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📄 in.txt

📁 使用半适应的huffman算法实现了文件的压缩和解压
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\cstrike\resource\menu_hl_no_icon.tga
\cstrike\resource\OptionsSubMultiplayer.res
\cstrike\resource\UI\BottomSpectator.res
\cstrike\resource\UI\BuyEquipment.res
\cstrike\resource\UI\BuyEquipment_CT.res
\cstrike\resource\UI\BuyEquipment_TER.res
\cstrike\resource\UI\BuyMachineguns_CT.res
\cstrike\resource\UI\BuyMachineguns_TER.res
\cstrike\resource\UI\BuyMenu.res
\cstrike\resource\UI\BuyPistols_CT.res
\cstrike\resource\UI\BuyPistols_TER.res
\cstrike\resource\UI\BuyRifles_CT.res
\cstrike\resource\UI\BuyRifles_TER.res
\cstrike\resource\UI\BuyShotguns_CT.res
\cstrike\resource\UI\BuyShotguns_TER.res
\cstrike\resource\UI\BuySubMachineguns_CT.res
\cstrike\resource\UI\BuySubMachineguns_TER.res
\cstrike\resource\UI\Classmenu_CT.res
\cstrike\resource\UI\Classmenu_TER.res
\cstrike\resource\UI\diagonal.tga
\cstrike\resource\UI\MainBuyMenu.res
\cstrike\resource\UI\MOTD.res
\cstrike\resource\UI\ScoreBoard.res
\cstrike\resource\UI\Spectator.res
\cstrike\resource\UI\Teammenu.res
\cstrike\server.cfg
\cstrike\settings.scr
\cstrike\sound\ambience\_comma.wav
\cstrike\sound\ambience\3dmbridge.wav
\cstrike\sound\ambience\3dmeagle.wav
\cstrike\sound\ambience\3dmstart.wav
\cstrike\sound\ambience\3dmthrill.wav
\cstrike\sound\ambience\alarm1.wav
\cstrike\sound\ambience\alien_beacon.wav
\cstrike\sound\ambience\alien_blipper.wav
\cstrike\sound\ambience\alien_builder.wav
\cstrike\sound\ambience\alien_chatter.wav
\cstrike\sound\ambience\alien_creeper.wav
\cstrike\sound\ambience\alien_cycletone.wav
\cstrike\sound\ambience\alien_frantic.wav
\cstrike\sound\ambience\alien_hollow.wav
\cstrike\sound\ambience\alien_humongo.wav
\cstrike\sound\ambience\alien_minddrill.wav
\cstrike\sound\ambience\alien_powernode.wav
\cstrike\sound\ambience\alien_purrmachine.wav
\cstrike\sound\ambience\alien_squit.wav
\cstrike\sound\ambience\alien_twow.wav
\cstrike\sound\ambience\alien_zonerator.wav
\cstrike\sound\ambience\aliencave1.wav
\cstrike\sound\ambience\alienclicker1.wav
\cstrike\sound\ambience\alienfazzle1.wav
\cstrike\sound\ambience\alienflyby1.wav
\cstrike\sound\ambience\alienlaser1.wav
\cstrike\sound\ambience\alienvalve1.wav
\cstrike\sound\ambience\alienvalve2.wav
\cstrike\sound\ambience\alienvoices1.wav
\cstrike\sound\ambience\alienwind1.wav
\cstrike\sound\ambience\alienwind2.wav
\cstrike\sound\ambience\arabmusic.wav
\cstrike\sound\ambience\bee1.wav
\cstrike\sound\ambience\bee2.wav
\cstrike\sound\ambience\biggun1.wav
\cstrike\sound\ambience\biggun2.wav
\cstrike\sound\ambience\biggun3.wav
\cstrike\sound\ambience\bigwarning.wav
\cstrike\sound\ambience\biotone.wav
\cstrike\sound\ambience\Birds1.wav
\cstrike\sound\ambience\Birds2.wav
\cstrike\sound\ambience\Birds3.wav
\cstrike\sound\ambience\Birds4.wav
\cstrike\sound\ambience\Birds5.wav
\cstrike\sound\ambience\Birds6.wav
