📄 textobject.h
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#if !defined(AFX_TEXTOBJECT_H__4F168D58_C210_11D2_9E60_00104B08CC22__INCLUDED_)
#define AFX_TEXTOBJECT_H__4F168D58_C210_11D2_9E60_00104B08CC22__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TextObject.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CTextObject command target
class CTextObject : public CCmdTarget
{
DECLARE_DYNCREATE(CTextObject)
CTextObject(); // protected constructor used by dynamic creation
// Attributes
public:
char* m_pText;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTextObject)
public:
virtual void OnFinalRelease();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CTextObject();
// Generated message map functions
//{{AFX_MSG(CTextObject)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
BEGIN_INTERFACE_PART(PersistStream, IPersistStream)
STDMETHOD(GetClassID)(LPCLSID);
STDMETHOD(IsDirty)();
STDMETHOD(Load)(LPSTREAM);
STDMETHOD(Save)(LPSTREAM, BOOL);
STDMETHOD(GetSizeMax)(ULARGE_INTEGER FAR*);
END_INTERFACE_PART(PersistStream)
DECLARE_MESSAGE_MAP()
DECLARE_OLECREATE(CTextObject)
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CTextObject)
afx_msg VARIANT GetText();
afx_msg void SetText(const VARIANT FAR& newValue);
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXTOBJECT_H__4F168D58_C210_11D2_9E60_00104B08CC22__INCLUDED_)
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