📄 input.h
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#if !defined(AFX_INPUT_H__E2613988_0D01_4CB1_947F_5C1B0669C1DF__INCLUDED_)
#define AFX_INPUT_H__E2613988_0D01_4CB1_947F_5C1B0669C1DF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// input.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Cinput dialog
class Cinput : public CDialog
{
// Construction
public:
Cinput(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(Cinput)
enum { IDD = IDD_DIALOG_INPUT };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Cinput)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Cinput)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUT_H__E2613988_0D01_4CB1_947F_5C1B0669C1DF__INCLUDED_)
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