📄 gameengine.java
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// Decompiled by Jad v1.5.7g. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi
package com.golden.gamedev;
import com.golden.gamedev.engine.BaseAudio;
import com.golden.gamedev.engine.BaseGraphics;
import com.golden.gamedev.engine.BaseInput;
import com.golden.gamedev.engine.BaseTimer;
import java.awt.Graphics2D;
import java.io.PrintStream;
// Referenced classes of package com.golden.gamedev:
// Game, GameObject
public abstract class GameEngine extends Game
{
private GameObject a;
private int b;
public GameObject nextGame;
public int nextGameID;
public GameEngine()
{
}
void startGameLoop()
{
bsTimer.startTimer();
for(; isRunning(); a.start())
{
bsInput.refresh();
refresh();
if(nextGame == null && nextGameID == -1)
{
finish();
break;
}
a = nextGame;
b = -1;
if(a == null)
{
b = nextGameID;
a = getGame(nextGameID);
}
if(a == null)
{
finish();
System.err.println("ERROR: GameObject with ID = " + b + " is not available!!");
break;
}
if(nextGame == a)
nextGame = null;
if(nextGameID == b)
nextGameID = -1;
}
bsTimer.stopTimer();
bsSound.stopAll();
bsMusic.stopAll();
if(isFinish())
{
bsGraphics.cleanup();
notifyExit();
}
}
public void initResources()
{
}
public void update(long l)
{
}
public void render(Graphics2D graphics2d)
{
}
public void refresh()
{
}
public abstract GameObject getGame(int i);
public GameObject getCurrentGame()
{
return a;
}
public int getCurrentGameID()
{
return b;
}
}
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