\cstrike\sound\ambience\Birds7.wav
\cstrike\sound\ambience\Birds8.wav
\cstrike\sound\ambience\Birds9.wav
\cstrike\sound\ambience\boomer.wav
\cstrike\sound\ambience\breather.wav
\cstrike\sound\ambience\burning1.wav
\cstrike\sound\ambience\burning2.wav
\cstrike\sound\ambience\burning3.wav
\cstrike\sound\ambience\car1.wav
\cstrike\sound\ambience\car2.wav
\cstrike\sound\ambience\cat1.wav
\cstrike\sound\ambience\chimes.wav
\cstrike\sound\ambience\cicada3.wav
\cstrike\sound\ambience\computalk1.wav
\cstrike\sound\ambience\computalk2.wav
\cstrike\sound\ambience\copter.wav
\cstrike\sound\ambience\cow.wav
\cstrike\sound\ambience\cricket.wav
\cstrike\sound\ambience\crickets.wav
\cstrike\sound\ambience\crow.wav
\cstrike\sound\ambience\crtnoise.wav
\cstrike\sound\ambience\deadsignal1.wav
\cstrike\sound\ambience\deadsignal2.wav
\cstrike\sound\ambience\des_wind1.wav
\cstrike\sound\ambience\des_wind2.wav
\cstrike\sound\ambience\des_wind3.wav
\cstrike\sound\ambience\disgusting.wav
\cstrike\sound\ambience\distantmortar1.wav
\cstrike\sound\ambience\distantmortar2.wav
\cstrike\sound\ambience\distantmortar3.wav
\cstrike\sound\ambience\dog1.wav
\cstrike\sound\ambience\dog2.wav
\cstrike\sound\ambience\dog3.wav
\cstrike\sound\ambience\dog4.wav
\cstrike\sound\ambience\dog5.wav
\cstrike\sound\ambience\dog6.wav
\cstrike\sound\ambience\dog7.wav
\cstrike\sound\ambience\doorbell.wav
\cstrike\sound\ambience\drips.wav
\cstrike\sound\ambience\dronemachine1.wav
\cstrike\sound\ambience\dronemachine2.wav
\cstrike\sound\ambience\dronemachine3.wav
\cstrike\sound\ambience\fallscream.wav
\cstrike\sound\ambience\flameburst1.wav
\cstrike\sound\ambience\flies.wav
\cstrike\sound\ambience\goal_1.wav
\cstrike\sound\ambience\guit1.wav
\cstrike\sound\ambience\hammer.wav
\cstrike\sound\ambience\hawk1.wav
\cstrike\sound\ambience\industrial1.wav
\cstrike\sound\ambience\industrial2.wav
\cstrike\sound\ambience\industrial3.wav
\cstrike\sound\ambience\industrial4.wav
\cstrike\sound\ambience\jetflyby1.wav
\cstrike\sound\ambience\kajika.wav
\cstrike\sound\ambience\labdrone1.wav
\cstrike\sound\ambience\labdrone2.wav
\cstrike\sound\ambience\labgear.wav
\cstrike\sound\ambience\labmoan.wav
\cstrike\sound\ambience\littlemachine.wav
\cstrike\sound\ambience\loader_hydra1.wav
\cstrike\sound\ambience\loader_step1.wav
\cstrike\sound\ambience\lv_elvis.wav
\cstrike\sound\ambience\lv_fruit1.wav
\cstrike\sound\ambience\lv_fruit2.wav
\cstrike\sound\ambience\lv_fruitwin.wav
\cstrike\sound\ambience\lv_jubilee.wav
\cstrike\sound\ambience\lv_neon.wav
\cstrike\sound\ambience\lv1.wav
\cstrike\sound\ambience\lv2.wav
\cstrike\sound\ambience\lv3.wav
\cstrike\sound\ambience\lv4.wav
\cstrike\sound\ambience\lv5.wav
\cstrike\sound\ambience\lv6.wav
\cstrike\sound\ambience\mechwhine.wav
\cstrike\sound\ambience\mgun_burst1.wav
\cstrike\sound\ambience\mgun_burst2.wav
\cstrike\sound\ambience\mgun_burst3.wav
\cstrike\sound\ambience\mgun_burst4.wav
