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📄 fl_call_main.c

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/* * "$Id: fl_call_main.c,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $" * * Copyright 1998-1999 by Bill Spitzak and others. * * fl_call_main() calls main() for you Windows people.  Needs to be done in C * because Borland C++ won't let you call main() from C++. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "fltk-bugs@easysw.com". *//* * This WinMain() function can be overridden by an application and * is provided for compatibility with programs written for other * operating systems that conform to the ANSI standard entry point * "main()".  This will allow you to build a WIN32 Application * without any special settings. * * Because of problems with the Microsoft Visual C++ header files * and/or compiler, you cannot have a WinMain function in a DLL. * I don't know why.  Thus, this nifty feature is only available * if you link to the static library. * * Currently the debug version of this library will create a * console window for your application so you can put printf() * statements for debugging or informational purposes.  Ultimately * we want to update this to always use the parent's console, * but at present we have not identified a function or API in * Microsoft(r) Windows(r) that allows for it. */#if defined(WIN32) && !defined(FL_DLL) && !defined (__GNUC__)#include <windows.h>#include <stdio.h>extern int main(int, char *[]);#ifdef BORLAND5#define __argc _argc#define __argv _argv#endifextern int  __argc;extern char **__argv;int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,                             LPSTR lpCmdLine, int nCmdShow) {#ifdef _DEBUG /*  * If we are using compiling in debug mode, open a console window so  * we can see any printf's, etc...  *  * While we can detect if the program was run from the command-line -  * look at the CMDLINE environment variable, it will be "WIN" for  * programs started from the GUI - the shell seems to run all WIN32  * applications in the background anyways...  */  AllocConsole();  freopen("conin$", "r", stdin);  freopen("conout$", "w", stdout);  freopen("conout$", "w", stderr);#endif /* _DEBUG */  /* Run the standard main entry point function... */  return main(__argc, __argv);}#endif/* * End of "$Id: fl_call_main.c,v 1.1.1.1 2003/08/07 21:18:40 jasonk Exp $". */

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