); new Fl_Box(FL_DOWN_FRAME,510,20,350,350,""); speed = new Fl_Slider(FL_VERT_SLIDER,390,90,40,220,"Speed"); size = new Fl_Slider(FL_VERT_SLIDER,450,90,40,220,"Size"); wire = new Fl_Radio_Light_Button(390,20,100,30,"Wire"); flat = new Fl_Radio_Light_Button(390,50,100,30,"Flat"); button = new Fl_Button(390,340,100,30,"Exit"); cube = new cube_box(23,23,344,344, 0); cube2 = new cube_box(513,23,344,344, 0); Fl_Box *b = new Fl_Box(FL_NO_BOX,cube->x(),size->y(), cube->w(),size->h(),0); form->resizable(b); b->hide(); form->end();}main(int argc, char **argv) { makeform(argv[0]); speed->bounds(4,0); speed->value(cube->speed = cube2->speed = 1.0); size->bounds(4,0.01); size->value(cube->size = cube2->size = 1.0); flat->value(1); cube->wire = 0; cube2->wire = 1; form->label("cube"); form->show(argc,argv); cube->show(); cube2->show(); for (;;) { if (form->visible() && speed->value()) {if (!Fl::check()) break;} // returns immediately else {if (!Fl::wait()) break;} // waits until something happens cube->wire = wire->value(); cube2->wire = !wire->value(); cube->size = cube2->size = size->value(); cube->speed = cube2->speed = speed->value(); cube->redraw(); cube2->redraw(); if (Fl::readqueue() == button) break; } return 0;}//// End of "$Id: cube.cxx,v 1.1.1.1 2003/08/07 21:18:42 jasonk Exp $".//
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