📄 shirescenewalkinghobbitmovement.h
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for (int i=0;i<NUMBER_OF_SHIRE_WAKING_HOBBIT_MOVEMENTS;i++)
scWalkingHobbitMovement[i].TwoFrameInterpolation=false;
scWalkingHobbitMovement[0].ChangeAnimation=true;
scWalkingHobbitMovement[0].NewAnimation="Walk";
scWalkingHobbitMovement[0].Position=Vector3d(-2.0f,-0.5f,-15.0f);
scWalkingHobbitMovement[0].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[0].TimeFactor=0.0005f;
scWalkingHobbitMovement[1].ChangeAnimation=false;
scWalkingHobbitMovement[1].Position=Vector3d(-2.0f,-0.5f,-14.1f);
scWalkingHobbitMovement[1].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[1].TimeFactor=0.0005f;
scWalkingHobbitMovement[2].ChangeAnimation=false;
scWalkingHobbitMovement[2].Position=Vector3d(-2.0f,-0.5f,-13.2f);
scWalkingHobbitMovement[2].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[2].TimeFactor=0.0005f;
scWalkingHobbitMovement[3].ChangeAnimation=false;
scWalkingHobbitMovement[3].Position=Vector3d(-2.0f,-0.5f,-12.3f);
scWalkingHobbitMovement[3].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[3].TimeFactor=0.0005f;
scWalkingHobbitMovement[4].ChangeAnimation=false;
scWalkingHobbitMovement[4].Position=Vector3d(-2.0f,-0.5f,-11.4f);
scWalkingHobbitMovement[4].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[4].TimeFactor=0.0005f;
scWalkingHobbitMovement[5].ChangeAnimation=false;
scWalkingHobbitMovement[5].Position=Vector3d(-2.0f,-0.5f,-10.5f);
scWalkingHobbitMovement[5].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[5].TimeFactor=0.0005f;
scWalkingHobbitMovement[6].ChangeAnimation=false;
scWalkingHobbitMovement[6].Position=Vector3d(-2.0f,-0.5f,-9.6f);
scWalkingHobbitMovement[6].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[6].TimeFactor=0.0005f;
scWalkingHobbitMovement[7].ChangeAnimation=false;
scWalkingHobbitMovement[7].Position=Vector3d(-2.0f,-0.5f,-8.7f);
scWalkingHobbitMovement[7].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[7].TimeFactor=0.0005f;
scWalkingHobbitMovement[8].ChangeAnimation=false;
scWalkingHobbitMovement[8].Position=Vector3d(-2.0f,-0.5f,-7.8f);
scWalkingHobbitMovement[8].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[8].TimeFactor=0.0005f;
scWalkingHobbitMovement[9].ChangeAnimation=false;
scWalkingHobbitMovement[9].Position=Vector3d(-2.0f,-0.5f,-6.9f);
scWalkingHobbitMovement[9].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[9].TimeFactor=0.0005f;
scWalkingHobbitMovement[10].ChangeAnimation=false;
scWalkingHobbitMovement[10].Position=Vector3d(-2.0f,-0.5f,-6.0f);
scWalkingHobbitMovement[10].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[10].TimeFactor=0.0005f;
scWalkingHobbitMovement[11].ChangeAnimation=false;
scWalkingHobbitMovement[11].Position=Vector3d(-2.0f,-0.5f,-5.1f);
scWalkingHobbitMovement[11].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[11].TimeFactor=0.0005f;
scWalkingHobbitMovement[12].ChangeAnimation=false;
scWalkingHobbitMovement[12].Position=Vector3d(-2.0f,-0.5f,-4.2f);
scWalkingHobbitMovement[12].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[12].TimeFactor=0.0005f;
scWalkingHobbitMovement[13].ChangeAnimation=false;
scWalkingHobbitMovement[13].Position=Vector3d(-2.0f,-0.5f,-3.3f);
scWalkingHobbitMovement[13].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[13].TimeFactor=0.0005f;
scWalkingHobbitMovement[14].ChangeAnimation=false;
scWalkingHobbitMovement[14].Position=Vector3d(-2.0f,-0.5f,-2.4f);