\cstrike\sound\ambience\Opera.wav
\cstrike\sound\ambience\particle_suck1.wav
\cstrike\sound\ambience\particle_suck2.wav
\cstrike\sound\ambience\port_suckin1.wav
\cstrike\sound\ambience\port_suckout1.wav
\cstrike\sound\ambience\pounder.wav
\cstrike\sound\ambience\pulsemachine.wav
\cstrike\sound\ambience\pumper.wav
\cstrike\sound\ambience\quail1.wav
\cstrike\sound\ambience\rain.wav
\cstrike\sound\ambience\ratchant.wav
\cstrike\sound\ambience\rd_shipshorn.wav
\cstrike\sound\ambience\rd_waves.wav
\cstrike\sound\ambience\rifle1.wav
\cstrike\sound\ambience\rifle2.wav
\cstrike\sound\ambience\rocket_groan1.wav
\cstrike\sound\ambience\rocket_groan2.wav
\cstrike\sound\ambience\rocket_groan3.wav
\cstrike\sound\ambience\rocket_groan4.wav
\cstrike\sound\ambience\rocket_steam1.wav
\cstrike\sound\ambience\rocketflame1.wav
\cstrike\sound\ambience\rocketrumble1.wav
\cstrike\sound\ambience\rotormachine.wav
\cstrike\sound\ambience\sandfall1.wav
\cstrike\sound\ambience\sandfall2.wav
\cstrike\sound\ambience\screammachine.wav
\cstrike\sound\ambience\sheep.wav
\cstrike\sound\ambience\signalgear1.wav
\cstrike\sound\ambience\signalgear2.wav
\cstrike\sound\ambience\siren.wav
\cstrike\sound\ambience\sparks.wav
\cstrike\sound\ambience\sparrow.wav
\cstrike\sound\ambience\squeeks1.wav
\cstrike\sound\ambience\squeeks2.wav
\cstrike\sound\ambience\squirm2.wav
\cstrike\sound\ambience\squitch.wav
\cstrike\sound\ambience\squitch2.wav
\cstrike\sound\ambience\steamburst1.wav
\cstrike\sound\ambience\steamjet1.wav
\cstrike\sound\ambience\tankdrivein1.wav
\cstrike\sound\ambience\tankdrivein2.wav
\cstrike\sound\ambience\tankidle1.wav
\cstrike\sound\ambience\tankidle2.wav
\cstrike\sound\ambience\techamb1.wav
\cstrike\sound\ambience\techamb2.wav
\cstrike\sound\ambience\the_horror1.wav
\cstrike\sound\ambience\the_horror2.wav
\cstrike\sound\ambience\the_horror3.wav
\cstrike\sound\ambience\the_horror4.wav
\cstrike\sound\ambience\thunder_clap.wav
\cstrike\sound\ambience\truck1.wav
\cstrike\sound\ambience\truck2.wav
\cstrike\sound\ambience\turretrot1.wav
\cstrike\sound\ambience\turretrot2.wav
\cstrike\sound\ambience\warn1.wav
\cstrike\sound\ambience\warn2.wav
\cstrike\sound\ambience\warn3.wav
\cstrike\sound\ambience\waterfall1.wav
\cstrike\sound\ambience\waterfall2.wav
\cstrike\sound\ambience\waterfall3.wav
\cstrike\sound\ambience\waterrun.wav
\cstrike\sound\ambience\wind1.wav
\cstrike\sound\ambience\wind2.wav
\cstrike\sound\ambience\wolfhowl01.wav
\cstrike\sound\ambience\wolfhowl02.wav
\cstrike\sound\ambience\wren1.wav
\cstrike\sound\ambience\xtal_down1.wav
\cstrike\sound\ambience\zapmachine.wav
\cstrike\sound\ambience\zipmachine.wav
\cstrike\sound\apache\ap_rotor1.wav
\cstrike\sound\apache\ap_rotor2.wav
\cstrike\sound\apache\ap_rotor3.wav
\cstrike\sound\apache\ap_rotor4.wav
\cstrike\sound\apache\ap_whine1.wav
\cstrike\sound\apache\materials.txt
\cstrike\sound\apache\sentences.txt
\cstrike\sound\buttons\bell1.wav
