gameentity.h
来自「c++ 游戏编程中的内存管理源码示例」· C头文件 代码 · 共 49 行
H
49 行
#ifndef GAMENTITY_H_
#define GAMENTITY_H_
#include "MemoryMgr.h"
class GameEntity
{
public:
int someData;
float moreData;
int stuff[200];
private:
DECLARE_HEAP;
};
class GameCamera : public GameEntity
{
public:
int someMoreStuff;
float andSomeMore;
private:
DECLARE_HEAP;
};
class GameActor : public GameEntity
{
public:
char name[128];
int controller;
int state;
char model[256];
private:
DECLARE_HEAP;
};
#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?