📄 zlg_socket.h
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#ifdef SOCKET_GLOBALS
#define SOCKET_EXT
#else
#define SOCKET_EXT extern
#endif
#define PF_INET 0
#define AF_INET 1
#define SOCK_STREAM 1
#define SOCK_DGRAM 2
#define TCP_PROTOCOL 0
#define UDP_PROTOCOL 1
#define INVALID_SOCKET NULL
#ifndef MAX_TCP_LINKS
#define MAX_TCP_LINKS 0
#endif
#ifndef MAX_UDP_LINKS
#define MAX_UDP_LINKS 0
#endif
#define MAX_SOCKETS MAX_TCP_LINKS+MAX_UDP_LINKS
typedef struct {
uint8 State;
uint16 protocol;
uint16 af;
uint16 type;
uint8 My_Ip[4];
uint16 My_Port;
uint16 Max_Queue;
uint8 queue[MAX_TCP_LINKS];
uint8 Udp_Queue;
}SOCKET;
struct sockaddr{
uint16 sin_family;
uint8 sin_addr[4];
uint16 sin_port;
};
SOCKET_EXT SOCKET Zlg_Socket[MAX_SOCKETS];
SOCKET_EXT uint8 close(uint8 num);
SOCKET_EXT uint8 connect(SOCKET * s, struct sockaddr * addr,uint16 addrlen);// USE_XDATA keilreentrant; // ;
SOCKET_EXT SOCKET *socket( uint16 af, uint16 type, uint16 protocol);
SOCKET_EXT int bind( SOCKET * s, struct sockaddr * name,uint16 namelen);
SOCKET_EXT int listen( SOCKET * s, uint16 backlog );
SOCKET_EXT uint8 accept( SOCKET * s, struct sockaddr * addr, int *addrlen );
SOCKET_EXT uint16 recv( uint8 num, uint8 *buf, uint16 len, int flags );
SOCKET_EXT uint16 send( uint8 num, uint8 *buf, uint16 len, int flags );
SOCKET_EXT uint16 recvfrom( SOCKET s, uint8 *buf, uint16 len, int flags, struct sockaddr *from, uint16 *fromlen );
SOCKET_EXT uint16 sendto( SOCKET s, uint8 *buf, uint16 len, int flags, struct sockaddr *to, uint16 tolen );
SOCKET_EXT int closesocket( SOCKET s );
uint8 TCP_Abort(uint8 num);
uint8 getsocktcpsta(uint8 linknum);
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