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📄 key.c

📁 ucosII在TMS320LF2407成功移植的源代码
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}

/*
*********************************************************************************************************
*                                       KEYBOARD INITIALIZATION
*
* Description: Keyboard initialization function.  KeyInit() must be called before calling any other of
*              the user accessible functions.
* Arguments  : none
* Returns    : none
*********************************************************************************************************
*/

void  KeyInit (void)
{
   
    KeyScanState = KEY_STATE_UP;                 /* Keyboard should not have a key pressed             */
    KeyNRead     = 0;                            /* Clear the number of keys read                      */
    KeyDownTmr   = 0;
    KeyBufInIx   = 0;                            /* Key codes inserted at  the beginning of the buffer */
    KeyBufOutIx  = 0;                            /* Key codes removed from the beginning of the buffer */
#if MULTITASK == 1
    KeySemPtr    = xOSSemBCreate(0,0);               /* Initialize the keyboard semaphore                  */
#endif
    KeyInitPort();                               /* Initialize I/O ports used in keyboard driver       */
#if MULTITASK == 1
    OSTaskCreate(KeyScanTask, (void *)0, &KeyScanTaskStk[0], KEY_SCAN_TASK_PRIO);
#endif
}

/*
*********************************************************************************************************
*                                           SEE IF KEY PRESSED
*
* Description : This function checks to see if a key is pressed
* Arguments   : none
* Returns     : TRUE   if a key is     pressed
*               FALSE  if a key is not pressed
* Note        : (1 << KEY_MAX_COLS) - 1   is used as a mask to isolate the column inputs (i.e. mask off
*                                         the SHIFT keys).
*********************************************************************************************************
*/

static  BOOLEAN  KeyIsKeyDown (void)
{
   
    if (KeyGetPort() & ((1 << KEY_PORT_MAX_BITS) - 1)) {         /* Key not pressed if 0                     */
        OS_ENTER_CRITICAL();
        KeyDownTmr++;                                      /* Update key down counter                  */
        OS_EXIT_CRITICAL();
        return (TRUE);
    } else {
        return (FALSE);
    }
}

/*
*********************************************************************************************************
*                                         KEYBOARD SCANNING TASK
*
* Description : This function contains the body of the keyboard scanning task.  The task should be
*               assigned a low priority.  The scanning period is determined by KEY_SCAN_TASK_DLY.
* Arguments   : 'data'   is a pointer to data passed to task when task is created (NOT USED).
* Returns     : KeyScanTask() never returns.
* Notes       : - An auto repeat of the key pressed will be executed after the key has been pressed for
*                 more than KEY_RPT_START_DLY scan times.  Once the auto repeat has started, the key will
*                 be repeated every KEY_RPT_DLY scan times as long as the key is pressed.  For example,
*                 if the scanning of the keyboard occurs every 50 mS and KEY_RPT_START_DLY is set to 40
*                 and KEY_RPT_DLY is set to 2, then the auto repeat function will engage after 2 seconds
*                 and will repeat every 100 mS (10 times per second).
*********************************************************************************************************
*/

#if MULTITASK == 1
static  void  KeyScanTask (void *data)
{
    INT8U code;


    data = data;                                           /* Avoid compiler warning (uC/OS-II req.)   */
    for (;;) {
        xOSTimeDlyHMSM(0, 0, 0, KEY_SCAN_TASK_DLY);         /* Delay between keyboard scans             */
        switch (KeyScanState) {
            case KEY_STATE_UP:                             /* See if need to look for a key pressed    */
                 if (KeyIsKeyDown()) {                     /* See if key is pressed                    */
                     KeyScanState = KEY_STATE_DEBOUNCE;    /* Next call we will have debounced the key */
                     KeyDownTmr   = 0;                     /* Reset key down timer                     */
                 }
                 break;

            case KEY_STATE_DEBOUNCE:                       /* Key pressed, get scan code and buffer    */
                 if (KeyIsKeyDown()) {                     /* See if key is pressed                    */
                     code              = KeyDecode();      /* Determine the key scan code              */
                     KeyBufIn(code);                       /* Input scan code in buffer                */
                     KeyRptStartDlyCtr = KEY_RPT_START_DLY;/* Start delay to auto-repeat function      */
                     KeyScanState      = KEY_STATE_RPT_START_DLY;
                 } else {
                     //KeySelRow(KEY_ALL_ROWS);              /* Select all row                           */
                     KeyScanState      = KEY_STATE_UP;     /* Key was not pressed after all!           */
                 }
                 break;