\cstrike\sound\buttons\blip1.wav
\cstrike\sound\buttons\blip2.wav
\cstrike\sound\buttons\button1.wav
\cstrike\sound\buttons\button10.wav
\cstrike\sound\buttons\button11.wav
\cstrike\sound\buttons\button2.wav
\cstrike\sound\buttons\button3.wav
\cstrike\sound\buttons\button4.wav
\cstrike\sound\buttons\button5.wav
\cstrike\sound\buttons\button6.wav
\cstrike\sound\buttons\button7.wav
\cstrike\sound\buttons\button8.wav
\cstrike\sound\buttons\button9.wav
\cstrike\sound\buttons\latchlocked1.wav
\cstrike\sound\buttons\latchlocked2.wav
\cstrike\sound\buttons\latchunlocked1.wav
\cstrike\sound\buttons\latchunlocked2.wav
\cstrike\sound\buttons\lever1.wav
\cstrike\sound\buttons\lever2.wav
\cstrike\sound\buttons\lever3.wav
\cstrike\sound\buttons\lever4.wav
\cstrike\sound\buttons\lever5.wav
\cstrike\sound\buttons\lightswitch2.wav
\cstrike\sound\buttons\spark1.wav
\cstrike\sound\buttons\spark2.wav
\cstrike\sound\buttons\spark3.wav
\cstrike\sound\buttons\spark4.wav
\cstrike\sound\buttons\spark5.wav
\cstrike\sound\buttons\spark6.wav
\cstrike\sound\common\bodydrop1.wav
\cstrike\sound\common\bodydrop2.wav
\cstrike\sound\common\bodydrop3.wav
\cstrike\sound\common\bodydrop4.wav
\cstrike\sound\common\bodysplat.wav
\cstrike\sound\common\launch_deny1.wav
\cstrike\sound\common\launch_deny2.wav
\cstrike\sound\common\launch_dnmenu1.wav
\cstrike\sound\common\launch_glow1.wav
\cstrike\sound\common\launch_select1.wav
\cstrike\sound\common\launch_select2.wav
\cstrike\sound\common\launch_upmenu1.wav
\cstrike\sound\common\menu1.wav
\cstrike\sound\common\menu2.wav
\cstrike\sound\common\menu3.wav
\cstrike\sound\common\npc_step1.wav
\cstrike\sound\common\npc_step2.wav
\cstrike\sound\common\npc_step3.wav
\cstrike\sound\common\npc_step4.wav
\cstrike\sound\common\null.wav
\cstrike\sound\common\wpn_denyselect.wav
\cstrike\sound\common\wpn_hudoff.wav
\cstrike\sound\common\wpn_hudon.wav
\cstrike\sound\common\wpn_moveselect.wav
\cstrike\sound\common\wpn_select.wav
\cstrike\sound\de_torn\tk_steam.wav
\cstrike\sound\de_torn\tk_windStreet.wav
\cstrike\sound\de_torn\torn_AK-47.wav
\cstrike\sound\de_torn\torn_ambience.wav
\cstrike\sound\de_torn\torn_Bomb1.wav
\cstrike\sound\de_torn\torn_Bomb2.wav
\cstrike\sound\de_torn\torn_MGun1.wav
\cstrike\sound\de_torn\torn_Templewind.wav
\cstrike\sound\de_torn\torn_thndrstrike.wav
\cstrike\sound\de_torn\torn_water1.wav
\cstrike\sound\de_torn\torn_water2.wav
\cstrike\sound\debris\beamstart1.wav
\cstrike\sound\debris\beamstart10.wav
\cstrike\sound\debris\beamstart11.wav
\cstrike\sound\debris\beamstart14.wav
\cstrike\sound\debris\beamstart15.wav
\cstrike\sound\debris\beamstart2.wav
\cstrike\sound\debris\beamstart3.wav
\cstrike\sound\debris\beamstart4.wav
\cstrike\sound\debris\beamstart5.wav
\cstrike\sound\debris\beamstart6.wav
\cstrike\sound\debris\beamstart7.wav
\cstrike\sound\debris\beamstart8.wav
\cstrike\sound\debris\beamstart9.wav
\cstrike\sound\debris\bustceiling.wav
