📄 server.java
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/*
* Copyright (c) 2000 David Flanagan. All rights reserved.
* This code is from the book Java Examples in a Nutshell, 2nd Edition.
* It is provided AS-IS, WITHOUT ANY WARRANTY either expressed or implied.
* You may study, use, and modify it for any non-commercial purpose.
* You may distribute it non-commercially as long as you retain this notice.
* For a commercial use license, or to purchase the book (recommended),
* visit http://www.davidflanagan.com/javaexamples2.
*/
import java.io.*;
import java.net.*;
import java.util.*;
/**
* This class is a generic framework for a flexible, multi-threaded server.
* It listens on any number of specified ports, and, when it receives a
* connection on a port, passes input and output streams to a specified Service
* object which provides the actual service. It can limit the number of
* concurrent connections, and logs activity to a specified stream.
**/
public class Server {
/**
* A main() method for running the server as a standalone program. The
* command-line arguments to the program should be pairs of servicenames
* and port numbers. For each pair, the program will dynamically load the
* named Service class, instantiate it, and tell the server to provide
* that Service on the specified port. The special -control argument
* should be followed by a password and port, and will start special
* server control service running on the specified port, protected by the
* specified password.
**/
public static void main(String[] args) {
try {
if (args.length < 2) // Check number of arguments
throw new IllegalArgumentException("Must specify a service");
// Create a Server object that uses standard out as its log and
// has a limit of ten concurrent connections at once.
Server s = new Server(System.out, 10);
// Parse the argument list
int i = 0;
while(i < args.length) {
if (args[i].equals("-control")) { // Handle the -control arg
i++;
String password = args[i++];
int port = Integer.parseInt(args[i++]);
// add control service
s.addService(new Control(s, password), port);
}
else {
// Otherwise start a named service on the specified port.
// Dynamically load and instantiate a Service class
String serviceName = args[i++];
Class serviceClass = Class.forName(serviceName);
Service service = (Service)serviceClass.newInstance();
int port = Integer.parseInt(args[i++]);
s.addService(service, port);
}
}
}
catch (Exception e) { // Display a message if anything goes wrong
System.err.println("Server: " + e);
System.err.println("Usage: java Server " +
"[-control <password> <port>] " +
"[<servicename> <port> ... ]");
System.exit(1);
}
}
// This is the state for the server
Map services; // Hashtable mapping ports to Listeners
Set connections; // The set of current connections
int maxConnections; // The concurrent connection limit
ThreadGroup threadGroup; // The threadgroup for all our threads
PrintWriter logStream; // Where we send our logging output to
/**
* This is the Server() constructor. It must be passed a stream
* to send log output to (may be null), and the limit on the number of
* concurrent connections.
**/
public Server(OutputStream logStream, int maxConnections) {
setLogStream(logStream);
log("Starting server");
threadGroup = new ThreadGroup(Server.class.getName());
this.maxConnections = maxConnections;
services = new HashMap();
connections = new HashSet(maxConnections);
}
/**
* A public method to set the current logging stream. Pass null
* to turn logging off
**/
public synchronized void setLogStream(OutputStream out) {
if (out != null) logStream = new PrintWriter(out);
else logStream = null;
}
/** Write the specified string to the log */
protected synchronized void log(String s) {
if (logStream != null) {
logStream.println("[" + new Date() + "] " + s);
logStream.flush();
}
}
/** Write the specified object to the log */
protected void log(Object o) { log(o.toString()); }
/**
* This method makes the server start providing a new service.
* It runs the specified Service object on the specified port.
**/
public synchronized void addService(Service service, int port)
throws IOException
{
Integer key = new Integer(port); // the hashtable key
// Check whether a service is already on that port
if (services.get(key) != null)
throw new IllegalArgumentException("Port " + port +
" already in use.");
// Create a Listener object to listen for connections on the port
Listener listener = new Listener(threadGroup, port, service);
// Store it in the hashtable
services.put(key, listener);
// Log it
log("Starting service " + service.getClass().getName() +
" on port " + port);
// Start the listener running.
listener.start();
}
/**
* This method makes the server stop providing a service on a port.
* It does not terminate any pending connections to that service, merely
* causes the server to stop accepting new connections
**/
public synchronized void removeService(int port) {
Integer key = new Integer(port); // hashtable key
// Look up the Listener object for the port in the hashtable
final Listener listener = (Listener) services.get(key);
if (listener == null) return;
// Ask the listener to stop
listener.pleaseStop();
// Remove it from the hashtable
services.remove(key);
// And log it.
log("Stopping service " + listener.service.getClass().getName() +
" on port " + port);
}
/**
* This nested Thread subclass is a "listener". It listens for
* connections on a specified port (using a ServerSocket) and when it gets
* a connection request, it calls the servers addConnection() method to
* accept (or reject) the connection. There is one Listener for each
* Service being provided by the Server.