scWalkingHobbitMovement[14].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[14].TimeFactor=0.0005f;
scWalkingHobbitMovement[15].ChangeAnimation=false;
scWalkingHobbitMovement[15].Position=Vector3d(-2.0f,-0.5f,-1.5f);
scWalkingHobbitMovement[15].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[15].TimeFactor=0.0005f;
scWalkingHobbitMovement[16].ChangeAnimation=false;
scWalkingHobbitMovement[16].Position=Vector3d(-2.0f,-0.5f,-0.6f);
scWalkingHobbitMovement[16].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[16].TimeFactor=0.0005f;
scWalkingHobbitMovement[17].ChangeAnimation=false;
scWalkingHobbitMovement[17].Position=Vector3d(-2.0f,-0.5f,0.3f);
scWalkingHobbitMovement[17].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[17].TimeFactor=0.0005f;
scWalkingHobbitMovement[18].ChangeAnimation=false;
scWalkingHobbitMovement[18].Position=Vector3d(-2.0f,-0.5f,1.2f);
scWalkingHobbitMovement[18].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[18].TimeFactor=0.0005f;
scWalkingHobbitMovement[19].ChangeAnimation=false;
scWalkingHobbitMovement[19].Position=Vector3d(-2.0f,-0.5f,2.1f);
scWalkingHobbitMovement[19].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[19].TimeFactor=0.0005f;
scWalkingHobbitMovement[20].ChangeAnimation=false;
scWalkingHobbitMovement[20].Position=Vector3d(-2.0f,-0.5f,3.0f);
scWalkingHobbitMovement[20].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[20].TimeFactor=0.0005f;
scWalkingHobbitMovement[21].ChangeAnimation=false;
scWalkingHobbitMovement[21].Position=Vector3d(-2.0f,-0.5f,3.9f);
scWalkingHobbitMovement[21].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[21].TimeFactor=0.0005f;
scWalkingHobbitMovement[22].ChangeAnimation=false;
scWalkingHobbitMovement[22].Position=Vector3d(-2.0f,-0.5f,4.8f);
scWalkingHobbitMovement[22].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[22].TimeFactor=0.0005f;
scWalkingHobbitMovement[23].ChangeAnimation=false;
scWalkingHobbitMovement[23].Position=Vector3d(-2.0f,-0.5f,5.7f);
scWalkingHobbitMovement[23].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[23].TimeFactor=0.0005f;
scWalkingHobbitMovement[24].ChangeAnimation=false;
scWalkingHobbitMovement[24].Position=Vector3d(-2.0f,-0.5f,6.6f);
scWalkingHobbitMovement[24].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[24].TimeFactor=0.0005f;
scWalkingHobbitMovement[25].ChangeAnimation=false;
scWalkingHobbitMovement[25].Position=Vector3d(-2.0f,-0.5f,7.5f);
scWalkingHobbitMovement[25].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[25].TimeFactor=0.0005f;
scWalkingHobbitMovement[26].ChangeAnimation=false;
scWalkingHobbitMovement[26].Position=Vector3d(-2.0f,-0.5f,8.4f);
scWalkingHobbitMovement[26].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[26].TimeFactor=0.0005f;
scWalkingHobbitMovement[27].ChangeAnimation=false;
scWalkingHobbitMovement[27].Position=Vector3d(-2.0f,-0.5f,9.3f);
scWalkingHobbitMovement[27].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[27].TimeFactor=0.0005f;
scWalkingHobbitMovement[28].ChangeAnimation=false;
scWalkingHobbitMovement[28].Position=Vector3d(-2.0f,-0.5f,10.2f);
scWalkingHobbitMovement[28].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[28].TimeFactor=0.0005f;
scWalkingHobbitMovement[29].ChangeAnimation=false;
scWalkingHobbitMovement[29].Position=Vector3d(-2.0f,-0.5f,11.1f);
scWalkingHobbitMovement[29].Rotation=Vector3d(0.0f,0.0f,0.0f);
scWalkingHobbitMovement[29].TimeFactor=0.0005f;
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