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📄 fl_pixmap.cxx

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//// "$Id: Fl_Pixmap.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $"//// Pixmap drawing code for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//// Draws X pixmap data, keeping it stashed in a server pixmap so it// redraws fast.// See fl_draw_pixmap.C for code used to get the actual data into pixmap.// Implemented without using the xpm library (which I can't use because// it interferes with the color cube used by fl_draw_image).#include <FL/Fl.H>#include <FL/fl_draw.H>#include <FL/x.H>#include <FL/Fl_Widget.H>#include <FL/Fl_Menu_Item.H>#include <FL/Fl_Pixmap.H>#include <stdio.h>extern uchar **fl_mask_bitmap; // used by fl_draw_pixmap.C to store maskvoid fl_restore_clip(); // in fl_rect.Cvoid Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {  // ignore empty or bad pixmap data:  if (w<0) {    fl_measure_pixmap(data, w, h);    if (WP==-1) { WP = w; HP = h; }  }  if (!w) return;  // account for current clip region (faster on Irix):  int X,Y,W,H; fl_clip_box(XP,YP,WP,HP,X,Y,W,H);  cx += X-XP; cy += Y-YP;  // clip the box down to the size of image, quit if empty:  if (cx < 0) {W += cx; X -= cx; cx = 0;}  if (cx+W > w) W = w-cx;  if (W <= 0) return;  if (cy < 0) {H += cy; Y -= cy; cy = 0;}  if (cy+H > h) H = h-cy;  if (H <= 0) return;  if (!id) {    id = (ulong)fl_create_offscreen(w, h);    fl_begin_offscreen((Fl_Offscreen)id);    uchar *bitmap = 0;    fl_mask_bitmap = &bitmap;    fl_draw_pixmap(data, 0, 0, FL_BLACK);    fl_mask_bitmap = 0;    if (bitmap) {#ifdef WIN32 // Matt: mask done      // this won't work ehen the user changes display mode during run or      // has two screens with differnet depths      static uchar hiNibble[16] =      { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,	0x10, 0x90, 0x50, 0xd0, 0x20, 0xb0, 0x70, 0xf0 };      static uchar loNibble[16] =      { 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e,	0x01, 0x09, 0x05, 0x0d, 0x02, 0x0b, 0x07, 0x0f };      int np  = GetDeviceCaps(fl_gc, PLANES);	//: was always one on sample machines      int bpp = GetDeviceCaps(fl_gc, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff?      int Bpr = (bpp*w+7)/8;			//: bytes per row      int pad = Bpr&1, w1 = (w+7)/8, shr = ((w-1)&7)+1;      if (bpp==4) shr = (shr+1)/2;      uchar *newarray = new uchar[(Bpr+pad)*h], *dst = newarray, *src = bitmap;      for (int i=0; i<h; i++) {	//: this is slooow, but we do it only once per pixmap	for (int j=w1; j>0; j--) {	  uchar b = *src++;	  if (bpp==1) {	    *dst++ = ( hiNibble[b&15] ) | ( loNibble[(b>>4)&15] );	  } else if (bpp==4) {	    for (int k=(j==1)?shr:4; k>0; k--) {	      *dst++ = "\377\360\017\000"[b&3];	      b = b >> 2;	    }	  } else {	    for (int k=(j==1)?shr:8; k>0; k--) {	      if (b&1) {		*dst++=0;		if (bpp>8) *dst++=0;		if (bpp>16) *dst++=0;		if (bpp>24) *dst++=0;	      } else {		*dst++=0xff;		if (bpp>8) *dst++=0xff;		if (bpp>16) *dst++=0xff;		if (bpp>24) *dst++=0xff;	      }	      b = b >> 1;	    }	  }	}	dst += pad;      }      mask = (ulong)CreateBitmap(w, h, np, bpp, newarray);      delete[] newarray;#else#ifdef NANO_X //tanghao#if 1      mask = GrNewRegion();      int h = H;      int w = (W+7)/8;      GR_RECT rect;      rect.width  = 1;      rect.height = 1;      uchar * p = bitmap;      for ( int cy = 0; cy < h; ++cy )      {        rect.x = 0;        rect.y = cy;	for ( int