**/
public class Listener extends Thread {
ServerSocket listen_socket; // The socket to listen for connections
int port; // The port we're listening on
Service service; // The service to provide on that port
volatile boolean stop = false; // Whether we've been asked to stop
/**
* The Listener constructor creates a thread for itself in the
* threadgroup. It creates a ServerSocket to listen for connections
* on the specified port. It arranges for the ServerSocket to be
* interruptible, so that services can be removed from the server.
**/
public Listener(ThreadGroup group, int port, Service service)
throws IOException
{
super(group, "Listener:" + port);
listen_socket = new ServerSocket(port);
// give it a non-zero timeout so accept() can be interrupted
listen_socket.setSoTimeout(600000);
this.port = port;
this.service = service;
}
/**
* This is the polite way to get a Listener to stop accepting
* connections
***/
public void pleaseStop() {
this.stop = true; // Set the stop flag
this.interrupt(); // Stop blocking in accept()
try { listen_socket.close(); } // Stop listening.
catch(IOException e) {}
}
/**
* A Listener is a Thread, and this is its body.
* Wait for connection requests, accept them, and pass the socket on
* to the addConnection method of the server.
**/
public void run() {
while(!stop) { // loop until we're asked to stop.
try {
Socket client = listen_socket.accept();
addConnection(client, service);
}
catch (InterruptedIOException e) {}
catch (IOException e) {log(e);}
}
}
}
/**
* This is the method that Listener objects call when they accept a
* connection from a client. It either creates a Connection object
* for the connection and adds it to the list of current connections,
* or, if the limit on connections has been reached, it closes the
* connection.
**/
protected synchronized void addConnection(Socket s, Service service) {
// If the connection limit has been reached
if (connections.size() >= maxConnections) {
try {
// Then tell the client it is being rejected.
PrintWriter out = new PrintWriter(s.getOutputStream());
out.print("Connection refused; " +
"the server is busy; please try again later.\n");
out.flush();
// And close the connection to the rejected client.
s.close();
// And log it, of course
log("Connection refused to " +
s.getInetAddress().getHostAddress() +
":" + s.getPort() + ": max connections reached.");
} catch (IOException e) {log(e);}
}
else { // Otherwise, if the limit has not been reached
// Create a Connection thread to handle this connection
Connection c = new Connection(s, service);
// Add it to the list of current connections
connections.add(c);
// Log this new connection
log("Connected to " + s.getInetAddress().getHostAddress() +
":" + s.getPort() + " on port " + s.getLocalPort() +
" for service " + service.getClass().getName());
// And start the Connection thread to provide the service
c.start();
}
}
/**
* A Connection thread calls this method just before it exits. It removes
* the specified Connection from the set of connections.
**/
protected synchronized void endConnection(Connection c) {
connections.remove(c);
log("Connection to " + c.client.getInetAddress().getHostAddress() +
":" + c.client.getPort() + " closed.");
}
/** Change the current connection limit */
public synchronized void setMaxConnections(int max) {
maxConnections = max;
}
/**
* This method displays status information about the server on the
* specified stream. It can be used for debugging, and is used by the
* Control service later in this example.
**/
public synchronized void displayStatus(PrintWriter out) {
// Display a list of all Services that are being provided
Iterator keys = services.keySet().iterator();
while(keys.hasNext()) {
Integer port = (Integer) keys.next();
Listener listener = (Listener) services.get(port);
out.print("SERVICE " + listener.service.getClass().getName()
+ " ON PORT " + port + "\n");
}
// Display the current connection limit
out.print("MAX CONNECTIONS: " + maxConnections + "\n");
// Display a list of all current connections
Iterator conns = connections.iterator();
while(conns.hasNext()) {
Connection c = (Connection)conns.next();
out.print("CONNECTED TO " +
c.client.getInetAddress().getHostAddress() +
":" + c.client.getPort() + " ON PORT " +
c.client.getLocalPort() + " FOR SERVICE " +
c.service.getClass().getName() + "\n");
}
}
/**
* This class is a subclass of Thread that handles an individual
* connection between a client and a Service provided by this server.
* Because each such connection has a thread of its own, each Service can
* have multiple connections pending at once. Despite all the other
* threads in use, this is the key feature that makes this a
* multi-threaded server implementation.
**/
public class Connection extends Thread {
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