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📄 mysocket.cpp

📁 计算机与嵌入式系统或者是单片机之间网络传输时
💻 CPP
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// MySocket.cpp : implementation file
//

#include "stdafx.h"
#include "EmbedNetC.h"
#include "MySocket.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define WSA_SOCK_ASYNC		WM_USER + 300
/////////////////////////////////////////////////////////////////////////////
// CMySocket

CMySocket::CMySocket()
{
}

CMySocket::~CMySocket()
{
}


// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CMySocket, CSocket)
	//{{AFX_MSG_MAP(CMySocket)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CMySocket member functions

extern CDialog *g_dlg;

void CMySocket::OnAccept(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CSocket::OnAccept(nErrorCode);
}

void CMySocket::OnConnect(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class

	g_dlg->SendMessage(WSA_SOCK_ASYNC,FD_CONNECT,0);
	CSocket::OnConnect(nErrorCode);
}

void CMySocket::OnReceive(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class

	g_dlg->SendMessage(WSA_SOCK_ASYNC,FD_READ,0);
	CSocket::OnReceive(nErrorCode);
}

void CMySocket::OnClose(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CSocket::OnClose(nErrorCode);
}

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