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📄 fl_scrollbar.cxx

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//// "$Id: Fl_Scrollbar.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $"//// Scroll bar widget for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//#include <FL/Fl.H>#include <FL/Fl_Scrollbar.H>#include <FL/fl_draw.H>#include <math.h>#define INITIALREPEAT .5#define REPEAT .05void Fl_Scrollbar::increment_cb() {  int i;  int W = horizontal() ? w() : h();  int S = int(slider_size()*W+.5);  switch (pushed_) {  case 1: i = -linesize_; break;  default:i =  linesize_; break;  case 3: i = -int(S * (maximum() - minimum()) / W); break;  case 4: i =  int(S * (maximum() - minimum()) / W); break;  }  if (maximum() < minimum() && pushed_ < 3) i = -i;  handle_drag(clamp(value() + i));}void Fl_Scrollbar::timeout_cb(void* v) {  Fl_Scrollbar* s = (Fl_Scrollbar*)v;  s->increment_cb();  //Fl::add_timeout(REPEAT, timeout_cb, s);}int Fl_Scrollbar::handle(int event) {  // area of scrollbar:  int area;  int X=x(); int Y=y(); int W=w(); int H=h();  int SX = X; int SY = Y; int SW = W; int SH = H;  // adjust slider area to be inside the arrow buttons:  if (horizontal()) {    if (W >= 3*H) {X += H; W -= 2*H;}  } else {    if (H >= 3*W) {Y += W; H -= 2*W;}  }  // which widget part is highlighted?  int mx = Fl::event_x();  int my = Fl::event_y();  if (!Fl::event_inside(SX, SY, SW, SH)) area = 0;  else if (horizontal()) {    if (mx < X) area = 1;    else if (mx >= X+W) area = 2;    else {      int sliderx;      int S = int(slider_size()*W+.5);      double val = (value()-minimum())/(maximum()-minimum());		if (val >= 1.0) sliderx = W-S;      else if (val <= 0.0) sliderx = 0;      else sliderx = int(val*(W-S)+.5);      if (mx < X+sliderx) area = 3;      else if (mx >= X+sliderx+S) area = 4;      else area = 5;    }  } else {    if (mx < X || mx >= X+W) area = 0;    else if (my < Y) area = 1;    else if (my >= Y+H) area = 2;    else {      int slidery;      int S = int(slider_size()*H+.5);      double val = (value()-minimum())/(maximum()-minimum());      if (val >= 1.0) slidery = H-S;      else if (val <= 0.0) slidery = 0;      else slidery = int(val*(H-S)+.5);      if (my < Y+slidery) area = 3;      else if (my >= Y+slidery+S) area = 4;      else area = 5;    }  }  switch (event) {  case FL_ENTER:  case FL_LEAVE:    return 1;  case FL_RELEASE:    damage(FL_DAMAGE_EXPOSE);    if (pushed_) {      //Fl::remove_timeout(timeout_cb, this);      pushed_ = 0;    }    handle_release();    return 1;  case FL_PUSH:    if (pushed_) return 1;	 if (area != 5) pushed_ = area;    if (pushed_) {      handle_push();      //Fl::add_timeout(INITIALREPEAT, timeout_cb, this);      increment_cb();      damage(FL_DAMAGE_EXPOSE);      return 1;    }    return Fl_Slider::handle(event, X,Y,W,H);  case FL_DRAG:    if (pushed_) return 1;    return Fl_Slider::handle(event, X,Y,W,H);  case FL_SHORTCUT: {    int v = value();    int ls = maximum()>=minimum() ? linesize_ : -linesize_;    if (horizontal()) {      switch (Fl::event_key()) {      case FL_Left:	v -= ls;	break;      case FL_Right:	v += ls;	break;      default:	return 0;      }    } else { // vertical      switch (Fl::event_key()) {      case FL_Up:	v -= ls;	break;      case FL_Down:	v += ls;	break;      case FL_Page_Up:	if (slider_size() >= 1.0) return 0;	v -= int((maximum()-minimum())*slider_size()/(1.0-slider_size()));	v += ls;	break;      case FL_Page_Down:	if (slider_size() >= 1.0) return 0;	v += int((maximum()-minimum())*slider_size()/(1.0-slider_size()));	v -= ls;	