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📄 pathsim.cpp

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// PathSim.cpp : Defines the class behaviors for the application.
//////////////////////////////////////////////////////////////////////
// Copyright 2000.    Moe Wheatley AE4JY  <ae4jy@mindspring.com>
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either version 2
//of the License, or any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
////

#include "stdafx.h"
#include "PathSim.h"

#include "MainFrm.h"
#include "PathSimDoc.h"
#include "PathSimView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPathSimApp

BEGIN_MESSAGE_MAP(CPathSimApp, CWinApp)
	//{{AFX_MSG_MAP(CPathSimApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
	// Standard help commands
	ON_COMMAND(ID_HELP_TOPICS, CPathSimApp::OnHelpFinder)

END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPathSimApp construction

CPathSimApp::CPathSimApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CPathSimApp object

CPathSimApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CPathSimApp initialization

BOOL CPathSimApp::InitInstance()
{
// code to keep a second instance of this program from running and
//    if one already is running, make it visable.
	::CreateMutex( NULL, TRUE, m_pszExeName);
	if( GetLastError() == ERROR_ALREADY_EXISTS)
	{
		CWnd* pPrevWnd = CWnd::GetDesktopWindow()->GetWindow(GW_CHILD);
		while( pPrevWnd )	//go through all windows and find the other instance
		{
			if( ::GetProp( pPrevWnd->GetSafeHwnd(), m_pszExeName) )
			{
				if( pPrevWnd->IsIconic() )		//if minimized restore it
					pPrevWnd->ShowWindow(SW_RESTORE);
				pPrevWnd->SetForegroundWindow();	//put in front
				pPrevWnd->GetLastActivePopup()->SetForegroundWindow(); //if has poppup
				return FALSE;
			}
			pPrevWnd = pPrevWnd->GetWindow(GW_HWNDNEXT);		//try next one
		}
		return FALSE;
	}
#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// The registry key under which the program settings are stored.
	SetRegistryKey(_T("AE4JY Software"));

	LoadStdProfileSettings(10);  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CPathSimDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CPathSimView));
	AddDocTemplate(pDocTemplate);

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOW);
	m_pMainWnd->UpdateWindow();

	// for use in detecting another instance of this program running
	::SetProp( m_pMainWnd->GetSafeHwnd(), m_pszExeName, (HANDLE)1);

	return TRUE;
}


/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
		// No message handlers
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CPathSimApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CPathSimApp message handlers

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