📄 fl_value_input.cxx
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//// "$Id: Fl_Value_Input.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $"//// Value input widget for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//// Fltk widget for drag-adjusting a floating point value.// Warning: this works by making a child Fl_Input object, even// though this object is *not* an Fl_Group. May be a kludge?#include <FL/Fl.H>#include <FL/Fl_Value_Input.H>#include <FL/Fl_Group.H>#include <stdlib.h>static Fl_Value_Input* hack_o_rama;void Fl_Value_Input::input_cb(Fl_Widget*, void* v) { Fl_Value_Input& t = *(Fl_Value_Input*)v; double nv; if (t.step()>=1.0) nv = strtol(t.input.value(), 0, 0); else nv = strtod(t.input.value(), 0); hack_o_rama = &t; t.handle_push(); t.handle_drag(nv); t.handle_release(); hack_o_rama = 0;}void Fl_Value_Input::draw() { if (damage()&~FL_DAMAGE_CHILD) input.clear_damage(FL_DAMAGE_ALL); input.box(box()); input.color(color(), selection_color()); input.draw(); input.clear_damage();}void Fl_Value_Input::resize(int X, int Y, int W, int H) { Fl_Valuator::resize(X, Y, W, H); input.resize(X, Y, W, H);}void Fl_Value_Input::value_damage() { if (hack_o_rama==this) return; char buf[128]; format(buf); input.value(buf); input.mark(input.position()); // turn off selection highlight}int Fl_Value_Input::handle(int event) { double v; int delta; int mx = Fl::event_x(); static int ix, drag; switch (event) { case FL_PUSH: if (!step()) goto DEFAULT; ix = mx; drag = Fl::event_button(); handle_push(); return 1; case FL_DRAG: if (!step()) goto DEFAULT; delta = Fl::event_x()-ix; if (delta > 5) delta -= 5; else if (delta < -5) delta += 5; else delta = 0; switch (drag) { case 3: v = increment(previous_value(), delta*100); break; case 2: v = increment(previous_value(), delta*10); break; default:v = increment(previous_value(), delta); break; } v = round(v); handle_drag(soft()?softclamp(v):clamp(v));; return 1; case FL_RELEASE: if (!step()) goto DEFAULT; if (value() != previous_value() || !Fl::event_is_click()) handle_release(); else { input.handle(FL_PUSH); input.handle(FL_RELEASE); } return 1; case FL_FOCUS: return input.take_focus(); default: DEFAULT: input.type(step()>=1.0 ? FL_INT_INPUT : FL_FLOAT_INPUT); return input.handle(event); }}Fl_Value_Input::Fl_Value_Input(int x, int y, int w, int h, const char* l): Fl_Valuator(x, y, w, h, l), input(x, y, w, h, 0) { soft_ = 0; if (input.parent()) // defeat automatic-add ((Fl_Group*)input.parent())->remove(input); input.parent(this); // kludge! input.callback(input_cb, this); input.when(FL_WHEN_CHANGED); box(input.box()); color(input.color()); selection_color(input.selection_color()); align(FL_ALIGN_LEFT); value_damage();}//// End of "$Id: Fl_Value_Input.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $".//
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