📄 fl_color_chooser.cxx
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//// "$Id: Fl_Color_Chooser.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $"//// Color chooser for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//#include <FL/Fl.H>#include <FL/Fl_Color_Chooser.H>#include <FL/fl_draw.H>#include <FL/math.h>#include <stdio.h>// Besides being a useful object on it's own, the Fl_Color_Chooser was// an attempt to make a complex composite object that could be easily// imbedded into a user interface. If you wish to make complex objects// of your own, be sure to read this code.// The function fl_color_chooser() creates a window containing a color// chooser and a few buttons and current-color indicators. It is an// easier interface for simple programs that just need a color.// The "hue box" can be a circle or rectilinear.// You get a circle by defining this:// #define CIRCLE 1// And the "hue box" can auto-update when the value changes// you get this by defining this:#define UPDATE_HUE_BOX 1void Fl_Color_Chooser::hsv2rgb( double H, double S, double V, double& r, double& g, double& b) { if (S < 5.0e-6) { r = g = b = V; } else { int i = (int)H; double f = H - (float)i; double p1 = V*(1.0-S); double p2 = V*(1.0-S*f); double p3 = V*(1.0-S*(1.0-f)); switch (i) { case 0: r = V; g = p3; b = p1; break; case 1: r = p2; g = V; b = p1; break; case 2: r = p1; g = V; b = p3; break; case 3: r = p1; g = p2; b = V; break; case 4: r = p3; g = p1; b = V; break; case 5: r = V; g = p1; b = p2; break; } }}void Fl_Color_Chooser::rgb2hsv( double r, double g, double b, double& H, double& S, double& V) { double maxv = r > g ? r : g; if (b > maxv) maxv = b; V = maxv; if (maxv>0) { double minv = r < g ? r : g; if (b < minv) minv = b; S = 1.0 - double(minv)/maxv; if (maxv > minv) { if (maxv == r) {H = (g-b)/double(maxv-minv); if (H<0) H += 6.0;} else if (maxv == g) H = 2.0+(b-r)/double(maxv-minv); else H = 4.0+(r-g)/double(maxv-minv); } }}enum {M_RGB, M_BYTE, M_HEX, M_HSV}; // modesstatic Fl_Menu_Item mode_menu[] = { {"rgb"}, {"byte"}, {"hex"}, {"hsv"}, {0}};int Flcc_Value_Input::format(char* buf) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); if (c->mode() == M_HEX) return sprintf(buf,"0x%02X", int(value())); else return Fl_Valuator::format(buf);}void Fl_Color_Chooser::set_valuators() { switch (mode()) { case M_RGB: rvalue.range(0,1); rvalue.step(1,1000); rvalue.value(r_); gvalue.range(0,1); gvalue.step(1,1000); gvalue.value(g_); bvalue.range(0,1); bvalue.step(1,1000); bvalue.value(b_); break; case M_BYTE: case M_HEX: rvalue.range(0,255); rvalue.step(1); rvalue.value(int(255*r_+.5)); gvalue.range(0,255); gvalue.step(1); gvalue.value(int(255*g_+.5)); bvalue.range(0,255); bvalue.step(1); bvalue.value(int(255*b_+.5)); break; case M_HSV: rvalue.range(0,6); rvalue.step(1,1000); rvalue.value(hue_); gvalue.range(0,1); gvalue.step(1,1000); gvalue.value(saturation_); bvalue.range(0,1); bvalue.step(1,1000); bvalue.value(value_); break; }}int Fl_Color_Chooser::rgb(double r, double g, double b) { if (r == r_ && g == g_ && b == b_) return 0; r_ = r; g_ = g; b_ = b; double ph = hue_; double ps = saturation_; double pv = value_; rgb2hsv(r,g,b,hue_,saturation_,value_); set_valuators(); if (value_ != pv) {#ifdef UPDATE_HUE_BOX huebox.damage(FL_DAMAGE_SCROLL);#endif valuebox.damage(FL_DAMAGE_EXPOSE);} if (hue_ != ph || saturation_ != ps) { huebox.damage(FL_DAMAGE_EXPOSE); valuebox.damage(FL_DAMAGE_SCROLL); } return 1;}int Fl_Color_Chooser::hsv(double h, double s, double v) { h = fmod(h,6.0); if (h < 0.0) h += 6.0; if (s < 0.0) s = 0.0; else if (s > 1.0) s = 1.0; if (v < 0.0) v = 0.0; else if (v > 1.0) v = 1.0; if (h == hue_ && s == saturation_ && v == value_) return 0; double ph = hue_; double ps = saturation_; double pv = value_; hue_ = h; saturation_ = s; value_ = v; if (value_ != pv) {#ifdef UPDATE_HUE_BOX huebox.damage(FL_DAMAGE_SCROLL);#endif valuebox.damage(FL_DAMAGE_EXPOSE);} if (hue_ != ph || saturation_ != ps) { huebox.damage(FL_DAMAGE_EXPOSE); valuebox.damage(FL_DAMAGE_SCROLL); } hsv2rgb(h,s,v,r_,g_,b_); set_valuators(); return 1;}////////////////////////////////////////////////////////////////static void tohs(double x, double y, double& h, double& s) {#ifdef CIRCLE x = 2*x-1; y = 1-2*y; s = sqrt(x*x+y*y); if (s > 1.0) s = 1.0; h = (3.0/M_PI)*atan2(y,x); if (h<0) h += 6.0;#else h = fmod(6.0*x,6.0); if (h < 0.0) h += 6.0; s = 1.0-y; if (s < 0.0) s = 0.0; else if (s > 1.0) s = 1.0;#endif}int Flcc_HueBox::handle(int e) { static double ih, is; Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); switch (e) { case FL_PUSH: ih = c->hue(); is = c->saturation(); case FL_DRAG: { double Xf, Yf, H, S; Xf = (Fl::event_x()-x()-Fl::box_dx(box()))/double(w()-Fl::box_dw(box())); Yf = (Fl::event_y()-y()-Fl::box_dy(box()))/double(h()-Fl::box_dh(box())); tohs(Xf, Yf, H, S); if (fabs(H-ih) < 3*6.0/w()) H = ih; if (fabs(S-is) < 3*1.0/h()) S = is; if (Fl::event_state(FL_CTRL)) H = ih; if (c->hsv(H, S, c->value())) c->do_callback(); } return 1; default: return 0; }}static void generate_image(void* vv, int X, int Y, int W, uchar* buf) { Flcc_HueBox* v = (Flcc_HueBox*)vv; int iw = v->w()-Fl::box_dw(v->box()); double Yf = double(Y)/(v->h()-Fl::box_dh(v->box()));#ifdef UPDATE_HUE_BOX const double V = ((Fl_Color_Chooser*)(v->parent()))->value();#else const double V = 1.0;#endif for (int x = X; x < X+W; x++) { double Xf = double(x)/iw; double H,S; tohs(Xf,Yf,H,S); double r,g,b; Fl_Color_Chooser::hsv2rgb(H,S,V,r,g,b); *buf++ = uchar(255*r+.5); *buf++ = uchar(255*g+.5); *buf++ = uchar(255*b+.5); }}void Flcc_HueBox::draw() { if (damage()&FL_DAMAGE_ALL) draw_box(); int x1 = x()+Fl::box_dx(box()); int y1 = y()+Fl::box_dy(box()); int w1 = w()-Fl::box_dw(box()); int h1 = h()-Fl::box_dh(box()); if (damage() == FL_DAMAGE_EXPOSE) fl_clip(x1+px,y1+py,6,6); fl_draw_image(generate_image, this, x1, y1, w1, h1); if (damage() == FL_DAMAGE_EXPOSE) fl_pop_clip(); Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent();#ifdef CIRCLE int X = int(.5*(cos(c->hue()*(M_PI/3.0))*c->saturation()+1) * (w1-6)); int Y = int(.5*(1-sin(c->hue()*(M_PI/3.0))*c->saturation()) * (h1-6));#else int X = int(c->hue()/6.0*(w1-6)); int Y = int((1-c->saturation())*(h1-6));#endif if (X < 0) X = 0; else if (X > w1-6) X = w1-6; if (Y < 0) Y = 0; else if (Y > h1-6) Y = h1-6; // fl_color(c->value()>.75 ? FL_BLACK : FL_WHITE); draw_box(FL_UP_BOX,x1+X,y1+Y,6,6,FL_GRAY); px = X; py = Y;}////////////////////////////////////////////////////////////////int Flcc_ValueBox::handle(int e) { static double iv; Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); switch (e) { case FL_PUSH: iv = c->value(); case FL_DRAG: { double Yf; Yf = 1-(Fl::event_y()-y()-Fl::box_dy(box()))/double(h()-Fl::box_dh(box())); if (fabs(Yf-iv)<(3*1.0/h())) Yf = iv; if (c->hsv(c->hue(),c->saturation(),Yf)) c->do_callback(); } return 1; default: return 0; }}static double tr, tg, tb;static void generate_vimage(void* vv, int X, int Y, int W, uchar* buf) { Flcc_ValueBox* v = (Flcc_ValueBox*)vv; double Yf = 255*(1.0-double(Y)/(v->h()-Fl::box_dh(v->box()))); uchar r = uchar(tr*Yf+.5); uchar g = uchar(tg*Yf+.5); uchar b = uchar(tb*Yf+.5); for (int x = X; x < X+W; x++) { *buf++ = r; *buf++ = g; *buf++ = b; }}void Flcc_ValueBox::draw() { if (damage()&FL_DAMAGE_ALL) draw_box(); Fl_Color_Chooser* c = (Fl_Color_Chooser*)parent(); c->hsv2rgb(c->hue(),c->saturation(),1.0,tr,tg,tb); int x1 = x()+Fl::box_dx(box()); int y1 = y()+Fl::box_dy(box()); int w1 = w()-Fl::box_dw(box()); int h1 = h()-Fl::box_dh(box()); if (damage() == FL_DAMAGE_EXPOSE) fl_clip(x1,y1+py,w1,6); fl_draw_image(generate_vimage, this, x1, y1, w1, h1); if (damage() == FL_DAMAGE_EXPOSE) fl_pop_clip(); int Y = int((1-c->value()) * (h1-6)); if (Y < 0) Y = 0; else if (Y > h1-6) Y = h1-6; draw_box(FL_UP_BOX,x1,y1+Y,w1,6,FL_GRAY); py = Y;}////////////////////////////////////////////////////////////////void Fl_Color_Chooser::rgb_cb(Fl_Widget* o, void*) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)(o->parent()); double r = c->rvalue.value(); double g = c->gvalue.value(); double b = c->bvalue.value(); if (c->mode() == M_HSV) { if (c->hsv(r,g,b)) c->do_callback(); return; } if (c->mode() != M_RGB) { r = r/255; g = g/255; b = b/255; } if (c->rgb(r,g,b)) c->do_callback();}void Fl_Color_Chooser::mode_cb(Fl_Widget* o, void*) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)(o->parent()); // force them to redraw even if value is the same: c->rvalue.value(-1); c->gvalue.value(-1); c->bvalue.value(-1); c->set_valuators();}////////////////////////////////////////////////////////////////Fl_Color_Chooser::Fl_Color_Chooser(int X, int Y, int W, int H, const char* L) : Fl_Group(0,0,180,100,L), huebox(0,0,100,100), valuebox(100,0,20,100), choice(120,0,60,20), rvalue(120,20,60,25), gvalue(120,45,60,25), bvalue(120,70,60,25), resize_box(0,95,100,5){ end(); resizable(resize_box); resize(X,Y,W,H); r_ = g_ = b_ = 0; hue_ = 0.0; saturation_ = 0.0; value_ = 0.0; huebox.box(FL_DOWN_FRAME); valuebox.box(FL_DOWN_FRAME); choice.menu(mode_menu); set_valuators(); rvalue.callback(rgb_cb); gvalue.callback(rgb_cb); bvalue.callback(rgb_cb); choice.callback(mode_cb); choice.box(FL_THIN_UP_BOX); choice.textfont(FL_HELVETICA_BOLD_ITALIC);}////////////////////////////////////////////////////////////////// fl_color_chooser():#include <FL/Fl_Window.H>#include <FL/Fl_Box.H>#include <FL/Fl_Return_Button.H>class ColorChip : public Fl_Widget { void draw();public: uchar r,g,b; ColorChip(int X, int Y, int W, int H) : Fl_Widget(X,Y,W,H) { box(FL_ENGRAVED_FRAME);}};void ColorChip::draw() { if (damage()&FL_DAMAGE_ALL) draw_box(); fl_rectf(x()+Fl::box_dx(box()), y()+Fl::box_dy(box()), w()-Fl::box_dw(box()), h()-Fl::box_dh(box()),r,g,b);}static void chooser_cb(Fl_Object* o, void* vv) { Fl_Color_Chooser* c = (Fl_Color_Chooser*)o; ColorChip* v = (ColorChip*)vv; v->r = uchar(255*c->r()+.5); v->g = uchar(255*c->g()+.5); v->b = uchar(255*c->b()+.5); v->damage(FL_DAMAGE_EXPOSE);}extern const char* fl_ok;extern const char* fl_cancel;int fl_color_chooser(const char* name, double& r, double& g, double& b) { Fl_Window window(210,165,name); Fl_Color_Chooser chooser(5, 5, 200, 95); ColorChip ok_color(5, 105, 95, 30); Fl_Return_Button ok_button(5, 135, 95, 25, fl_ok); ColorChip cancel_color(110, 105, 95, 30); cancel_color.r = uchar(255*r+.5); ok_color.r = cancel_color.r; ok_color.g = cancel_color.g = uchar(255*g+.5); ok_color.b = cancel_color.b = uchar(255*b+.5); Fl_Button cancel_button(110, 135, 95, 25, fl_cancel); window.resizable(chooser); chooser.rgb(r,g,b); chooser.callback(chooser_cb, &ok_color); window.end(); window.set_modal(); window.hotspot(window); window.show(); while (window.shown()) { Fl::wait(); for (;;) { Fl_Widget* o = Fl::readqueue(); if (!o) break; if (o == &ok_button) { r = chooser.r(); g = chooser.g(); b = chooser.b(); return 1; } if (o == &window || o == &cancel_button) return 0; } } return 0;}int fl_color_chooser(const char* name, uchar& r, uchar& g, uchar& b) { double dr = r/255.0; double dg = g/255.0; double db = b/255.0; if (fl_color_chooser(name,dr,dg,db)) { r = uchar(255*dr+.5); g = uchar(255*dg+.5); b = uchar(255*db+.5); return 1; } return 0;}//// End of "$Id: Fl_Color_Chooser.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $".//
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