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📄 mainfrm.h

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// MainFrm.h : interface of the CMainFrame class
//
//////////////////////////////////////////////////////////////////////
// Copyright 2000.    Moe Wheatley AE4JY  <ae4jy@mindspring.com>
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either version 2
//of the License, or any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__22C08F88_5014_11D4_B4E9_802650C10000__INCLUDED_)
#define AFX_MAINFRM_H__22C08F88_5014_11D4_B4E9_802650C10000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CMainFrame : public CFrameWnd
{
	
protected: // create from serialization only
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual void ActivateFrame(int nCmdShow = -1);
	//}}AFX_VIRTUAL

// Implementation
public:
	void StayOnTop();
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	BOOL m_StayOnTop;
	CStatusBar  m_wndStatusBar;
	CToolBar    m_wndToolBar;
	WINDOWPLACEMENT m_wp;

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnClose();
	afx_msg void OnViewStayontop();
	afx_msg void OnUpdateViewStayontop(CCmdUI* pCmdUI);
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnInputLevelAdj();
	afx_msg void OnOutputLevelAdj();
	afx_msg void OnSetup();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

	BOOL LoadWindowPlacement(LPWINDOWPLACEMENT pwp);
	void SaveWindowPlacement(LPWINDOWPLACEMENT pwp);
private:
	void UpdateStatus();
	UINT m_TimerID;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__22C08F88_5014_11D4_B4E9_802650C10000__INCLUDED_)

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