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📄 fl_symbols.cxx

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//// "$Id: fl_symbols.cxx,v 1.1.1.1 2003/08/07 21:18:41 jasonk Exp $"//// Symbol drawing code for the Fast Light Tool Kit (FLTK).//// Copyright 1998-1999 by Bill Spitzak and others.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems to "fltk-bugs@easysw.com".//// These are small graphics drawn by the normal label-drawing// code when the string starts with an '@' sign.// Adapted from original code written by:// Written by Mark Overmars// Version 2.1 a// Date: Oct  2, 1992#include <FL/Fl.H>#include <FL/fl_draw.H>#include <string.h>typedef struct {  const char *name;  void (*drawit)(Fl_Color);  char scalable;  char notempty;} SYMBOL;#define MAXSYMBOL       211   /* Maximal number of symbols in table. Only half of them are      used. Should be prime. */static SYMBOL symbols[MAXSYMBOL];      /* The symbols */static int symbnumb = -1;              /* Their number */static int find(const char *name) {// returns hash entry if it exists, or first empty slot:  int pos = name[0] ? (    name[1] ? (      name[2] ? 71*name[0]+31*name[1]+name[2] : 31*name[0]+name[1]    ) :      name[0]  ) : 0;  pos %= MAXSYMBOL;  int hh2 = name[0] ? (    (name[1]) ? 51*name[0]+3*name[1] : 3*name[0]    ) : 1;  hh2 %= MAXSYMBOL; if (!hh2) hh2 = 1;  for (;;) {    if (!symbols[pos].notempty) return pos;    if (!strcmp(symbols[pos].name,name)) return pos;    pos = (pos + hh2) % MAXSYMBOL;  }}static void fl_init_symbols(void);/**************** The routines seen by the user *************************/int fl_add_symbol(const char *name, void (*drawit)(Fl_Color), int scalable)/* Adds a symbol to the system. Returns whether correct. */{  fl_init_symbols();  int pos;  if (symbnumb > MAXSYMBOL / 2) return 0;	// table is full  pos = find(name);  symbols[pos].name = name;  symbols[pos].drawit = drawit;  symbols[pos].notempty = 1;  symbols[pos].scalable = scalable;  symbnumb++;  return 1;}int fl_return_arrow(int x,int y,int w,int h);// provided for back compatability:int fl_draw_symbol(const char *label,int x,int y,int w,int h,Fl_Color col) {  const char *p = label;  if (*p++ != '@') return 0;  fl_init_symbols();  int equalscale = 0;  if (*p == '#') {equalscale = 1; p++;}  if (*p == '-' && p[1]>='1' && p[1]<='9') {    int n = p[1]-'0';    x += n; y += n; w -= 2*n; h -= 2*n;    p += 2;  } else if (*p == '+' && p[1]>='1' && p[1]<='9') {    int n = p[1]-'0';    x -= n; y -= n; w += 2*n; h += 2*n;    p += 2;  }  if (w < 10) {x -= (10-w)/2; w = 10;}  if (h < 10) {y -= (10-h)/2; h = 10;}  w = (w-1)|1; h = (h-1)|1;  int rotangle;  switch (*p++) {  case '0':    rotangle = 1000*(p[1]-'0') + 100*(p[2]-'0') + 10*(p[3]-'0');    p += 4;    break;  case '1': rotangle = 2250; break;  case '2': rotangle = 2700; break;  case '3': rotangle = 3150; break;  case '4': rotangle = 1800; break;  case '5':  case '6': rotangle = 0; break;  case '7': rotangle = 1350; break;  case '8': rotangle =  900; break;  case '9': rotangle =  450; break;  default: rotangle = 0; p--; break;  }  int pos = find(p);  if (!symbols[pos].notempty) return 0;  if (symbols[pos].scalable == 3) { // kludge to detect return arrow    fl_return_arrow(x,y,w,h);    return 1;  }  fl_push_matrix();  fl_translate(x+w/2,y+h/2);  if (symbols[pos].scalable) {    if (equalscale) {if (w<h) h = w; else w = h;}    fl_scale(0.5*w, 0.5*h);    fl_rotate(rotangle/10.0);  }  (symbols[pos].drawit)(col);  fl_pop_matrix();  return 1;}/******************** THE DEFAULT SYMBOLS ****************************//* Some help stuff */#define BP fl_begin_polygon()#define EP fl_end_polygon()#define BL fl_begin_line()#define EL fl_end_line()#define BC fl_begin_loop()#define EC fl_end_loop()#define vv(x,y) fl_vertex(x,y)//for the outline colorstatic void set_outline_color(Fl_Color c) {  fl_color(fl_color_average(c, FL_BLACK, .5));}static void rectangle(double x,double y,double x2,double y2,Fl_Color col) {  fl_color(col);  BP; vv(x,y); vv(x2,y); vv(x2,y2); vv(x,y2); EP;  set_outline_color(col);  BC; vv(x,y); vv(x2,y); vv(x2,y2); vv(x,y2); EC;}/* The drawing routines */static void draw_arrow1(Fl_Color col){  fl_color(col);  BP; vv(-0.8,-0.4); vv(-0.8,0.4); vv(0.0,0.4); vv(0.0,-0.4); EP;  BP; vv(0.0,0.8); vv(0.8,0.0); vv(0.0,-0.8); vv(0.0,-0.4); vv(0.0,0.4); EP;  set_outline_color(col);  BC; vv(-0.8,-0.4); vv(-0.8,0.4); vv(0.0,0.4); vv(0.0,0.8); vv(0.8,0.0);      vv(0.0,-0.8); vv(0.0,-0.4); EC;}static void draw_arrow1bar(Fl_Color col){  draw_arrow1(col);  rectangle(.6,-.8,.9,.8,col);}static void draw_arrow2(Fl_Color col){  fl_color(col);  BP; vv(-0.3,0.8); vv(0.50,0.0); vv(-0.3,-0.8); EP;  set_outline_color(col);  BC; vv(-0.3,0.8); vv(0.50,0.0); vv(-0.3,-0.8); EC;}static void draw_arrow3(Fl_Color col){  fl_color(col);  BP; vv(0.1,0.8); vv(0.9,0.0); vv(0.1,-0.8); EP;  BP; vv(-0.7,0.8); vv(0.1,0.0); vv(-0.7,-0.8); EP;  set_outline_color(col);  BC; vv(0.1,0.8); vv(0.9,0.0); vv(0.1,-0.8); EC;  BC; vv(-0.7,0.8); vv(0.1,0.0); vv(-0.7,-0.8); EC;}static void draw_arrowbar(Fl_Color col){  fl_color(col);  BP; vv(0.2,0.8); vv(0.6,0.8); vv(0.6,-0.8); vv(0.2,-0.8); EP;  BP; vv(-0.6,0.8); vv(0.2,0.0); vv(-0.6,-0.8); EP;  set_outline_color(col);  BC; vv(0.2,0.8); vv(0.6,0.8); vv(0.6,-0.8); vv(0.2,-0.8); EC;  BC; vv(-0.6,0.8); vv(0.2,0.0); vv(-0.6,-0.8); EC;}static void draw_arrowbox(Fl_Color col){  fl_color(col);  BP; vv(-0.6,0.8); vv(0.2,0.0); vv(-0.6,-0.8); EP;  BC; vv(0.2,0.8); vv(0.6,0.8); vv(0.6,-0.8); vv(0.2,-0.8); EC;  set_outline_color(col);  BC; vv(0.2,0.8); vv(0.6,0.8); vv(0.6,-0.8); vv(0.2,-0.8); EC;  BC; vv(-0.6,0.8); vv(0.2,0.0); vv(-0.6,-0.8); EC;}static void draw_bararrow(Fl_Color col){  fl_color(col);  BP; vv(0.1,0.8); vv(0.9,0.0); vv(0.1,-0.8); EP;  BP; vv(-0.5,0.8); vv(-0.1,0.8); vv(-0.1,-0.8); vv(-0.5,-0.8); EP;  set_outline_color(col);  BC; vv(0.1,0.8); vv(0.9,0.0); vv(0.1,-0.8); EC;  BC; vv(-0.5,0.8); vv(-0.1,0.8); vv(-0.1,-0.8); vv(-0.5,-0.8); EC;}static void draw_doublebar(Fl_Color col) {   rectangle(-0.6,-0.8,-.1,.8,col);  rectangle(.1,-0.8,.6,.8,col); }static void draw_arrow01(Fl_Color col)  { fl_rotate(180); draw_arrow1(col); }static void draw_arrow02(Fl_Color col)  { fl_rotate(180); draw_arrow2(col); }static void draw_arrow03(Fl_Color col)  { fl_rotate(180); draw_arrow3(col); }static void draw_0arrowbar(Fl_Color col)  { fl_rotate(180); draw_arrowbar(col); }static void draw_0arrowbox(Fl_Color col)  { fl_rotate(180); draw_arrowbox(col); }static void draw_0bararrow(Fl_Color col)  { fl_rotate(180); draw_bararrow(col); }static void draw_doublearrow(Fl_Color col){  fl_color(col);  BP; vv(-0.35,-0.4); vv(-0.35,0.4); vv(0.35,0.4); vv(0.35,-0.4); EP;  BP; vv(0.15,0.8); vv(0.95,0.0); vv(0.15,-0.8); EP;  BP; vv(-0.15,0.8); vv(-0.95,0.0); vv(-0.15,-0.8); EP;  set_outline_color(col);  BC; vv(-0.15,0.4); vv(0.15,0.4); vv(0.15,0.8); vv(0.95,0.0);      