\cstrike\sound\debris\bustconcrete1.wav
\cstrike\sound\debris\bustconcrete2.wav
\cstrike\sound\debris\bustcrate1.wav
\cstrike\sound\debris\bustcrate2.wav
\cstrike\sound\debris\bustcrate3.wav
\cstrike\sound\debris\bustflesh1.wav
\cstrike\sound\debris\bustflesh2.wav
\cstrike\sound\debris\bustglass1.wav
\cstrike\sound\debris\bustglass2.wav
\cstrike\sound\debris\bustglass3.wav
\cstrike\sound\debris\bustmetal1.wav
\cstrike\sound\debris\bustmetal2.wav
\cstrike\sound\debris\concrete1.wav
\cstrike\sound\debris\concrete2.wav
\cstrike\sound\debris\concrete3.wav
\cstrike\sound\debris\flesh1.wav
\cstrike\sound\debris\flesh2.wav
\cstrike\sound\debris\flesh3.wav
\cstrike\sound\debris\flesh5.wav
\cstrike\sound\debris\flesh6.wav
\cstrike\sound\debris\flesh7.wav
\cstrike\sound\debris\glass1.wav
\cstrike\sound\debris\glass2.wav
\cstrike\sound\debris\glass3.wav
\cstrike\sound\debris\glass4.wav
\cstrike\sound\debris\metal1.wav
\cstrike\sound\debris\metal2.wav
\cstrike\sound\debris\metal3.wav
\cstrike\sound\debris\metal4.wav
\cstrike\sound\debris\metal5.wav
\cstrike\sound\debris\metal6.wav
\cstrike\sound\debris\pushbox1.wav
\cstrike\sound\debris\pushbox2.wav
\cstrike\sound\debris\pushbox3.wav
\cstrike\sound\debris\wood1.wav
\cstrike\sound\debris\wood2.wav
\cstrike\sound\debris\wood3.wav
\cstrike\sound\debris\wood4.wav
\cstrike\sound\debris\zap1.wav
\cstrike\sound\debris\zap2.wav
\cstrike\sound\debris\zap3.wav
\cstrike\sound\debris\zap4.wav
\cstrike\sound\debris\zap5.wav
\cstrike\sound\debris\zap6.wav
\cstrike\sound\debris\zap7.wav
\cstrike\sound\debris\zap8.wav
\cstrike\sound\doors\aliendoor1.wav
\cstrike\sound\doors\aliendoor2.wav
\cstrike\sound\doors\aliendoor3.wav
\cstrike\sound\doors\aliendoor4.wav
\cstrike\sound\doors\aliendoor5.wav
\cstrike\sound\doors\doormove1.wav
\cstrike\sound\doors\doormove10.wav
\cstrike\sound\doors\doormove2.wav
\cstrike\sound\doors\doormove3.wav
\cstrike\sound\doors\doormove4.wav
\cstrike\sound\doors\doormove5.wav
\cstrike\sound\doors\doormove6.wav
\cstrike\sound\doors\doormove7.wav
\cstrike\sound\doors\doormove8.wav
\cstrike\sound\doors\doormove9.wav
\cstrike\sound\doors\doorstop1.wav
\cstrike\sound\doors\doorstop2.wav
\cstrike\sound\doors\doorstop3.wav
\cstrike\sound\doors\doorstop4.wav
\cstrike\sound\doors\doorstop5.wav
\cstrike\sound\doors\doorstop6.wav
\cstrike\sound\doors\doorstop7.wav
\cstrike\sound\doors\doorstop8.wav
\cstrike\sound\hostage\hos1.wav
\cstrike\sound\hostage\hos2.wav
\cstrike\sound\hostage\hos3.wav
\cstrike\sound\hostage\hos4.wav
\cstrike\sound\hostage\hos5.wav
\cstrike\sound\items\9mmclip1.wav
\cstrike\sound\items\9mmclip2.wav
\cstrike\sound\items\airtank1.wav
\cstrike\sound\items\ammopickup1.wav
\cstrike\sound\items\ammopickup2.wav
\cstrike\sound\items\clipinsert1.wav
\cstrike\sound\items\cliprelease1.wav
\cstrike\sound\items\equip_nvg.wav
\cstrike\sound\items\flashlight1.wav

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