📄 collisionrect.java
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// Decompiled by Jad v1.5.7g. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi
package com.golden.gamedev.object.collision;
// Referenced classes of package com.golden.gamedev.object.collision:
// CollisionShape
public class CollisionRect
implements CollisionShape
{
public double x;
public double y;
public int width;
public int height;
private int e;
private int f;
public CollisionRect()
{
x = 0.0D;
y = 0.0D;
width = 0;
height = 0;
}
public void grow(int i, int j)
{
if(i >= 0)
{
width += i;
} else
{
x += i;
width -= i;
}
if(j >= 0)
{
height += j;
return;
} else
{
y += j;
height -= j;
return;
}
}
public void shrink(int i, int j)
{
if(i >= 0)
{
width -= i;
} else
{
x -= i;
width += i;
}
if(j >= 0)
{
height -= j;
return;
} else
{
y -= j;
height += j;
return;
}
}
public boolean intersects(CollisionShape collisionshape)
{
if(x < collisionshape.getX())
{
e = (int)x;
f = (int)Math.ceil(collisionshape.getX());
} else
{
e = (int)Math.ceil(x);
f = (int)collisionshape.getX();
}
return e + width > f && e < f + collisionshape.getWidth() && y + (double)height > collisionshape.getY() && y < collisionshape.getY() + (double)collisionshape.getHeight();
}
public void setBounds(double d, double d1, int i, int j)
{
x = d;
y = d1;
width = i;
height = j;
}
public void setBounds(CollisionRect collisionrect)
{
setBounds(collisionrect.x, collisionrect.y, collisionrect.width, collisionrect.height);
}
public void setLocation(double d, double d1)
{
x = d;
y = d1;
}
public void move(double d, double d1)
{
x += d;
y += d1;
}
public double getX()
{
return x;
}
public double getY()
{
return y;
}
public int getWidth()
{
return width;
}
public int getHeight()
{
return height;
}
public String toString()
{
return super.toString() + " " + "[x=" + x + ", y=" + y + ", width=" + width + ", height=" + height + "]";
}
}
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