📄 class1.cs
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using System;
using System.Reflection;
public class Apple
{
public int nSeeds;
public void Ripen()
{
}
}
public class TypeOfApp
{
[STAThread]
static void Main(string[] args)
{
// Retrieve the System.Type object from the class definition.
Type t = typeof(Apple);
string className = t.ToString();
Console.WriteLine("\nInformation on the class {0}",
className);
Console.WriteLine("\n{0} methods", className);
Console.WriteLine("-----------------------------");
MethodInfo[] methods = t.GetMethods();
foreach (MethodInfo method in methods)
{
Console.WriteLine(method.ToString());
}
Console.WriteLine("\nAll {0} members", className);
Console.WriteLine("-----------------------------");
MemberInfo[] allMembers = t.GetMembers();
foreach (MemberInfo member in allMembers)
{
Console.WriteLine(member.ToString());
}
// Retrieve the System.Type object from the object.
Apple apple = new Apple();
Type t2 = apple.GetType();
}
}
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