vv(0.15,-0.8); vv(0.15,-0.4); vv(-0.15,-0.4); vv(-0.15,-0.8);      vv(-0.95,0.0); vv(-0.15,0.8); EC;}static void draw_arrow(Fl_Color col){  fl_color(col);  BP; vv(0.65,0.1); vv(1.0,0.0); vv(0.65,-0.1); EP;  BL; vv(-1.0,0.0); vv(0.65,0.0); EL;  set_outline_color(col);  BL; vv(-1.0,0.0); vv(0.65,0.0); EL;  BC; vv(0.65,0.1); vv(1.0,0.0); vv(0.65,-0.1); EC;}static void draw_square(Fl_Color col)  { rectangle(-1,-1,1,1,col); }static void draw_circle(Fl_Color col) {  fl_color(col); BP; fl_circle(0,0,1); EP;  set_outline_color(col);  BC; fl_circle(0,0,1); EC;}static void draw_line(Fl_Color col)  { fl_color(col); BL; vv(-1.0,0.0); vv(1.0,0.0); EL; }static void draw_plus(Fl_Color col){  fl_color(col);  BP; vv(-0.9,-0.15); vv(-0.9,0.15); vv(0.9,0.15); vv(0.9,-0.15); EP;  BP; vv(-0.15,-0.9); vv(-0.15,0.9); vv(0.15,0.9); vv(0.15,-0.9); EP;  set_outline_color(col);  BC;  vv(-0.9,-0.15); vv(-0.9,0.15); vv(-0.15,0.15); vv(-0.15,0.9);  vv(0.15,0.9); vv(0.15,0.15); vv(0.9,0.15); vv(0.9,-0.15);  vv(0.15,-0.15); vv(0.15,-0.9); vv(-0.15,-0.9); vv(-0.15,-0.15);  EC;}static void draw_uparrow(Fl_Color) {  fl_color(FL_LIGHT3);  BL; vv(-.8,.8); vv(-.8,-.8); vv(.8,0); EL;  fl_color(FL_DARK3);  BL; vv(-.8,.8); vv(.8, 0); EL;}static void draw_downarrow(Fl_Color) {  fl_color(FL_DARK3);  BL; vv(-.8,.8); vv(-.8,-.8); vv(.8,0); EL;  fl_color(FL_LIGHT3);  BL; vv(-.8,.8); vv(.8, 0); EL;}static void draw_menu(Fl_Color col){  rectangle(-0.65, 0.85, 0.65, -0.25, col);  rectangle(-0.65, -0.6, 0.65, -1.0, col);}static void fl_init_symbols(void) {  static char beenhere;  if (beenhere) return;  beenhere = 1;  symbnumb = 0;  fl_add_symbol("",		draw_arrow1,		1);  fl_add_symbol("->",		draw_arrow1,		1);  fl_add_symbol(">",		draw_arrow2,		1);  fl_add_symbol(">>",		draw_arrow3,		1);  fl_add_symbol(">|",		draw_arrowbar,		1);  fl_add_symbol(">[]",		draw_arrowbox,		1);  fl_add_symbol("|>",		draw_bararrow,		1);  fl_add_symbol("<-",		draw_arrow01,		1);  fl_add_symbol("<",		draw_arrow02,		1);  fl_add_symbol("<<",		draw_arrow03,		1);  fl_add_symbol("|<",		draw_0arrowbar,		1);  fl_add_symbol("[]<",		draw_0arrowbox,		1);  fl_add_symbol("<|",		draw_0bararrow,		1);  fl_add_symbol("<->",		draw_doublearrow,	1);  fl_add_symbol("-->",		draw_arrow,		1);  fl_add_symbol("+",		draw_plus,		1);  fl_add_symbol("->|",		draw_arrow1bar,		1);  fl_add_symbol("arrow",	draw_arrow,		1);  fl_add_symbol("returnarrow",	0,			3);  fl_add_symbol("square",	draw_square,		1);  fl_add_symbol("circle",	draw_circle,		1);  fl_add_symbol("line",		draw_line,		1);  fl_add_symbol("plus",		draw_plus,		1);  fl_add_symbol("menu",		draw_menu,		1);  fl_add_symbol("UpArrow",	draw_uparrow,		1);  fl_add_symbol("DnArrow",	draw_downarrow,		1);  fl_add_symbol("||",		draw_doublebar,		1);}////////////////////////////////////////////////////////////////#include <FL/Fl_Widget.H>// this is the labeltype function:extern void fl_normal_label(const Fl_Label*, int, int, int, int, Fl_Align);static void fl_symbol_label(    const Fl_Label* o, int x, int y, int w, int h, Fl_Align align){  if (!fl_draw_symbol(o->value, x, y, w, h, (Fl_Color)o->color))    fl_normal_label(o, x, y, w, h, align);}Fl_Labeltype define_FL_SYMBOL_LABEL() {  Fl::set_labeltype(_FL_SYMBOL_LABEL, fl_symbol_label, 0);  return _FL_SYMBOL_LABEL;}void Fl::enable_symbols() {  Fl::set_labeltype(FL_NORMAL_LABEL, fl_symbol_label, 0);}//// End of "$Id: fl_symbols.cxx,v 1.1.1.1 2003/08/07 21:18:41 jasonk Exp $".//

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