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📄 fl_bitmap.cxx

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//// "$Id: Fl_Bitmap.cxx,v 1.1.1.1 2003/08/07 21:18:39 jasonk Exp $"//// Bitmap drawing routines for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//#include <FL/Fl.H>#include <FL/x.H>#include <FL/fl_draw.H>#include <FL/Fl_Widget.H>#include <FL/Fl_Menu_Item.H>#include <FL/Fl_Bitmap.H>void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {  // account for current clip region (faster on Irix):  int X,Y,W,H; fl_clip_box(XP,YP,WP,HP,X,Y,W,H);  cx += X-XP; cy += Y-YP;  // clip the box down to the size of image, quit if empty:  if (cx < 0) {W += cx; X -= cx; cx = 0;}  if ((cx+W) > w) W = w-cx;  if (W <= 0) return;  if (cy < 0) {H += cy; Y -= cy; cy = 0;}  if ((cy+H) > h) H = h-cy;  if (H <= 0) return;#ifdef WIN32  if (!id) {    // we need to pad the lines out to words & swap the bits    // in each byte.    int w1 = (w+7)/8;    int w2 = ((w+15)/16)*2;    uchar* newarray = new uchar[w2*h];    const uchar* src = array;    uchar* dest = newarray;    static uchar reverse[16] =	/* Bit reversal lookup table */  		{ 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,		  0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };    for (int y=0; y < h; y++) {      for (int n = 0; n < w1; n++, src++)	*dest++ = (reverse[*src & 0x0f] & 0xf0) |	          (reverse[(*src >> 4) & 0x0f] & 0x0f);      dest += w2-w1;    }    id = (ulong)CreateBitmap(w, h, 1, 1, newarray);    array = newarray; // keep the pointer so I can free it later  }  HDC tempdc = CreateCompatibleDC(fl_gc);  SelectObject(tempdc, (HGDIOBJ)id);  SelectObject(fl_gc, fl_brush());  // secret bitblt code found in old MSWindows reference manual:  BitBlt(fl_gc, X, Y, W, H, tempdc, cx, cy, 0xE20746L);  DeleteDC(tempdc);#else#if defined(NANO_X)#if 1  // basically as contributed by Vladimir Cotfas <unix_router@yahoo.com>  // tweaked asthetically by SDR  if (!id) // decode the bitmap into memory  {    int k = 0;    int w1 = (w+7)/8;    int w2 = ((w+15)/16)*2;    uchar * new_array = new uchar [ w2 * h ];    static uchar reverse_table [ 16 ] = // bit reversal lookup table    {      0x00, 0x88, 0x44, 0xCC, 0x22, 0xAA, 0x66, 0xEE,      0x11, 0x99, 0x55, 0xDD, 0x33, 0xBB, 0x77, 0xFF    };    if (w < 8)    {      for ( int y = 0; y < h; ++y )      {        char p = array[y];        new_array[k] = 0;        new_array[k+1] =          (reverse_table[ p    &0x0F] & 0xF0) |          (reverse_table[(p>>4)&0x0F] & 0x0F);        k += 2;      }    }    else    {      uchar * dest = new_array;      for ( int y = 0; y < h; ++y )      {        for ( int n = 0; n < w1; ++n, ++k )	{          uchar p = array[k + ((n % 2) ? -1 : 1)];          *dest++ =             (reverse_table[ p    &0x0F] & 0xF0) |	    (reverse_table[(p>>4)&0x0F] & 0x0F);	}        dest += w2-w1;      }    }    id = (ulong)new_array;  }  {    // if you don't set this the first time the bitmap is drawn in test/bitmap.cxx the background color is wrong (WHITE): all subsequent draws are correct -- why?    GrSetGCUseBackground(fl_gc,false);  }  GrBitmap(fl_window,fl_gc,X,Y,W,H,(GR_BITMAP*)id);#endif#else  if (!id) id = XCreateBitmapFromData(fl_display, fl_window,				      (const char*)array, (w+7)&-8, h);  XSetStipple(fl_display, fl_gc, id);  int ox = X-cx; if (ox < 0) ox += w;  int oy = Y-cy; if (oy < 0) oy += h;  XSetTSOrigin(fl_display, fl_gc, ox, oy);  XSetFillStyle(fl_display, fl_gc, FillStippled);  XFillRectangle(fl_display, fl_window, fl_gc, X, Y, W, H);  XSetFillStyle(fl_display, fl_gc, FillSolid);
#endif#endif}Fl_Bitmap::~Fl_Bitmap() {#ifdef WIN32  if (id) {    DeleteObject((HGDIOBJ)id);    delete[] (uchar*)array;  }#else#if defined(NANO_X)  if (id) delete [] ((uchar*)id);#else  if (id) fl_delete_offscreen((Fl_Offscreen)id);#endif#endif}static void bitmap_labeltype(    const Fl_Label* o, int x, int y, int w, int h, Fl_Align a){  Fl_Bitmap* b = (Fl_Bitmap*)(o->value);  int cx;  if (a & FL_ALIGN_LEFT) cx = 0;  else if (a & FL_ALIGN_RIGHT) cx = b->w-w;  else cx = (b->w-w)/2;  int cy;  if (a & FL_ALIGN_TOP) cy = 0;  else if (a & FL_ALIGN_BOTTOM) cy = b->h-h;  else cy = (b->h-h)/2;  fl_color((Fl_Color)o->color);  b->draw(x,y,w,h,cx,cy);}static void bitmap_measure(const Fl_Label* o, int& w, int& h) {  Fl_Bitmap* b = (Fl_Bitmap*)(o->value);  w = b->w;  h = b->h;}void Fl_Bitmap::label(Fl_Widget* o) {  Fl::set_labeltype(_FL_BITMAP_LABEL, bitmap_labeltype, bitmap_measure);  o->label(_FL_BITMAP_LABEL, (const char*)this);}void Fl_Bitmap::label(Fl_Menu_Item* o) {  Fl::set_labeltype(_FL_BITMAP_LABEL, bitmap_labeltype, bitmap_measure);  o->label(_FL_BITMAP_LABEL, (const char*)this);}//// End of "$Id: Fl_Bitmap.cxx,v 1.1.1.1 2003/08/07 21:18:39 jasonk Exp $".//

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