break;      case FL_Home:	v = int(minimum());	break;      case FL_End:	v = int(maximum());	break;      default:	return 0;      }    }    v = int(clamp(v));    if (v != value()) {      Fl_Slider::value(v);      value_damage();      do_callback();    }    return 1;}  }  return 0;}void Fl_Scrollbar::draw() {#ifdef PDA   box(FL_BORDER_BOX);  Fl_Color col = selection_color();#endif    int X = x()+Fl::box_dx(box());  int Y = y()+Fl::box_dy(box());  int W = w()-Fl::box_dw(box());  int H = h()-Fl::box_dh(box());  if (damage()&FL_DAMAGE_ALL); draw_box();  if (horizontal()) {#ifdef PDA	 // the slider button    if (W < 3*H) {Fl_Slider::draw(X-1,Y,W+2,H); return;}	 Fl_Slider::draw(X+H-1,Y,W-2*H+2,H);      // draw the boxes for the buttons    if (damage()) {		draw_box((pushed_ == 1) ? FL_BLACK_BOX : FL_BORDER_BOX,	       X, Y, H, H, col);		draw_box((pushed_ == 2) ? FL_BLACK_BOX : FL_BORDER_BOX,	       X+W-H, Y, H, H, col);#else	 // the slider button    if (W < 3*H) {Fl_Slider::draw(X,Y,W,H); return;}	 Fl_Slider::draw(X+H,Y,W-2*H,H);      // draw the boxes for the buttons    if (damage()) {      draw_box((pushed_ == 2) ? down(slider()) : slider(),		  X+W-H, Y, H, H, selection_color());      draw_box((pushed_ == 1) ? down(slider()) : slider(),		  X, Y, H, H, selection_color());#endif      if (active_r())        fl_color(labelcolor());      else        fl_color(inactive(labelcolor()));      int w1 = (H-1)|1; // use odd sizes only      int Y1 = Y+w1/2;      int W1 = w1/3;      int X1 = X+w1/2+W1/2;		//or arrows on buttons#ifdef PDA		if ( pushed_ == 1 )			fl_color(FL_WHITE);		else 			fl_color(FL_BLACK);		fl_polygon(X1-W1, Y1, X1, Y1-W1, X1, Y1+W1);      X1 = X+W-(X1-X)-1;#else		fl_polygon(X1-W1, Y1, X1, Y1-W1, X1, Y1+W1);      X1 = X+W-(X1-X)-1;#endif#ifdef PDA		if ( pushed_ == 2)			fl_color(FL_WHITE);		else			fl_color(FL_BLACK);      fl_polygon(X1+W1, Y1, X1, Y1+W1, X1, Y1-W1);#else      fl_polygon(X1+W1, Y1, X1, Y1+W1, X1, Y1-W1);#endif    	 }  } else { // vertical#ifdef PDA    if (H < 3*W) {Fl_Slider::draw(X,Y-1,W,H+2); return;}    Fl_Slider::draw(X,Y+W-1,W,H-2*W+2);    if (damage()) {      draw_box((pushed_ == 1) ? FL_BLACK_BOX : FL_BORDER_BOX,	       X, Y, W, W, col);      draw_box((pushed_ == 2) ? FL_BLACK_BOX : FL_BORDER_BOX,	       X, Y+H-W, W, W, col);#else          if (H < 3*W) {Fl_Slider::draw(X,Y,W,H); return;}    Fl_Slider::draw(X,Y+W,W,H-2*W);    if (damage()) {		draw_box((pushed_ == 1) ? down(slider()) : slider(),	       X, Y, W, W, selection_color());      draw_box((pushed_ == 2) ? down(slider()) : slider(),	       X, Y+H-W, W, W, selection_color());#endif		if (active_r())        fl_color(labelcolor());      else        fl_color(labelcolor() | 8);      int w1 = (W-1)|1; // use odd sizes only      int X1 = X+w1/2;      int W1 = w1/3;      int Y1 = Y+w1/2+W1/2;		// draw the arrow on the buttons#ifdef PDA		if ( pushed_ == 1 )			fl_color(FL_WHITE);		else 			fl_color(FL_BLACK);#endif      fl_polygon(X1, Y1-W1, X1+W1, Y1, X1-W1, Y1);      Y1 = Y+H-(Y1-Y)-1;#ifdef PDA		if ( pushed_ == 2 )			fl_color(FL_WHITE);		else			fl_color(FL_BLACK);#endif      fl_polygon(X1, Y1+W1, X1-W1, Y1, X1+W1, Y1);    }  }}Fl_Scrollbar::Fl_Scrollbar(int X, int Y, int W, int H, const char* L)  : Fl_Slider(X, Y, W, H, L){  box(FL_FLAT_BOX);  // set the color for the underbar here#ifdef PDA  color(FL_WHITE);#else  color(FL_DARK2);#endif  slider(FL_UP_BOX);  linesize_ = 16;  pushed_ = 0;  step(1);}//// End of "$Id: Fl_Scrollbar.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $".//

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