📄 class1.cs
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using System;
using System.IO;
namespace BufStream
{
class BufStreamApp
{
[STAThread]
static void Main(string[] args)
{
// Create a FileStream for the BufferedStream
FileStream fs = new FileStream("Hoo.txt",
FileMode.Create, FileAccess.ReadWrite);
BufferedStream bs = new BufferedStream(fs);
Console.WriteLine(
"Length: {0}\tPosition: {1}",
bs.Length, bs.Position);
for (int i = 0; i < 64; i++)
{
bs.WriteByte((byte)i);
}
Console.WriteLine(
"Length: {0}\tPosition: {1}",
bs.Length, bs.Position);
// Reset to the beginning and read the data
Console.WriteLine("\nContents:");
byte[] ba = new byte[bs.Length];
bs.Position = 0;
bs.Read(ba, 0, (int)bs.Length);
foreach (byte b in ba)
{
Console.Write("{0,-3}", b);
}
// Write some more, exceeding capacity
string s = "Foo";
for (int i = 0; i < 3; i++)
{
bs.WriteByte((byte)s[i]);
}
Console.WriteLine(
"\nLength: {0}\tPosition: {1}\t",
bs.Length, bs.Position);
for (int i = 0; i < (256-67)+1; i++)
{
bs.WriteByte((byte)i);
}
Console.WriteLine(
"\nLength: {0}\tPosition: {1}\t",
bs.Length, bs.Position);
bs.Close();
}
}
}
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