📄 fl_menu_add.cxx
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//// "$Id: Fl_Menu_add.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $"//// Menu utilities for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//// Methods to alter the menu in an Fl_Menu_ widget.// These are for Forms emulation and for dynamically changing the// menus. They are in this source file so they are not linked in if// not used, which is what will happen if the the program only uses// constant menu tables.// Not at all guaranteed to be Forms compatable, especially with any// string with a % sign in it!#include <FL/Fl_Menu_.H>#include <string.h>#include <stdio.h>#include <stdlib.h>// If the array is this, we will double-reallocate as necessary:static Fl_Menu_Item* local_array = 0;static int local_array_alloc = 0; // number allocatedstatic int local_array_size = 0; // == size(local_array)extern Fl_Menu_* fl_menu_array_owner; // in Fl_Menu_.cxx// For historical reasons there are matching methods that work on a// user-allocated array of Fl_Menu_Item. These methods are quite// depreciated and should not be used. These old methods use the// above pointers to detect if the array belongs to an Fl_Menu_// widget, and if so it reallocates as necessary.// Insert a single Fl_Menu_Item into an array of size at offset n,// if this is local_array it will be reallocated if needed.static Fl_Menu_Item* insert( Fl_Menu_Item* array, int size, int n, const char *text, int flags) { if (array == local_array && size >= local_array_alloc) { local_array_alloc = 2*size; Fl_Menu_Item* newarray = new Fl_Menu_Item[local_array_alloc]; memmove(newarray, array, size*sizeof(Fl_Menu_Item)); delete[] local_array; local_array = array = newarray; } // move all the later items: memmove(array+n+1, array+n, sizeof(Fl_Menu_Item)*(size-n)); // create the new item: Fl_Menu_Item* m = array+n; m->text = text ? strdup(text) : 0; m->shortcut_ = 0; m->callback_ = 0; m->user_data_ = 0; m->flags = flags; m->labeltype_ = m->labelfont_ = m->labelsize_ = m->labelcolor_ = 0; return array;}// Add an item. The text is split at '|' characters to automatically// produce submenus (actually a totally unnecessary feature as you can// now add submenu titles directly by setting SUBMENU in the flags):int Fl_Menu_Item::add( const char *text, int shortcut, Fl_Callback *cb, void *data, int flags) { Fl_Menu_Item *array = this; Fl_Menu_Item *m = this; const char *p; char *q; char buf[1024]; int size = array==local_array ? local_array_size : array->size(); int flags1 = 0; char* item; for (;;) { /* do all the supermenus: */ /* fill in the buf with name, changing \x to x: */ q = buf; for (p=text; *p && *p != '/'; *q++ = *p++) if (*p=='\\') p++; *q = 0; item = buf; if (*item == '_') {item++; flags1 = FL_MENU_DIVIDER;} if (*p != '/') break; /* not a menu title */ text = p+1; /* point at item title */ /* find a matching menu title: */ for (; m->text; m = m->next()) if (m->flags&FL_SUBMENU && !strcmp(item, m->text)) break; if (!m->text) { /* create a new menu */ int n = m-array; array = insert(array, size, n, item, FL_SUBMENU|flags1); size++; array = insert(array, size, n+1, 0, 0); size++; m = array+n; } m++; /* go into the submenu */ flags1 = 0; } /* find a matching menu item: */ for (; m->text; m = m->next()) if (!strcmp(m->text,item)) break; if (!m->text) { /* add a new menu item */ int n = m-array; array = insert(array, size, n, item, flags|flags1); size++; if (flags & FL_SUBMENU) { // add submenu delimiter array = insert(array, size, n+1, 0, 0); size++; } m = array+n; } /* fill it in */ m->shortcut_ = shortcut; m->callback_ = cb; m->user_data_ = data; m->flags = flags|flags1; if (array == local_array) local_array_size = size; return m-array;}int Fl_Menu_::add(const char *t, int s, Fl_Callback *c,void *v,int f) { // make this widget own the local array: if (this != fl_menu_array_owner) { if (fl_menu_array_owner) { Fl_Menu_* o = fl_menu_array_owner; // the previous owner get's its own correctly-sized array: int value_offset = o->value_-local_array; int n = local_array_size; Fl_Menu_Item* newMenu = o->menu_ = new Fl_Menu_Item[n]; memcpy(newMenu, local_array, n*sizeof(Fl_Menu_Item)); if (o->value_) o->value_ = newMenu+value_offset; } if (menu_) { // this already has a menu array, use it as the local one: delete[] local_array; if (!alloc) copy(menu_); // duplicate a user-provided static array // add to the menu's current array: local_array_alloc = local_array_size = size(); local_array = menu_; } else { // start with a blank array: alloc = 2; // indicates that the strings can be freed if (local_array) { menu_ = local_array; } else { local_array_alloc = 15; local_array = menu_ = new Fl_Menu_Item[local_array_alloc]; } menu_[0].text = 0; local_array_size = 1; } fl_menu_array_owner = this; } int r = menu_->add(t,s,c,v,f); // if it rellocated array we must fix the pointer: int value_offset = value_-menu_; menu_ = local_array; // in case it reallocated it if (value_) value_ = menu_+value_offset; return r;}// This is a Forms (and SGI GL library) compatable add function, it// adds many menu items, with '|' seperating the menu items, and tab// seperating the menu item names from an optional shortcut string.int Fl_Menu_::add(const char *str) { char buf[128]; int r = 0; while (*str) { int shortcut = 0; char *c; for (c = buf; *str && *str != '|'; str++) { if (*str == '\t') {*c++ = 0; shortcut = fl_old_shortcut(str);} else *c++ = *str; } *c = 0; r = add(buf, shortcut, 0, 0, 0); if (*str) str++; } return r;}void Fl_Menu_::replace(int i, const char *str) { if (i<0 || i>=size()) return; if (!alloc) copy(menu_); if (alloc > 1) { free((void *)menu_[i].text); str = strdup(str); } menu_[i].text = str;}void Fl_Menu_::remove(int i) { int n = size(); if (i<0 || i>=n) return; if (!alloc) copy(menu_); if (alloc > 1) free((void *)menu_[i].text); memmove(&menu_[i],&menu_[i+1],(n-i)*sizeof(Fl_Menu_Item));}//// End of "$Id: Fl_Menu_add.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $".//
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