            case KEY_STATE_RPT_START_DLY:
                 if (KeyIsKeyDown()) {                     /* See if key is still pressed              */
                     if (KeyRptStartDlyCtr > 0) {          /* See if we need to delay before auto rpt  */
                         KeyRptStartDlyCtr--;              /* Yes, decrement counter to start of rpt   */
                         if (KeyRptStartDlyCtr == 0) {     /* If delay to auto repeat is completed ... */
                             code         = KeyDecode();   /* Determine the key scan code              */
                             KeyBufIn(code);               /* Input scan code in buffer                */
                             KeyRptDlyCtr = KEY_RPT_DLY;   /* Load delay before next repeat            */
                             KeyScanState = KEY_STATE_RPT_DLY;
                         }
                     }
                 } else {
                     KeyScanState = KEY_STATE_DEBOUNCE;    /* Key was not pressed after all            */
                 }
                 break;

            case KEY_STATE_RPT_DLY:
                 if (KeyIsKeyDown()) {                     /* See if key is still pressed              */
                     if (KeyRptDlyCtr > 0) {               /* See if we need to wait before repeat key */
                         KeyRptDlyCtr--;                   /* Yes, dec. wait time to next key repeat   */
                         if (KeyRptDlyCtr == 0) {          /* See if it's time to repeat key           */
                             code         = KeyDecode();   /* Determine the key scan code              */
                             KeyBufIn(code);               /* Input scan code in buffer                */
                             KeyRptDlyCtr = KEY_RPT_DLY;   /* Reload delay counter before auto repeat  */
                         }
                     }
                 } else {
                     KeyScanState = KEY_STATE_DEBOUNCE;    /* Key was not pressed after all            */
                 }
                 break;
        }
    }
}
#else
void KeyScan(void)
 {
       INT8U code;
        //OSTimeDlyHMSM(0, 0, 0, KEY_SCAN_TASK_DLY);         /* Delay between keyboard scans             */
        switch (KeyScanState) {
            case KEY_STATE_UP:                             /* See if need to look for a key pressed    */
                 if (KeyIsKeyDown()) {                     /* See if key is pressed                    */
                     KeyScanState = KEY_STATE_DEBOUNCE;    /* Next call we will have debounced the key */
                     KeyDownTmr   = 0;                     /* Reset key down timer                     */
                 }
                 break;

            case KEY_STATE_DEBOUNCE:                       /* Key pressed, get scan code and buffer    */
                 if (KeyIsKeyDown()) {                     /* See if key is pressed                    */
                     code              = KeyDecode();      /* Determine the key scan code              */
                     KeyBufIn(code);                       /* Input scan code in buffer                */
                     KeyRptStartDlyCtr = KEY_RPT_START_DLY;/* Start delay to auto-repeat function      */
                     KeyScanState      = KEY_STATE_RPT_START_DLY;
                 } else {
                     //KeySelRow(KEY_ALL_ROWS);              /* Select all row                           */
                     KeyScanState      = KEY_STATE_UP;     /* Key was not pressed after all!           */
                 }
                 break;

            case KEY_STATE_RPT_START_DLY:
                 if (KeyIsKeyDown()) {                     /* See if key is still pressed              */
                     if (KeyRptStartDlyCtr > 0) {          /* See if we need to delay before auto rpt  */
                         KeyRptStartDlyCtr--;              /* Yes, decrement counter to start of rpt   */
                         if (KeyRptStartDlyCtr == 0) {     /* If delay to auto repeat is completed ... */
                             code         = KeyDecode();   /* Determine the key scan code              */
                             KeyBufIn(code);               /* Input scan code in buffer                */
                             KeyRptDlyCtr = KEY_RPT_DLY;   /* Load delay before next repeat            */
                             KeyScanState = KEY_STATE_RPT_DLY;
                         }
                     }
                 } else {
                     KeyScanState = KEY_STATE_DEBOUNCE;    /* Key was not pressed after all            */
                 }
                 break;

            case KEY_STATE_RPT_DLY:
                 if (KeyIsKeyDown()) {                     /* See if key is still pressed              */
                     if (KeyRptDlyCtr > 0) {               /* See if we need to wait before repeat key */
                         KeyRptDlyCtr--;                   /* Yes, dec. wait time to next key repeat   */
                         if (KeyRptDlyCtr == 0) {          /* See if it's time to repeat key           */
                             code         = KeyDecode();   /* Determine the key scan code              */
                             KeyBufIn(code);               /* Input scan code in buffer                */
                             KeyRptDlyCtr = KEY_RPT_DLY;   /* Reload delay counter before auto repeat  */
                         }
                     }
                 } else {
                     KeyScanState = KEY_STATE_DEBOUNCE;    /* Key was not pressed after all            */
                 }
                 break;
        }
}

#endif

/*
*********************************************************************************************************
*                                              READ PORT
*
* Description : This function is called to read the column port.
* Arguments   : none
* Returns     : the complement of the column port thus, ones are keys pressed
*********************************************************************************************************
*/
INT16U  KeyGetPort(void)
{
    return ((INT16U)(KEY_PORT_VAL&0xFF));   
}

void  KeyInitPort (void)
{
                     
}

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