cx = 0; cx < w; ++cx )	{          if ((*p &   1)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          if ((*p &   2)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          if ((*p &   4)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          if ((*p &   8)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          if ((*p &  16)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          if ((*p &  32)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          if ((*p &  64)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          if ((*p & 128)) { GrUnionRectWithRegion(mask,&rect); } ++rect.x;          ++p;	}      }#endif#else      mask = XCreateBitmapFromData(fl_display, fl_window,				(const char*)bitmap, (w+7)&-8, h);#endif //tanghao#endif      delete[] bitmap;    }    fl_end_offscreen();  }#ifdef WIN32  if (mask) {    HDC new_gc = CreateCompatibleDC(fl_gc);    SelectObject(new_gc, (void*)mask);    BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);    SelectObject(new_gc, (void*)id);    BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);    DeleteDC(new_gc);  } else {    fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);  }#else#ifndef NANO_X //tanghao  if (mask) {    // I can't figure out how to combine a mask with existing region,    // so cut the image down to a clipped rectangle:    int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);    cx += nx-X; X = nx;    cy += ny-Y; Y = ny;    // make X use the bitmap as a mask:    XSetClipMask(fl_display, fl_gc, mask);    int ox = X-cx; if (ox < 0) ox += w;    int oy = Y-cy; if (oy < 0) oy += h;    XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);  }#else  GR_GC_ID oldgc;#define DOIT 1  if (mask && DOIT)   {    oldgc = fl_gc;    fl_gc = GrNewGC();    GrSetGCRegion(fl_gc,mask);    GrOffsetRegion(mask,X,Y);  }#endif //tanghao  fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);#ifndef NANO_X //tanghao  if (mask) {    // put the old clip region back    XSetClipOrigin(fl_display, fl_gc, 0, 0);    fl_restore_clip();  }#else  if (mask && DOIT)  {    GrOffsetRegion(mask,-X,-Y);    GrDestroyGC(fl_gc);    fl_gc = oldgc;  }#endif //tanghao#endif}Fl_Pixmap::~Fl_Pixmap() {  if (id) fl_delete_offscreen((Fl_Offscreen)id);#ifndef NANO_X  if (mask) fl_delete_offscreen((Fl_Offscreen)mask);#else  if (mask) GrDestroyRegion(mask);#endif}static void pixmap_labeltype(														 const Fl_Label* o, int x, int y, int w, int h, Fl_Align a){  Fl_Pixmap* b = (Fl_Pixmap*)(o->value);  if (b->w<0) fl_measure_pixmap(b->data, b->w, b->h);  int cx;  if (a & FL_ALIGN_LEFT) cx = 0;  else if (a & FL_ALIGN_RIGHT) cx = b->w-w;  else cx = (b->w-w)/2;  int cy;  if (a & FL_ALIGN_TOP) cy = 0;  else if (a & FL_ALIGN_BOTTOM) cy = b->h-h;  else cy = (b->h-h)/2;  b->draw(x,y,w,h,cx,cy);}static void pixmap_measure(const Fl_Label* o, int& w, int& h) {  Fl_Pixmap* b = (Fl_Pixmap*)(o->value);  if (b->w<0) fl_measure_pixmap(b->data, b->w, b->h);  w = b->w;  h = b->h;}void Fl_Pixmap::label(Fl_Widget* o) {  Fl::set_labeltype(_FL_PIXMAP_LABEL, pixmap_labeltype, pixmap_measure);  o->label(_FL_PIXMAP_LABEL, (const char*)this);}void Fl_Pixmap::label(Fl_Menu_Item* o) {  Fl::set_labeltype(_FL_PIXMAP_LABEL, pixmap_labeltype, pixmap_measure);  o->label(_FL_PIXMAP_LABEL, (const char*)this);}//// End of "$Id: Fl_Pixmap.cxx,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $".//

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