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📁 一个任天堂掌上游戏机NDS的源代码
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DSemu: the Next Generation (DSemu-ng)Copyright Imran Nazar, 2005; released under the BSD public licence.What's DSemu-ng?----------------DSemu-ng is (or at least, eventually will be) a Nintendo handheldemulator, emulating the Gameboy Advance and Nintendo DS. It runs onmultiple platforms, including Windows, Linux and Mac OSX.What am I getting?------------------Thanks for downloading this test distribution of DSemu-ng. At the moment,you're getting my latest attempt at a Nintendo handheld emulator, withtwo modes: Gameboy Advance and DS. It is, of course, massively incomplete,but with your help, I can make progress.How do I get in touch?----------------------If you want to shout at me to add features, or help me out debugging, orperhaps even to write portions of the emulator, please feel free to dropme a line, tf at oopsilon dot com. Or you can find me on EFnet; just lookfor Two9A.This 'ere package, how do I use it?-----------------------------------You're getting a source archive, so you'll need:* A compiler. I use gcc 3.3 for Linux and Microsoft C++ 7 (the version wot's  in .NET Studio) for Windows, and both seem to work fine.* If you're using MSVC, you'll need a copy of NMake 1.5, which is freely  available from the MSDN.* The Fltk 1.1.x libraries and includes, defined in your INCLUDE and LIB  environment variables. The Windows build process doesn't check for the  existence of these libraries, so watch out. Personally, I use 1.1.4 for  Linux and 1.1.6 for Windows; that seems ok.Once you've met the requirements, all you need to do is run the Makefileappropriate to the build system you're using.* Unix: "make -f Makefile.nix"* Windows:  - MinGW: "make -f Makefile.mingw"  - MSVC:  "nmake -f Makefile.msc"* Mac OSX: "make -f Makefile.osx"And when that's done, you should have an executable called "dsemu" andvarious shared libraries/DLLs. Just run the executable to start DSemu-ng.So, what's in here?-------------------Here's a full tree of the files you're getting, and how they fit into theemulator. I'll try to keep this list updated as new things appear.[Plugin architecture]   \____ plgbase.h                                         |       \____ plgcpu.h    |        |___ plgmmu.h    |        |       \____ plgmmu32.h    |        |___ plggpu.h    |        |___ plgapu.h    |        |___ plggui.h    |                \____ msgqueue.h    |                 |___ events.h    |___ plugin.cpp    |___ plugin.h    |___ plugins.ini    [Common files]   \____ config.h    |___ log.h    |___ defs.h    |       \____ datadefs.h    |___ [Error handling]    |       \____ err.h    |        |___ err.cpp    |___ [Debugger bitmap font]    |       \____ font5x7.h    |        |___ font5x7.cpp    |        |___ fontdata.h    |___ w32compile.h    [ARM cores]   \____ [Common files]    |       \____ armhelp.h    |        |___ armmasks.h    |        |___ [ARM mode]    |        |       \____ arm-dp.cpp    |        |        |___ arm-ls.cpp    |        |___ [Thumb mode]    |        |       \____ thumb-opcodes.cpp    |        |___ [Disassembler]    |                \____ armdasm.cpp    |                 |___ armdasm.h    |___ [System-specific SWI handlers]    |       \____ gbaswi.cpp    |        |___ dsswi.cpp    |    |___ [ARM7TDMI]    |       \____ arm7tdmi.h    |        |___ arm7tdmi.cpp    |        |___ [ARM mode]    |        |       \____ arm7tdmi-olut.cpp    |        |        |___ arm7tdmi-opcodes.cpp    |        |___ [Thumb mode]    |                \____ thumb7-olut.cpp    |                 |___ thumb7-opcodes.cpp    |___ [ARM9ES]            \____ arm9es.h             |___ arm9es.cpp             |___ [ARM mode]             |       \____ arm9es-olut.cpp             |        |___ arm9es-opcodes.cpp             |___ [Thumb mode]             |       \____ thumb9-olut.cpp             |        |___ thumb9-opcodes.cpp             |___ [Coprocessor support]                     \____ armcopro.h                      |___ [Null copro]                      |       \____ arm-cpnull.h                      |        |___ arm-cpnull.cpp                      |___ [System control copro]                              \____ arm-cpsys.h                               |___ arm-cpsys.cpp[Other plugins]   \____ [Null generic plugin]    |       \____ null.h    |        |___ null.cpp    |___ [Null graphics plugin]    |       \____ nullgpu.h    |        |___ nullgpu.cpp    |___ [Null audio plugin]    |       \____ nullapu.h    |        |___ nullapu.cpp    |    |___ [GBA memory handler]    |       \____ gbammu.h    |        |___ gbammu.cpp    |        |       \____ byteswap.h    |        |___ gbammu.ini    |        |       \____ bioshack.img    |        |___ [DMA handling]    |                \____ gbammu-dma.cpp    |___ [GBA graphics]    |       \____ gbagpu.h    |        |___ gbagpu.cpp    |        |___ gbagpu.ini    |___ [GBA audio]    |       \____ gbaapu.h    |        |___ gbaapu.cpp    |        |___ gbaapu.ini    |        |___ [PortAudio SDK]    |                \____ [Core]    |                 |       \____ portaudio.h    |                 |        |___ pa_lib.c    |                 |        |___ pa_host.h    |                 |___ [Unix/OSS]    |                 |       \____ pa_trace.h    |                 |        |___ pa_trace.c    |                 |        |___ pa_unix.h    |                 |        |___ pa_unix.c    |                 |        |___ pa_unix_oss.c    |                 |___ [Windows/MM]    |                 |       \____ pa_win_wmme.c    |                 |___ [Mac OSX]    |                         \____ pa_mac_core.c    |___ [GBA interval timer]    |       \____ gbatimer.h    |        |___ gbatimer.cpp    |    |___ [DS Main CPU memory handler]    |       \____ dsmmumain.h    |        |___ dsmmumain.cpp    |        |       \____ byteswap.h    |        |___ dsmmumain.ini    |        |___ [DMA handling]    |                \____ dsmmumain-dma.cpp    |___ [DS Sub CPU memory handler]    |       \____ dsmmusub.h    |        |___ dsmmusub.cpp    |        |       \____ byteswap.h    |        |___ dsmmusub.ini    |        |___ [DMA handling]    |                \____ dsmmusub-dma.cpp    |    |___ [Fltk user interface]            \____ uifltk.h             |___ uifltk.cpp             |       \____ uifltk-ui.cpp             |                \____ uifltk-menu.cpp             |                 |___ uifltk-sub.cpp             |                 |___ uifltk-log.cpp             |                 |___ uifltk-bkpt.cpp             |                 |___ uifltk-about.cpp             |___ [Executable wrapper]                      \___ dsemu.cpp    [Build process]    \____ [Makefiles]     |       \____ Makefile.nix     |        |___ Makefile.msc     |        |___ Makefile.mingw     |        |___ Makefile.osx     |___ [Test files]     |       \____ endtest.c     |___ [Outputs]             \____ sysdep.hCode and help credits---------------------I'm indebted to several people and documents, without whom I'd've hadpersistent bugs, or missing functions, or indeed no emulator at all.Commodore Hacking #8    (Signed long mul negation policy)Costis    (LDM disassembly algorithm, original)Donald Knuth    (Sidesum algorithm)gladius    (tile and rotated BG, and sprite renderers)Kniht    (Configuration reads, stream-based logging)Mark Andrews, 'Atari Roots'    (Long mul algorithm extended)Martin Korth    (GBATEK, the invaluable technical reference)mic    (Consistent debugging help and discussion)Mike Murphy [emu7800.sf.net]    (V flag setting inspired by M6502)Parallel Computing, Kentucky U    (nlpo2 function)Stephen Stair    (DP addressing, _RN overwrite if Rn=Rd fix)If you've helped me out in the past and you're not on that list, pleasedrop me a line.

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